Essentials
Abilities
- Beast Boost
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 794
- Original Alola
-
294
- Updated Alola
-
394
Names
- Japanese
- マッシブーン (masshibuun)
-
- マッシブーン
- Korean
- 매시붕
- Chinese
- 爆肌蚊
-
- 爆肌蚊
- French
- Mouscoto
- German
- Masskito
- Spanish
- Buzzwole
- Italian
- Buzzwole
Breeding
Compatibility
Buzzwole cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Buzzwole |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 94.3 | 387 | 418 | |
Attack | 95.3 | 346 | 377 | |
Defense | 96.7 | 346 | 377 | |
Special Attack | 31.1 | 174 | 205 | |
Special Defense | 27.1 | 174 | 205 | |
Speed | 61.4 | 226 | 257 | |
Total | 85.7 |
Flavor
Flavor Text
-
This Ultra Beast appeared from another world. It shows off its body, but whether that display is a boast or a threat remains unclear.
A mysterious life-form called an Ultra Beast. Witnesses saw it pulverize a dump truck with a single punch.
Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.
Buzzwole goes around showing off its abnormally swollen muscles. It is one kind of Ultra Beast.
Sprites
![Buzzwole Buzzwole](/dex/media/pokemon/main-sprites/ultra-sun-ultra-moon/794.png)
![Buzzwole Buzzwole](/dex/media/pokemon/main-sprites/ultra-sun-ultra-moon/shiny/794.png)
Height
![Trainer dude](/static/pokedex/images/trainer-male.png)
![Buzzwole Buzzwole](/dex/media/pokemon/cropped/794.png)
7'10.5"
2.4 m
Weight
![Trainer dudette](/static/pokedex/images/trainer-female.png)
![Buzzwole Buzzwole](/dex/media/pokemon/cropped/794.png)
735.5 lb
333.6 kg
Locations
Moves
Bug and Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Buzzwole's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Fell Stinger | ![]() |
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25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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— | Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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— | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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— | Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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— | Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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— | Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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— | Focus Energy | ![]() |
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30 | — | — | Increases the user's chance to score a critical hit. |
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7 | Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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13 | Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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19 | Vital Throw | ![]() |
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10 | 70 | — | -1 | Never misses. |
23 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
29 | Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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37 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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43 | Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
47 | Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
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53 | Lunge | ![]() |
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15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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59 | Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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67 | Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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73 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
19 | Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | Smack Down | ![]() |
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15 | 50 | 100% | Removes any immunity to Ground damage. |
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26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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39 | Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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47 | Low Sweep | ![]() |
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20 | 65 | 100% | Lowers the target's Speed by one stage. |
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48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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54 | False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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74 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |