524 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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Accelerock | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Acid | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Acid Spray | ![]() |
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20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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Acrobatics | ![]() |
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15 | 55 | 100% | Has double power if the user has no held item. |
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Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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Aeroblast | ![]() |
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5 | 100 | 95% | Has an increased chance for a critical hit. |
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Air Cutter | ![]() |
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25 | 60 | 95% | Has an increased chance for a critical hit. |
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Air Slash | ![]() |
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15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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Anchor Shot | ![]() |
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20 | 80 | 100% | Traps the target. |
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Ancient Power | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Aqua Jet | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Arm Thrust | ![]() |
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20 | 15 | 100% | Hits 2-5 times in one turn. |
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Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Attack Order | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
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Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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Aura Sphere | ![]() |
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20 | 80 | — | Never misses. |
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Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
Baby-Doll Eyes | ![]() |
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30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
Barrage | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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Beak Blast | ![]() |
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15 | 100 | 100% | -3 | Inflicts a burn on any Pokémon that makes contact before the attack. |
Beat Up | ![]() |
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has. |
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Belch | ![]() |
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10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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Blast Burn | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Blaze Kick | ![]() |
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10 | 85 | 90% | Has an increased chance for a critical hit and a 10% chance to burn the target. |
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Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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Blue Flare | ![]() |
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5 | 130 | 85% | Has a 20% chance to burn the target. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bolt Strike | ![]() |
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5 | 130 | 85% | Has a 20% chance to paralyze the target. |
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Bone Club | ![]() |
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20 | 65 | 85% | Has a 10% chance to make the target flinch. |
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Bonemerang | ![]() |
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10 | 50 | 90% | Hits twice in one turn. |
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Bone Rush | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
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Boomburst | ![]() |
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10 | 140 | 100% | Inflicts regular damage. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Brave Bird | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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Brutal Swing | ![]() |
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20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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Bubble | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Bubble Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Bug Buzz | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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Burn Up | ![]() |
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5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
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Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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Charm | ![]() |
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20 | — | 100% | Lowers the target's Attack by two stages. |
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Chatter | ![]() |
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20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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Chip Away | ![]() |
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20 | 70 | 100% | Ignores the target's stat modifiers. |
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Circle Throw | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Clanging Scales | ![]() |
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5 | 110 | 100% | Lowers the user's Defense by one stage after inflicting damage. |
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Clear Smog | ![]() |
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15 | 50 | — | Removes all of the target's stat modifiers. |
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Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Core Enforcer | ![]() |
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10 | 100 | 100% | Nullifies the target's ability if it moves earlier. |
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Cotton Spore | ![]() |
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40 | — | 100% | Lowers the target's Speed by two stages. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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Crabhammer | ![]() |
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10 | 100 | 90% | Has an increased chance for a critical hit. |
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Cross Chop | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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Cross Poison | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Crush Grip | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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Darkest Lariat | ![]() |
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10 | 85 | 100% | Ignores the target's stat modifiers. |
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Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Dark Void | ![]() |
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10 | — | 50% | Puts the target to sleep. |
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Dazzling Gleam | ![]() |
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10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Defog | ![]() |
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15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Diamond Storm | ![]() |
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5 | 100 | 95% | Has a 50% chance to raise the user's Defense by two stages for each target hit. |
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Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Disarming Voice | ![]() |
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15 | 40 | — | Never misses. |
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Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Double Hit | ![]() |
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10 | 35 | 90% | Hits twice in one turn. |
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Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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Double Slap | ![]() |
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10 | 15 | 85% | Hits 2-5 times in one turn. |
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Draco Meteor | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Ascent | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Dragon Breath | ![]() |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Dragon Claw | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Dragon Hammer | ![]() |
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15 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Dragon Pulse | ![]() |
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10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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Dragon Rush | ![]() |
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10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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Dragon Tail | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
Draining Kiss | ![]() |
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10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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Dual Chop | ![]() |
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15 | 40 | 90% | Hits twice in one turn. |
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Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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Eerie Impulse | ![]() |
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15 | — | 100% | Lowers the target's Special Attack by two stages. |
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Egg Bomb | ![]() |
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10 | 100 | 75% | Inflicts regular damage with no additional effect. |
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Electrify | ![]() |
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20 | — | — | Changes the target's move's type to Electric if it hasn't moved yet this turn. |
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Electro Ball | ![]() |
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10 | * | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
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Electroweb | ![]() |
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15 | 55 | 95% | Lowers the target's Speed by one stage. |
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Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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Ember | ![]() |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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Encore | ![]() |
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5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Entrainment | ![]() |
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15 | — | 100% | Copies the user's ability onto the target. |
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Eruption | ![]() |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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Extrasensory | ![]() |
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20 | 80 | 100% | Has a 10% chance to make the target flinch. |
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Extreme Speed | ![]() |
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5 | 80 | 100% | 2 | Inflicts regular damage with no additional effect. |
Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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Fairy Wind | ![]() |
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30 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
Fake Tears | ![]() |
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20 | — | 100% | Lowers the target's Special Defense by two stages. |
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False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Feather Dance | ![]() |
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15 | — | 100% | Lowers the target's Attack by two stages. |
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Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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Fell Stinger | ![]() |
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25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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Fiery Dance | ![]() |
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10 | 80 | 100% | Has a 50% chance to raise the user's Special Attack by one stage. |
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Final Gambit | ![]() |
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5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
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Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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Fire Lash | ![]() |
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15 | 80 | 100% | Lowers the target's Defense by one stage after inflicting damage. |
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Fire Pledge | ![]() |
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10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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First Impression | ![]() |
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10 | 90 | 100% | 2 | Can only be used as the first move after the user enters battle. |
Fissure | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Flame Burst | ![]() |
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15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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Flame Charge | ![]() |
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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Flame Wheel | ![]() |
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25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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Flare Blitz | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Flatter | ![]() |
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15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
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Fleur Cannon | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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Floral Healing | ![]() |
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10 | — | — | Heals the target for ½ its max HP, or ⅔ on Grassy Terrain. |
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Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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Flying Press | ![]() |
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10 | 100 | 95% | ||
Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
Force Palm | ![]() |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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Forest’s Curse | ![]() |
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20 | — | 100% | Adds Grass to the target's types. |
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Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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Freeze-Dry | ![]() |
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20 | 70 | 100% | Super-effective against Water. |
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Freeze Shock | ![]() |
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5 | 140 | 90% | Requires a turn to charge before attacking. Has a 30% chance to paralyze the target. |
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Frenzy Plant | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Frost Breath | ![]() |
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10 | 60 | 90% | Always scores a critical hit. |
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Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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Fusion Bolt | ![]() |
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5 | 100 | 100% | With Fusion Flare, inflicts double damage. |
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Fusion Flare | ![]() |
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5 | 100 | 100% | With Fusion Bolt, inflicts double damage. |
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Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Gear Grind | ![]() |
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15 | 50 | 85% | Hits twice in one turn. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Glaciate | ![]() |
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10 | 65 | 95% | Lowers the target's Speed by one stage. |
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Glare | ![]() |
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30 | — | 100% | Paralyzes the target. |
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Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Grass Pledge | ![]() |
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10 | 80 | 100% | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
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Grass Whistle | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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Guard Split | ![]() |
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10 | — | — | Averages Defense and Special Defense with the target. |
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Guard Swap | ![]() |
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10 | — | — | User swaps Defense and Special Defense changes with the target. |
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Guillotine | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Gunk Shot | ![]() |
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5 | 120 | 80% | Has a 30% chance to poison the target. |
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Gust | ![]() |
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35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Head Charge | ![]() |
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15 | 120 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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Head Smash | ![]() |
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5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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Heal Block | ![]() |
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15 | — | 100% | Prevents target from restoring its HP for five turns. |
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Heal Pulse | ![]() |
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10 | — | — | Heals the target for half its max HP. |
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Heart Stamp | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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Heart Swap | ![]() |
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10 | — | — | User and target swap stat changes. |
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Heat Crash | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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Heat Wave | ![]() |
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10 | 95 | 90% | Has a 10% chance to burn the target. |
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Heavy Slam | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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Hex | ![]() |
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10 | 65 | 100% | Has double power if the target has a major status ailment. |
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Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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High Horsepower | ![]() |
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10 | 95 | 95% | Inflicts regular damage with no additional effect. |
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High Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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Hold Back | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
Horn Leech | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|
Hurricane | ![]() |
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10 | 110 | 70% | Has a 30% chance to confuse the target. |
|
Hydro Cannon | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
Hydro Pump | ![]() |
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5 | 110 | 80% | Inflicts regular damage with no additional effect. |
|
Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
Hyper Fang | ![]() |
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15 | 80 | 90% | Has a 10% chance to make the target flinch. |
|
Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|
Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
|
Ice Ball | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
|
Ice Burn | ![]() |
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5 | 140 | 90% | Requires a turn to charge before attacking. Has a 30% chance to burn the target. |
|
Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
|
Ice Hammer | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Icicle Crash | ![]() |
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10 | 85 | 90% | Has a 30% chance to make the target flinch. |
|
Icicle Spear | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
|
Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
Incinerate | ![]() |
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15 | 60 | 100% | Destroys the target's held berry. |
|
Inferno | ![]() |
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5 | 100 | 50% | Has a 100% chance to burn the target. |
|
Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
Instruct | ![]() |
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15 | — | — | Forces the target to repeat its last used move. |
|
Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|
Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|
Judgment | ![]() |
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10 | 100 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|
Jump Kick | ![]() |
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10 | 100 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. |
|
Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. |
|
Kinesis | ![]() |
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15 | — | 80% | Lowers the target's accuracy by one stage. |
|
Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
|
Land’s Wrath | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|
Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
|
Lava Plume | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
|
Leafage | ![]() |
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40 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
Leaf Blade | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
|
Leaf Storm | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
Leaf Tornado | ![]() |
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10 | 65 | 90% | Has a 50% chance to lower the target's accuracy by one stage. |
|
Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|
Leech Seed | ![]() |
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10 | — | 90% | Seeds the target, stealing HP from it every turn. |
|
Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
|
Lick | ![]() |
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30 | 30 | 100% | Has a 30% chance to paralyze the target. |
|
Light of Ruin | ![]() |
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5 | 140 | 90% | User receives 1/2 the damage inflicted in recoil. |
|
Liquidation | ![]() |
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10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
Lock-On | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
|
Lovely Kiss | ![]() |
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10 | — | 75% | Puts the target to sleep. |
|
Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
Low Sweep | ![]() |
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20 | 65 | 100% | Lowers the target's Speed by one stage. |
|
Lunge | ![]() |
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15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
|
Luster Purge | ![]() |
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5 | 70 | 100% | Has a 50% chance to lower the target's Special Defense by one stage. |
|
Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Magical Leaf | ![]() |
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20 | 60 | — | Never misses. |
|
Magma Storm | ![]() |
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5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
Magnet Bomb | ![]() |
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20 | 60 | — | Never misses. |
|
Magnitude | ![]() |
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30 | * | 100% | Power varies randomly from 10 to 150. |
|
Me First | ![]() |
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20 | — | — | Uses the target's move against it before it attacks, with power increased by half. |
|
Mega Drain | ![]() |
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15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
|
Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
|
Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|
Memento | ![]() |
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10 | — | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
|
Metal Burst | ![]() |
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10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
|
Metal Claw | ![]() |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
|
Metal Sound | ![]() |
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40 | — | 85% | Lowers the target's Special Defense by two stages. |
|
Meteor Mash | ![]() |
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10 | 90 | 90% | Has a 20% chance to raise the user's Attack by one stage. |
|
Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
|
Mind Blown | ![]() |
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5 | 150 | 100% | XXX new effect for mind-blown |
|
Mind Reader | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
|
Miracle Eye | ![]() |
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40 | — | — | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
|
Mirror Coat | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
Mist Ball | ![]() |
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5 | 70 | 100% | Has a 50% chance to lower the target's Special Attack by one stage. |
|
Moonblast | ![]() |
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15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
|
Moongeist Beam | ![]() |
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5 | 100 | 100% | Cannot be disrupted by abilities. |
|
Mud Bomb | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
Muddy Water | ![]() |
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10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|
Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|
Multi-Attack | ![]() |
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10 | 90 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|
Mystical Fire | ![]() |
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10 | 75 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
|
Nature’s Madness | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
|
Needle Arm | ![]() |
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15 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
Night Daze | ![]() |
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10 | 85 | 95% | Has a 40% chance to lower the target's accuracy by one stage. |
|
Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
|
Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
|
Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
|
Noble Roar | ![]() |
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30 | — | 100% | Lowers the target's Attack and Special Attack by one stage. |
|
Nuzzle | ![]() |
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20 | 20 | 100% | Has a 100% chance to paralyze the target. |
|
Oblivion Wing | ![]() |
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10 | 80 | 100% | Drains 75% of the damage inflicted to heal the user. |
|
Octazooka | ![]() |
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10 | 65 | 85% | Has a 50% chance to lower the target's accuracy by one stage. |
|
Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|
Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
Origin Pulse | ![]() |
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10 | 110 | 85% | Inflicts regular damage with no additional effect. |
|
Outrage | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
Overheat | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
|
Parabolic Charge | ![]() |
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20 | 65 | 100% | Heals the user for half the total damage dealt to all targets. |
|
Parting Shot | ![]() |
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20 | — | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
|
Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
Pay Day | ![]() |
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20 | 40 | 100% | Scatters money on the ground worth five times the user's level. |
|
Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
|
Petal Blizzard | ![]() |
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15 | 90 | 100% | Inflicts regular damage. |
|
Petal Dance | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
Photon Geyser | ![]() |
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5 | 100 | 100% | Inflicts regular damage with no additional effect. |
|
Pin Missile | ![]() |
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20 | 25 | 95% | Hits 2-5 times in one turn. |
|
Plasma Fists | ![]() |
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15 | 100 | 100% | Inflicts regular damage with no additional effect. |
|
Play Rough | ![]() |
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10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
|
Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|
Poison Fang | ![]() |
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15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|
Poison Gas | ![]() |
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40 | — | 90% | Poisons the target. |
|
Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
|
Poison Powder | ![]() |
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35 | — | 75% | Poisons the target. |
|
Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
|
Poison Tail | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
|
Pollen Puff | ![]() |
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15 | 90 | 100% | Damages opponents, but heals allies for 50% of their max HP. |
|
Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
Powder | ![]() |
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20 | — | 100% | 1 | Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. |
Powder Snow | ![]() |
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25 | 40 | 100% | Has a 10% chance to freeze the target. |
|
Power Gem | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
Power Split | ![]() |
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10 | — | — | Averages Attack and Special Attack with the target. |
|
Power Swap | ![]() |
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10 | — | — | User swaps Attack and Special Attack changes with the target. |
|
Power Trip | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
|
Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|
Power Whip | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
Precipice Blades | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
|
Present | ![]() |
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15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
|
Prismatic Laser | ![]() |
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10 | 160 | 100% | User foregoes its next turn to recharge. |
|
Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
|
Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
Psychic Fangs | ![]() |
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10 | 85 | 100% | Destroys Reflect and Light Screen. |
|
Psycho Boost | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
Psycho Cut | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
|
Psycho Shift | ![]() |
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10 | — | 100% | Transfers the user's major status effect to the target. |
|
Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
Psystrike | ![]() |
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10 | 100 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
Psywave | ![]() |
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15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
|
Punishment | ![]() |
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
|
Purify | ![]() |
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20 | — | — | Cures the target of a major status ailment and heals the user for 50% of its max HP. |
|
Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|
Quash | ![]() |
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15 | — | 100% | Makes the target act last this turn. |
|
Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
|
Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
|
Razor Leaf | ![]() |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
|
Razor Shell | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
|
Razor Wind | ![]() |
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10 | 80 | 100% | Requires a turn to charge before attacking. |
|
Reflect Type | ![]() |
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15 | — | — | User becomes the target's type. |
|
Relic Song | ![]() |
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10 | 75 | 100% | Has a 10% chance to put the target to sleep. |
|
Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|
Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
Revelation Dance | ![]() |
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15 | 90 | 100% | Has the same type as the user. |
|
Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
|
Roar of Time | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
Rock Blast | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
|
Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
|
Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|
Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|
Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
|
Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
Rock Wrecker | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
|
Rolling Kick | ![]() |
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15 | 60 | 85% | Has a 30% chance to make the target flinch. |
|
Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
Sacred Fire | ![]() |
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5 | 100 | 95% | Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|
Sacred Sword | ![]() |
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15 | 90 | 100% | Ignores the target's stat modifiers. |
|
Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
|
Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
|
Scary Face | ![]() |
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10 | — | 100% | Lowers the target's Speed by two stages. |
|
Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
|
Searing Shot | ![]() |
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5 | 100 | 100% | Has a 30% chance to burn the target. |
|
Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
Secret Sword | ![]() |
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10 | 85 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
|
Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
Seed Flare | ![]() |
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5 | 120 | 85% | Has a 40% chance to lower the target's Special Defense by two stages. |
|
Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
|
Self-Destruct | ![]() |
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5 | 200 | 100% | User faints. |
|
Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
Shadow Bone | ![]() |
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10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
|
Shadow Punch | ![]() |
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20 | 60 | — | Never misses. |
|
Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Sheer Cold | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
|
Shell Trap | ![]() |
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5 | 150 | 100% | -3 | Only inflicts damage if the user was hit by a physical move this turn. |
Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
|
Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
Silver Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
Simple Beam | ![]() |
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15 | — | 100% | Changes the target's ability to Simple. |
|
Sing | ![]() |
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15 | — | 55% | Puts the target to sleep. |
|
Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
|
Skull Bash | ![]() |
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10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
|
Sky Attack | ![]() |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
|
Sky Drop | ![]() |
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10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
|
Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
|
Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
|
Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
|
Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
|
Sludge | ![]() |
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20 | 65 | 100% | Has a 30% chance to poison the target. |
|
Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
|
Sludge Wave | ![]() |
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10 | 95 | 100% | Has a 10% chance to poison the target. |
|
Smack Down | ![]() |
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15 | 50 | 100% | Removes any immunity to Ground damage. |
|
Smart Strike | ![]() |
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10 | 70 | — | Never misses. |
|
Smelling Salts | ![]() |
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10 | 70 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
|
Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
|
Smokescreen | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
|
Snarl | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Soak | ![]() |
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20 | — | 100% | Changes the target's type to Water. |
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Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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Solar Blade | ![]() |
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10 | 125 | 100% | Requires a turn to charge before attacking. |
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Sonic Boom | ![]() |
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20 | * | 90% | Inflicts 20 points of damage. |
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Spacial Rend | ![]() |
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5 | 100 | 95% | Has an increased chance for a critical hit. |
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Spark | ![]() |
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20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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Sparkling Aria | ![]() |
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10 | 90 | 100% | Cures the target of burns. |
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Spectral Thief | ![]() |
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10 | 90 | 100% | Steals the target's stat increases, then inflicts damage. |
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Speed Swap | ![]() |
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10 | — | — | Exchanges the user's Speed with the target's. |
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Spider Web | ![]() |
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10 | — | — | Prevents the target from leaving battle. |
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Spike Cannon | ![]() |
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15 | 20 | 100% | Hits 2-5 times in one turn. |
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Spirit Shackle | ![]() |
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10 | 80 | 100% | Traps the target. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Spit Up | ![]() |
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10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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Spore | ![]() |
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15 | — | 100% | Puts the target to sleep. |
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Spotlight | ![]() |
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15 | — | — | 3 | Forces the target's opponents to aim at the target for the rest of the turn. |
Steam Eruption | ![]() |
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5 | 110 | 95% | Has a 30% chance to burn the target. |
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Steamroller | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Steel Wing | ![]() |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Stomping Tantrum | ![]() |
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10 | 75 | 100% | Has double power if the user's last move failed. |
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Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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Stored Power | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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Storm Throw | ![]() |
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10 | 60 | 100% | Always scores a critical hit. |
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Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Strength Sap | ![]() |
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10 | — | 100% | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. |
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String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by two stages. |
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Struggle | ![]() |
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1 | 50 | — | User takes 1/4 its max HP in recoil. |
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Struggle Bug | ![]() |
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20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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Stun Spore | ![]() |
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30 | — | 75% | Paralyzes the target. |
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Submission | ![]() |
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20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
Sunsteel Strike | ![]() |
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5 | 100 | 100% | Cannot be disrupted by abilities. |
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Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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Surf | ![]() |
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15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Sweet Kiss | ![]() |
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10 | — | 75% | Confuses the target. |
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Sweet Scent | ![]() |
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20 | — | 100% | Lowers the target's evasion by one stage. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Switcheroo | ![]() |
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10 | — | 100% | User and target swap items. |
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Synchronoise | ![]() |
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10 | 120 | 100% | Hits any Pokémon that shares a type with the user. |
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Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Tail Slap | ![]() |
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10 | 25 | 85% | Hits 2-5 times in one turn. |
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Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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Techno Blast | ![]() |
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5 | 120 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
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Teeter Dance | ![]() |
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20 | — | 100% | Confuses the target. |
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Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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Thousand Arrows | ![]() |
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10 | 90 | 100% | Grounds the target, and hits even Flying-type or levitating Pokémon. |
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Thousand Waves | ![]() |
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10 | 90 | 100% | Prevents the target from leaving battle. |
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Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Throat Chop | ![]() |
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15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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Thunder | ![]() |
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10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Shock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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Tickle | ![]() |
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20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Topsy-Turvy | ![]() |
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20 | — | — | Inverts the target's stat modifiers. |
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Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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Toxic Thread | ![]() |
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20 | — | 100% | Poisons the target and lowers its Speed by one stage. |
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Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Trick-or-Treat | ![]() |
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20 | — | 100% | Adds Ghost to the target's types. |
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Triple Kick | ![]() |
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10 | 10 | 90% | Hits three times, increasing power by 100% with each successful hit. |
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Trop Kick | ![]() |
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15 | 70 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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Trump Card | ![]() |
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5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
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Twineedle | ![]() |
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20 | 25 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. |
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Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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U-turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
V-create | ![]() |
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5 | 180 | 95% | Lowers the user's Defense, Special Defense, and Speed by one stage each. |
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Venom Drench | ![]() |
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20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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Venoshock | ![]() |
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10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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Vice Grip | ![]() |
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30 | 55 | 100% | Inflicts regular damage with no additional effect. |
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Vine Whip | ![]() |
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25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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Vital Throw | ![]() |
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10 | 70 | — | -1 | Never misses. |
Volt Switch | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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Volt Tackle | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target. |
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Wake-Up Slap | ![]() |
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10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Water Pledge | ![]() |
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10 | 80 | 100% | With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Water Shuriken | ![]() |
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20 | 15 | 100% | 1 | Hits 2–5 times. |
Water Spout | ![]() |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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Weather Ball | ![]() |
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10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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Wild Charge | ![]() |
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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Will-O-Wisp | ![]() |
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15 | — | 85% | Burns the target. |
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Wing Attack | ![]() |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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Wood Hammer | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
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Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |
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Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Zing Zap | ![]() |
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10 | 80 | 100% | Has a 30% chance to make the target flinch. |