713 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| 10,000,000 Volt Thunderbolt | ![]() |
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1 | 195 | — | Inflicts regular damage with no additional effect. |
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| Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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| Accelerock | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Acid | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Acid Armor | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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| Acid Downpour | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Acid Downpour | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Acid Spray | ![]() |
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20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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| Acrobatics | ![]() |
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15 | 55 | 100% | Has double power if the user has no held item. |
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| Acupressure | ![]() |
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30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
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| Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| Aeroblast | ![]() |
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5 | 100 | 95% | Has an increased chance for a critical hit. |
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| After You | ![]() |
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15 | — | — | Makes the target act next this turn. |
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| Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| Air Cutter | ![]() |
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25 | 60 | 95% | Has an increased chance for a critical hit. |
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| Air Slash | ![]() |
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15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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| All-Out Pummeling | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| All-Out Pummeling | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Ally Switch | ![]() |
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15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. |
| Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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| Anchor Shot | ![]() |
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20 | 80 | 100% | Traps the target. |
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| Ancient Power | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| Aqua Jet | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Aqua Ring | ![]() |
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20 | — | — | Restores 1/16 of the user's max HP each turn. |
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| Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| Arm Thrust | ![]() |
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20 | 15 | 100% | Hits 2-5 times in one turn. |
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| Aromatherapy | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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| Aromatic Mist | ![]() |
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20 | — | — | Raises a selected ally's Special Defense by one stage. |
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| Assist | ![]() |
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20 | — | — | Randomly selects and uses one of the trainer's other Pokémon's moves. |
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| Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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| Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Attack Order | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Aura Sphere | ![]() |
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20 | 80 | — | Never misses. |
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| Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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| Aurora Veil | ![]() |
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20 | — | — | Reduces damage five turns, but must be used during hail. |
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| Autotomize | ![]() |
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15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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| Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Baby-Doll Eyes | ![]() |
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30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
| Baneful Bunker | ![]() |
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10 | — | — | 4 | Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it. |
| Barrage | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| Barrier | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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| Baton Pass | ![]() |
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40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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| Beak Blast | ![]() |
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15 | 100 | 100% | -3 | Inflicts a burn on any Pokémon that makes contact before the attack. |
| Beat Up | ![]() |
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has. |
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| Belch | ![]() |
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10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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| Belly Drum | ![]() |
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10 | — | — | User pays half its max HP to max out its Attack. |
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| Bestow | ![]() |
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15 | — | — | Gives the user's held item to the target. |
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| Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
| Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Black Hole Eclipse | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Black Hole Eclipse | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Blast Burn | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Blaze Kick | ![]() |
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10 | 85 | 90% | Has an increased chance for a critical hit and a 10% chance to burn the target. |
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| Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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| Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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| Bloom Doom | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Bloom Doom | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Blue Flare | ![]() |
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5 | 130 | 85% | Has a 20% chance to burn the target. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Bolt Strike | ![]() |
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5 | 130 | 85% | Has a 20% chance to paralyze the target. |
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| Bone Club | ![]() |
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20 | 65 | 85% | Has a 10% chance to make the target flinch. |
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| Bonemerang | ![]() |
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10 | 50 | 90% | Hits twice in one turn. |
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| Bone Rush | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
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| Boomburst | ![]() |
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10 | 140 | 100% | Inflicts regular damage. |
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| Brave Bird | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Breakneck Blitz | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Breakneck Blitz | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| Brutal Swing | ![]() |
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20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| Bubble | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Bubble Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Bug Buzz | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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| Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| Burn Up | ![]() |
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5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
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| Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| Camouflage | ![]() |
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20 | — | — | User's type changes to match the terrain. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Catastropika | ![]() |
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1 | 210 | — | Inflicts regular damage with no additional effect. |
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| Celebrate | ![]() |
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40 | — | — | Does nothing. |
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| Charge | ![]() |
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20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
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| Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| Charm | ![]() |
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20 | — | 100% | Lowers the target's Attack by two stages. |
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| Chatter | ![]() |
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20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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| Chip Away | ![]() |
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20 | 70 | 100% | Ignores the target's stat modifiers. |
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| Circle Throw | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
| Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Clanging Scales | ![]() |
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5 | 110 | 100% | Lowers the user's Defense by one stage after inflicting damage. |
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| Clangorous Soulblaze | ![]() |
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1 | 185 | — | XXX new effect for clangorous-soulblaze |
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| Clear Smog | ![]() |
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15 | 50 | — | Removes all of the target's stat modifiers. |
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| Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Coil | ![]() |
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20 | — | — | Raises the user's Attack, Defense, and accuracy by one stage each. |
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| Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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| Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Continental Crush | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Continental Crush | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Conversion | ![]() |
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30 | — | — | User's type changes to the type of one of its moves at random. |
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| Conversion 2 | ![]() |
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30 | — | — | Changes the user's type to a random type either resistant or immune to the last move used against it. |
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| Copycat | ![]() |
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20 | — | — | Uses the target's last used move. |
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| Core Enforcer | ![]() |
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10 | 100 | 100% | Nullifies the target's ability if it moves earlier. |
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| Corkscrew Crash | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Corkscrew Crash | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Cosmic Power | ![]() |
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20 | — | — | Raises the user's Defense and Special Defense by one stage. |
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| Cotton Guard | ![]() |
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10 | — | — | Raises the user's Defense by three stages. |
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| Cotton Spore | ![]() |
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40 | — | 100% | Lowers the target's Speed by two stages. |
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| Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Crabhammer | ![]() |
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10 | 100 | 90% | Has an increased chance for a critical hit. |
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| Crafty Shield | ![]() |
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10 | — | — | 3 | Protects all friendly Pokémon from non-damaging moves. |
| Cross Chop | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| Cross Poison | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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| Crush Grip | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| Darkest Lariat | ![]() |
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10 | 85 | 100% | Ignores the target's stat modifiers. |
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| Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Dark Void | ![]() |
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10 | — | 50% | Puts the target to sleep. |
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| Dazzling Gleam | ![]() |
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10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Defend Order | ![]() |
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10 | — | — | Raises the user's Defense and Special Defense by one stage. |
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| Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| Defog | ![]() |
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15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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| Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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| Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Devastating Drake | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Devastating Drake | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Diamond Storm | ![]() |
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5 | 100 | 95% | Has a 50% chance to raise the user's Defense by two stages for each target hit. |
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| Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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| Disarming Voice | ![]() |
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15 | 40 | — | Never misses. |
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| Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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| Doom Desire | ![]() |
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5 | 140 | 100% | Hits the target two turns later. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Hit | ![]() |
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10 | 35 | 90% | Hits twice in one turn. |
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| Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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| Double Slap | ![]() |
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10 | 15 | 85% | Hits 2-5 times in one turn. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Draco Meteor | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| Dragon Ascent | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Dragon Breath | ![]() |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| Dragon Claw | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Dance | ![]() |
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20 | — | — | Raises the user's Attack and Speed by one stage. |
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| Dragon Hammer | ![]() |
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15 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Pulse | ![]() |
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10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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| Dragon Rush | ![]() |
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10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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| Dragon Tail | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
| Draining Kiss | ![]() |
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10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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| Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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| Dual Chop | ![]() |
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15 | 40 | 90% | Hits twice in one turn. |
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| Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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| Eerie Impulse | ![]() |
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15 | — | 100% | Lowers the target's Special Attack by two stages. |
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| Egg Bomb | ![]() |
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10 | 100 | 75% | Inflicts regular damage with no additional effect. |
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| Electric Terrain | ![]() |
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10 | — | — | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. |
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| Electrify | ![]() |
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20 | — | — | Changes the target's move's type to Electric if it hasn't moved yet this turn. |
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| Electro Ball | ![]() |
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10 | * | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
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| Electroweb | ![]() |
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15 | 55 | 95% | Lowers the target's Speed by one stage. |
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| Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| Ember | ![]() |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| Encore | ![]() |
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5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Entrainment | ![]() |
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15 | — | 100% | Copies the user's ability onto the target. |
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| Eruption | ![]() |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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| Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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| Extrasensory | ![]() |
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20 | 80 | 100% | Has a 10% chance to make the target flinch. |
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| Extreme Evoboost | ![]() |
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1 | — | — | Raises all of the user's stats by two stages. |
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| Extreme Speed | ![]() |
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5 | 80 | 100% | 2 | Inflicts regular damage with no additional effect. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Fairy Lock | ![]() |
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10 | — | — | Prevents all Pokémon from fleeing or switching out during the next turn. |
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| Fairy Wind | ![]() |
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30 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| Fake Tears | ![]() |
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20 | — | 100% | Lowers the target's Special Defense by two stages. |
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| False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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| Feather Dance | ![]() |
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15 | — | 100% | Lowers the target's Attack by two stages. |
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| Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
| Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| Fell Stinger | ![]() |
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25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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| Fiery Dance | ![]() |
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10 | 80 | 100% | Has a 50% chance to raise the user's Special Attack by one stage. |
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| Final Gambit | ![]() |
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5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
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| Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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| Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| Fire Lash | ![]() |
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15 | 80 | 100% | Lowers the target's Defense by one stage after inflicting damage. |
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| Fire Pledge | ![]() |
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10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
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| Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| First Impression | ![]() |
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10 | 90 | 100% | 2 | Can only be used as the first move after the user enters battle. |
| Fissure | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Flame Burst | ![]() |
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15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
|
| Flame Charge | ![]() |
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|
| Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
|
| Flame Wheel | ![]() |
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25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|
| Flare Blitz | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
|
| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
|
| Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Flatter | ![]() |
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15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
|
| Fleur Cannon | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
| Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
|
| Floral Healing | ![]() |
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10 | — | — | Heals the target for ½ its max HP, or ⅔ on Grassy Terrain. |
|
| Flower Shield | ![]() |
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10 | — | — | Raises the Defense of all Grass Pokémon in battle. |
|
| Flying Press | ![]() |
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10 | 100 | 95% | ||
| Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Focus Energy | ![]() |
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30 | — | — | Increases the user's chance to score a critical hit. |
|
| Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| Follow Me | ![]() |
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20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
| Force Palm | ![]() |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
|
| Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|
| Forest’s Curse | ![]() |
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20 | — | 100% | Adds Grass to the target's types. |
|
| Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
|
| Freeze-Dry | ![]() |
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20 | 70 | 100% | Super-effective against Water. |
|
| Frenzy Plant | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Frost Breath | ![]() |
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10 | 60 | 90% | Always scores a critical hit. |
|
| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
|
| Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
|
| Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
|
| Fusion Bolt | ![]() |
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5 | 100 | 100% | With Fusion Flare, inflicts double damage. |
|
| Fusion Flare | ![]() |
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5 | 100 | 100% | With Fusion Bolt, inflicts double damage. |
|
| Future Sight | ![]() |
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10 | 120 | 100% | Hits the target two turns later. |
|
| Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
|
| Gear Grind | ![]() |
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15 | 50 | 85% | Hits twice in one turn. |
|
| Gear Up | ![]() |
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20 | — | — | Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. |
|
| Genesis Supernova | ![]() |
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1 | 185 | — | Changes the terrain to Psychic Terrain after inflicting damage. |
|
| Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|
| Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Gigavolt Havoc | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Gigavolt Havoc | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Glaciate | ![]() |
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10 | 65 | 95% | Lowers the target's Speed by one stage. |
|
| Glare | ![]() |
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30 | — | 100% | Paralyzes the target. |
|
| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| Grass Pledge | ![]() |
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10 | 80 | 100% | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
|
| Grass Whistle | ![]() |
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15 | — | 55% | Puts the target to sleep. |
|
| Grassy Terrain | ![]() |
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10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
|
| Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
|
| Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
|
| Growth | ![]() |
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20 | — | — | Raises the user's Attack and Special Attack by one stage. |
|
| Grudge | ![]() |
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5 | — | — | If the user faints this turn, the PP of the move that fainted it drops to 0. |
|
| Guardian of Alola | ![]() |
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1 | * | — | Damages the target for 75% of its remaining HP. |
|
| Guard Split | ![]() |
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10 | — | — | Averages Defense and Special Defense with the target. |
|
| Guard Swap | ![]() |
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10 | — | — | User swaps Defense and Special Defense changes with the target. |
|
| Guillotine | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
| Gunk Shot | ![]() |
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5 | 120 | 80% | Has a 30% chance to poison the target. |
|
| Gust | ![]() |
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35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
|
| Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
|
| Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
|
| Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
|
| Happy Hour | ![]() |
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30 | — | — | Doubles prize money. |
|
| Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
|
| Haze | ![]() |
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30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
|
| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
| Head Charge | ![]() |
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15 | 120 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|
| Head Smash | ![]() |
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5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
|
| Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
|
| Heal Block | ![]() |
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15 | — | 100% | Prevents target from restoring its HP for five turns. |
|
| Healing Wish | ![]() |
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10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. |
|
| Heal Order | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Heal Pulse | ![]() |
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10 | — | — | Heals the target for half its max HP. |
|
| Heart Stamp | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| Heart Swap | ![]() |
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10 | — | — | User and target swap stat changes. |
|
| Heat Crash | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
|
| Heat Wave | ![]() |
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10 | 95 | 90% | Has a 10% chance to burn the target. |
|
| Heavy Slam | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
|
| Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
| Hex | ![]() |
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10 | 65 | 100% | Has double power if the target has a major status ailment. |
|
| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| High Horsepower | ![]() |
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10 | 95 | 95% | Inflicts regular damage with no additional effect. |
|
| High Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
|
| Hold Back | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
|
| Hold Hands | ![]() |
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40 | — | — | Does nothing. |
|
| Hone Claws | ![]() |
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15 | — | — | Raises the user's Attack and accuracy by one stage. |
|
| Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
|
| Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
| Horn Leech | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|
| Howl | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
|
| Hurricane | ![]() |
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10 | 110 | 70% | Has a 30% chance to confuse the target. |
|
| Hydro Cannon | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Hydro Pump | ![]() |
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5 | 110 | 80% | Inflicts regular damage with no additional effect. |
|
| Hydro Vortex | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Hydro Vortex | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Hyper Fang | ![]() |
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15 | 80 | 90% | Has a 10% chance to make the target flinch. |
|
| Hyperspace Fury | ![]() |
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5 | 100 | — | Ignores and destroys protection effects. |
|
| Hyperspace Hole | ![]() |
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5 | 80 | — | Ignores and destroys protection effects. |
|
| Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|
| Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
|
| Ice Ball | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
| Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
|
| Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
|
| Ice Hammer | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
|
| Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
| Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Icicle Crash | ![]() |
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10 | 85 | 90% | Has a 30% chance to make the target flinch. |
|
| Icicle Spear | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
|
| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Imprison | ![]() |
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10 | — | — | Prevents the target from using any moves that the user also knows. |
|
| Incinerate | ![]() |
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15 | 60 | 100% | Destroys the target's held berry. |
|
| Inferno | ![]() |
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5 | 100 | 50% | Has a 100% chance to burn the target. |
|
| Inferno Overdrive | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Inferno Overdrive | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| Ingrain | ![]() |
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20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
|
| Instruct | ![]() |
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15 | — | — | Forces the target to repeat its last used move. |
|
| Ion Deluge | ![]() |
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25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn. |
| Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
|
| Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|
| Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|
| Judgment | ![]() |
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10 | 100 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|
| Jump Kick | ![]() |
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10 | 100 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. |
|
| Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. |
|
| Kinesis | ![]() |
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15 | — | 80% | Lowers the target's accuracy by one stage. |
|
| King’s Shield | ![]() |
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10 | — | — | 4 | Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme. |
| Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
|
| Land’s Wrath | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|
| Laser Focus | ![]() |
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30 | — | — | Guarantees a critical hit with the user's next move. |
|
| Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
|
| Lava Plume | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
|
| Leafage | ![]() |
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40 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| Leaf Blade | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
|
| Leaf Storm | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
| Leaf Tornado | ![]() |
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10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
|
| Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|
| Leech Seed | ![]() |
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10 | — | 90% | Seeds the target, stealing HP from it every turn. |
|
| Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
|
| Let’s Snuggle Forever | ![]() |
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1 | 190 | — | XXX new effect for lets-snuggle-forever |
|
| Lick | ![]() |
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30 | 30 | 100% | Has a 30% chance to paralyze the target. |
|
| Light of Ruin | ![]() |
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5 | 140 | 90% | User receives 1/2 the damage inflicted in recoil. |
|
| Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|
| Light That Burns the Sky | ![]() |
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1 | 200 | — | XXX new effect for light-that-burns-the-sky |
|
| Liquidation | ![]() |
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10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
| Lock-On | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
|
| Lovely Kiss | ![]() |
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10 | — | 75% | Puts the target to sleep. |
|
| Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| Low Sweep | ![]() |
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20 | 65 | 100% | Lowers the target's Speed by one stage. |
|
| Lucky Chant | ![]() |
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30 | — | — | Prevents the target from scoring critical hits for five turns. |
|
| Lunar Dance | ![]() |
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10 | — | — | User faints, and its replacement is fully healed. |
|
| Lunge | ![]() |
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15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
|
| Luster Purge | ![]() |
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5 | 70 | 100% | Has a 50% chance to lower the target's Special Defense by one stage. |
|
| Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Magical Leaf | ![]() |
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20 | 60 | — | Never misses. |
|
| Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
| Magic Room | ![]() |
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10 | — | — | Negates held items for five turns. |
|
| Magma Storm | ![]() |
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5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| Magnet Bomb | ![]() |
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20 | 60 | — | Never misses. |
|
| Magnetic Flux | ![]() |
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20 | — | — | Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. |
|
| Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
|
| Magnitude | ![]() |
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30 | * | 100% | Power varies randomly from 10 to 150. |
|
| Malicious Moonsault | ![]() |
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1 | 180 | — | Inflicts regular damage with no additional effect. |
|
| Mat Block | ![]() |
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10 | — | — | Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. |
|
| Mean Look | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
|
| Meditate | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
|
| Me First | ![]() |
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20 | — | — | Uses the target's move against it before it attacks, with power increased by half. |
|
| Mega Drain | ![]() |
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15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
|
| Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
| Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
|
| Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|
| Memento | ![]() |
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10 | — | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
|
| Menacing Moonraze Maelstrom | ![]() |
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1 | 200 | — | Cannot be disrupted by abilities. |
|
| Metal Burst | ![]() |
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10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
|
| Metal Claw | ![]() |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
|
| Metal Sound | ![]() |
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40 | — | 85% | Lowers the target's Special Defense by two stages. |
|
| Meteor Mash | ![]() |
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10 | 90 | 90% | Has a 20% chance to raise the user's Attack by one stage. |
|
| Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
|
| Milk Drink | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
|
| Mind Blown | ![]() |
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5 | 150 | 100% | XXX new effect for mind-blown |
|
| Mind Reader | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
|
| Minimize | ![]() |
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10 | — | — | Raises the user's evasion by two stages. |
|
| Miracle Eye | ![]() |
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40 | — | — | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
|
| Mirror Coat | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
| Mirror Move | ![]() |
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20 | — | — | Uses the target's last used move. |
|
| Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
| Mist | ![]() |
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30 | — | — | Protects the user's stats from being changed by enemy moves. |
|
| Mist Ball | ![]() |
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5 | 70 | 100% | Has a 50% chance to lower the target's Special Attack by one stage. |
|
| Misty Terrain | ![]() |
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10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
|
| Moonblast | ![]() |
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15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
|
| Moongeist Beam | ![]() |
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5 | 100 | 100% | Cannot be disrupted by abilities. |
|
| Moonlight | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
|
| Morning Sun | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
|
| Mud Bomb | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
| Muddy Water | ![]() |
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10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
| Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|
| Mud Sport | ![]() |
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15 | — | — | Halves all Electric-type damage. |
|
| Multi-Attack | ![]() |
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10 | 90 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|
| Mystical Fire | ![]() |
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10 | 75 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
| Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
|
| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
|
| Nature Power | ![]() |
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20 | — | — | Uses a move which depends upon the terrain. |
|
| Nature’s Madness | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
|
| Needle Arm | ![]() |
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15 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| Never-Ending Nightmare | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Never-Ending Nightmare | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Night Daze | ![]() |
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10 | 85 | 95% | Has a 40% chance to lower the target's accuracy by one stage. |
|
| Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
|
| Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
|
| Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
|
| Noble Roar | ![]() |
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30 | — | 100% | Lowers the target's Attack and Special Attack by one stage. |
|
| Nuzzle | ![]() |
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20 | 20 | 100% | Has a 100% chance to paralyze the target. |
|
| Oblivion Wing | ![]() |
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10 | 80 | 100% | Drains 75% of the damage inflicted to heal the user. |
|
| Oceanic Operetta | ![]() |
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1 | 195 | — | Inflicts regular damage with no additional effect. |
|
| Octazooka | ![]() |
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10 | 65 | 85% | Has a 50% chance to lower the target's accuracy by one stage. |
|
| Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|
| Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
| Origin Pulse | ![]() |
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10 | 110 | 85% | Inflicts regular damage with no additional effect. |
|
| Outrage | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
| Overheat | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
| Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
|
| Parabolic Charge | ![]() |
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20 | 65 | 100% | Heals the user for half the total damage dealt to all targets. |
|
| Parting Shot | ![]() |
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20 | — | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
|
| Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
| Pay Day | ![]() |
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20 | 40 | 100% | Scatters money on the ground worth five times the user's level. |
|
| Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
|
| Perish Song | ![]() |
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5 | — | — | User and target both faint after three turns. |
|
| Petal Blizzard | ![]() |
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15 | 90 | 100% | Inflicts regular damage. |
|
| Petal Dance | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
| Photon Geyser | ![]() |
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5 | 100 | 100% | Inflicts regular damage with no additional effect. |
|
| Pin Missile | ![]() |
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20 | 25 | 95% | Hits 2-5 times in one turn. |
|
| Plasma Fists | ![]() |
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15 | 100 | 100% | Inflicts regular damage with no additional effect. |
|
| Play Nice | ![]() |
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20 | — | — | Lowers the target's Attack by one stage. |
|
| Play Rough | ![]() |
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10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
|
| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|
| Poison Fang | ![]() |
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15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|
| Poison Gas | ![]() |
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40 | — | 90% | Poisons the target. |
|
| Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
|
| Poison Powder | ![]() |
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35 | — | 75% | Poisons the target. |
|
| Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
|
| Poison Tail | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
|
| Pollen Puff | ![]() |
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15 | 90 | 100% | Damages opponents, but heals allies for 50% of their max HP. |
|
| Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| Powder | ![]() |
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20 | — | 100% | 1 | Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. |
| Powder Snow | ![]() |
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25 | 40 | 100% | Has a 10% chance to freeze the target. |
|
| Power Gem | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Power Split | ![]() |
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10 | — | — | Averages Attack and Special Attack with the target. |
|
| Power Swap | ![]() |
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10 | — | — | User swaps Attack and Special Attack changes with the target. |
|
| Power Trick | ![]() |
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10 | — | — | User swaps Attack and Defense. |
|
| Power Trip | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
|
| Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|
| Power Whip | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
| Precipice Blades | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
| Present | ![]() |
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15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
|
| Prismatic Laser | ![]() |
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10 | 160 | 100% | User foregoes its next turn to recharge. |
|
| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
|
| Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Psychic Fangs | ![]() |
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10 | 85 | 100% | Destroys Reflect and Light Screen. |
|
| Psychic Terrain | ![]() |
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10 | — | — | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. |
|
| Psycho Boost | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
| Psycho Cut | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
|
| Psycho Shift | ![]() |
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10 | — | 100% | Transfers the user's major status effect to the target. |
|
| Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
|
| Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
| Psystrike | ![]() |
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10 | 100 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
| Psywave | ![]() |
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15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
|
| Pulverizing Pancake | ![]() |
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1 | 210 | — | Inflicts regular damage with no additional effect. |
|
| Punishment | ![]() |
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
|
| Purify | ![]() |
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20 | — | — | Cures the target of a major status ailment and heals the user for 50% of its max HP. |
|
| Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|
| Quash | ![]() |
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15 | — | 100% | Makes the target act last this turn. |
|
| Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Quick Guard | ![]() |
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15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
| Quiver Dance | ![]() |
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20 | — | — | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
|
| Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
|
| Rage Powder | ![]() |
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20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
|
| Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
|
| Razor Leaf | ![]() |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
|
| Razor Shell | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
|
| Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
|
| Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
|
| Reflect Type | ![]() |
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15 | — | — | User becomes the target's type. |
|
| Refresh | ![]() |
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20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
|
| Relic Song | ![]() |
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10 | 75 | 100% | Has a 10% chance to put the target to sleep. |
|
| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
|
| Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|
| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
| Revelation Dance | ![]() |
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15 | 90 | 100% | Has the same type as the user. |
|
| Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
|
| Roar | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Roar of Time | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Rock Blast | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
|
| Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
|
| Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
|
| Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|
| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|
| Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
|
| Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Rock Wrecker | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
|
| Rolling Kick | ![]() |
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15 | 60 | 85% | Has a 30% chance to make the target flinch. |
|
| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
| Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Rototiller | ![]() |
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10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
|
| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
| Sacred Fire | ![]() |
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5 | 100 | 95% | Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|
| Sacred Sword | ![]() |
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15 | 90 | 100% | Ignores the target's stat modifiers. |
|
| Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|
| Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
|
| Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
|
| Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| Savage Spin-Out | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Savage Spin-Out | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
|
| Scary Face | ![]() |
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10 | — | 100% | Lowers the target's Speed by two stages. |
|
| Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
|
| Searing Shot | ![]() |
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5 | 100 | 100% | Has a 30% chance to burn the target. |
|
| Searing Sunraze Smash | ![]() |
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1 | 200 | — | Cannot be disrupted by abilities. |
|
| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| Secret Sword | ![]() |
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10 | 85 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Seed Flare | ![]() |
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5 | 120 | 85% | Has a 40% chance to lower the target's Special Defense by two stages. |
|
| Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
|
| Self-Destruct | ![]() |
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5 | 200 | 100% | User faints. |
|
| Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
| Shadow Bone | ![]() |
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10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
| Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
|
| Shadow Punch | ![]() |
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20 | 60 | — | Never misses. |
|
| Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Sharpen | ![]() |
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30 | — | — | Raises the user's Attack by one stage. |
|
| Shattered Psyche | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Shattered Psyche | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Sheer Cold | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
| Shell Smash | ![]() |
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15 | — | — | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
|
| Shell Trap | ![]() |
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5 | 150 | 100% | -3 | Only inflicts damage if the user was hit by a physical move this turn. |
| Shift Gear | ![]() |
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10 | — | — | Raises the user's Attack by one stage and its Speed by two stages. |
|
| Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
|
| Shore Up | ![]() |
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10 | — | — | Heals the user for ½ its max HP, or ⅔ during a sandstorm. |
|
| Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
| Silver Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
| Simple Beam | ![]() |
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15 | — | 100% | Changes the target's ability to Simple. |
|
| Sing | ![]() |
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15 | — | 55% | Puts the target to sleep. |
|
| Sinister Arrow Raid | ![]() |
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1 | 180 | — | Inflicts regular damage with no additional effect. |
|
| Sketch | ![]() |
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1 | — | — | Permanently becomes the target's last used move. |
|
| Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
|
| Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
|
| Slack Off | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
|
| Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
|
| Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
|
| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| Sludge | ![]() |
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20 | 65 | 100% | Has a 30% chance to poison the target. |
|
| Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
|
| Sludge Wave | ![]() |
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10 | 95 | 100% | Has a 10% chance to poison the target. |
|
| Smack Down | ![]() |
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15 | 50 | 100% | Removes any immunity to Ground damage. |
|
| Smart Strike | ![]() |
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10 | 70 | — | Never misses. |
|
| Smelling Salts | ![]() |
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10 | 70 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
|
| Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
|
| Smokescreen | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
|
| Snarl | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
| Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
| Soak | ![]() |
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20 | — | 100% | Changes the target's type to Water. |
|
| Soft-Boiled | ![]() |
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10 | — | — | Heals the user by half its max HP. |
|
| Sonic Boom | ![]() |
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20 | * | 90% | Inflicts 20 points of damage. |
|
| Soul-Stealing 7-Star Strike | ![]() |
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1 | 195 | — | Inflicts regular damage with no additional effect. |
|
| Spacial Rend | ![]() |
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5 | 100 | 95% | Has an increased chance for a critical hit. |
|
| Spark | ![]() |
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20 | 65 | 100% | Has a 30% chance to paralyze the target. |
|
| Sparkling Aria | ![]() |
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10 | 90 | 100% | Cures the target of burns. |
|
| Spectral Thief | ![]() |
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10 | 90 | 100% | Steals the target's stat increases, then inflicts damage. |
|
| Speed Swap | ![]() |
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10 | — | — | Exchanges the user's Speed with the target's. |
|
| Spider Web | ![]() |
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10 | — | — | Prevents the target from leaving battle. |
|
| Spike Cannon | ![]() |
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15 | 20 | 100% | Hits 2-5 times in one turn. |
|
| Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
|
| Spiky Shield | ![]() |
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10 | — | — | 4 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. |
| Spirit Shackle | ![]() |
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10 | 80 | 100% | Traps the target. |
|
| Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
|
| Spit Up | ![]() |
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10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
|
| Splash | ![]() |
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40 | — | — | Does nothing. |
|
| Splintered Stormshards | ![]() |
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1 | 190 | — | XXX new effect for splintered-stormshards |
|
| Spore | ![]() |
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15 | — | 100% | Puts the target to sleep. |
|
| Spotlight | ![]() |
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15 | — | — | 3 | Forces the target's opponents to aim at the target for the rest of the turn. |
| Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
|
| Steam Eruption | ![]() |
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5 | 110 | 95% | Has a 30% chance to burn the target. |
|
| Steamroller | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
|
| Steel Wing | ![]() |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
|
| Sticky Web | ![]() |
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20 | — | — | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
|
| Stockpile | ![]() |
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20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
|
| Stoked Sparksurfer | ![]() |
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1 | 175 | — | Has a 100% chance to paralyze the target. |
|
| Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
|
| Stomping Tantrum | ![]() |
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10 | 75 | 100% | Has double power if the user's last move failed. |
|
| Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
|
| Stored Power | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
|
| Storm Throw | ![]() |
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10 | 60 | 100% | Always scores a critical hit. |
|
| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Strength Sap | ![]() |
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10 | — | 100% | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. |
|
| String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by two stages. |
|
| Struggle | ![]() |
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1 | 50 | — | User takes 1/4 its max HP in recoil. |
|
| Struggle Bug | ![]() |
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20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
| Stun Spore | ![]() |
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30 | — | 75% | Paralyzes the target. |
|
| Submission | ![]() |
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20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
|
| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| Subzero Slammer | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Subzero Slammer | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
|
| Sunsteel Strike | ![]() |
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5 | 100 | 100% | Cannot be disrupted by abilities. |
|
| Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
|
| Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
|
| Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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| Supersonic Skystrike | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Supersonic Skystrike | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Surf | ![]() |
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15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swallow | ![]() |
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10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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| Sweet Kiss | ![]() |
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10 | — | 75% | Confuses the target. |
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| Sweet Scent | ![]() |
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20 | — | 100% | Lowers the target's evasion by one stage. |
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| Swift | ![]() |
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20 | 60 | — | Never misses. |
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| Switcheroo | ![]() |
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10 | — | 100% | User and target swap items. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Synchronoise | ![]() |
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10 | 120 | 100% | Hits any Pokémon that shares a type with the user. |
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| Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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| Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Tail Glow | ![]() |
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20 | — | — | Raises the user's Special Attack by three stages. |
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| Tail Slap | ![]() |
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10 | 25 | 85% | Hits 2-5 times in one turn. |
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| Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| Tailwind | ![]() |
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15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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| Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| Tearful Look | ![]() |
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20 | — | — | Lowers the target's Attack and Special Attack by one stage. |
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| Techno Blast | ![]() |
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5 | 120 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
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| Tectonic Rage | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Tectonic Rage | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Teeter Dance | ![]() |
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20 | — | 100% | Confuses the target. |
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| Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| Teleport | ![]() |
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20 | — | — | Immediately ends wild battles. No effect otherwise. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Thousand Arrows | ![]() |
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10 | 90 | 100% | Grounds the target, and hits even Flying-type or levitating Pokémon. |
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| Thousand Waves | ![]() |
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10 | 90 | 100% | Prevents the target from leaving battle. |
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| Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Throat Chop | ![]() |
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15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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| Thunder | ![]() |
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10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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| Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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| Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| Thunder Shock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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| Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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| Tickle | ![]() |
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20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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| Topsy-Turvy | ![]() |
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20 | — | — | Inverts the target's stat modifiers. |
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| Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Toxic Spikes | ![]() |
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20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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| Toxic Thread | ![]() |
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20 | — | 100% | Poisons the target and lowers its Speed by one stage. |
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| Transform | ![]() |
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10 | — | — | User becomes a copy of the target until it leaves battle. |
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| Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| Trick | ![]() |
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10 | — | 100% | User and target swap items. |
|
| Trick-or-Treat | ![]() |
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20 | — | 100% | Adds Ghost to the target's types. |
|
| Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| Triple Kick | ![]() |
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10 | 10 | 90% | Hits three times, increasing power by 100% with each successful hit. |
|
| Trop Kick | ![]() |
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15 | 70 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
|
| Trump Card | ![]() |
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5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
|
| Twineedle | ![]() |
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20 | 25 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. |
|
| Twinkle Tackle | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
|
| Twinkle Tackle | ![]() |
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1 | * | — | Inflicts regular damage with no additional effect. |
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| Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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| Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| U-turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
|
| Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| V-create | ![]() |
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5 | 180 | 95% | Lowers the user's Defense, Special Defense, and Speed by one stage each. |
|
| Venom Drench | ![]() |
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20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
|
| Venoshock | ![]() |
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10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|
| Vice Grip | ![]() |
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30 | 55 | 100% | Inflicts regular damage with no additional effect. |
|
| Vine Whip | ![]() |
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25 | 45 | 100% | Inflicts regular damage with no additional effect. |
|
| Vital Throw | ![]() |
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10 | 70 | — | -1 | Never misses. |
| Volt Switch | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
|
| Volt Tackle | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target. |
|
| Wake-Up Slap | ![]() |
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10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
|
| Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|
| Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| Water Pledge | ![]() |
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10 | 80 | 100% | With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
|
| Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
|
| Water Shuriken | ![]() |
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20 | 15 | 100% | 1 | Hits 2–5 times. |
| Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
|
| Water Spout | ![]() |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
|
| Weather Ball | ![]() |
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10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
|
| Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
|
| Whirlwind | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Wide Guard | ![]() |
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10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
| Wild Charge | ![]() |
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|
| Will-O-Wisp | ![]() |
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15 | — | 85% | Burns the target. |
|
| Wing Attack | ![]() |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
|
| Wish | ![]() |
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10 | — | — | User will recover half its max HP at the end of the next turn. |
|
| Withdraw | ![]() |
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40 | — | — | Raises the user's Defense by one stage. |
|
| Wonder Room | ![]() |
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10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
|
| Wood Hammer | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
| Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|
| Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
|
| Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
|
| X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |
|
| Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|
| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|
| Zing Zap | ![]() |
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10 | 80 | 100% | Has a 30% chance to make the target flinch. |





















