Essentials

Entrainment

Normal status

Generation 5

Summary

Copies the user's ability onto the target.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock ½
  • Steel ½
  • Water 1

Stats

Power
— (no damage)
Accuracy
100%
PP
15, up to 24 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
0 (normal)

Flags

Machines

Generation 5
Not a TM

Effect

Changes the target's ability to match the user's. This effect ends when the target leaves battle.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Foreign Names

French
Ten-danse
German
Zwango
Italian
Saltamicizia
Spanish
Danza Amiga
Japanese
なかまづくり (nakamadzukuri)

Similar moves

No other moves have the same effect as Entrainment.

Pokémon

Generation 5 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
63 Plusle Electric Plus ½ male, ½ female Fairy 60 50 40 85 75 95 405
63 Minun Electric Minus ½ male, ½ female Fairy 60 40 50 75 85 95 405
25 Chingling Psychic Levitate ½ male, ½ female Undiscovered 45 30 50 65 50 45 285
53 Buneary Normal Run Away
Klutz
Limber
½ male, ½ female Field
Human-Like
55 66 44 44 56 85 350
53 Lopunny Normal Cute Charm
Klutz
Limber
½ male, ½ female Field
Human-Like
65 76 84 54 96 105 480
25 Audino Normal Healer
Regenerator
Klutz
½ male, ½ female Fairy 103 60 86 60 86 50 445
43 Leavanny Bug Grass Swarm
Chlorophyll
Overcoat
½ male, ½ female Bug 75 103 80 70 70 92 490
37 Petilil Grass Chlorophyll
Own Tempo
Leaf Guard
always female Grass 45 35 50 70 50 30 280
46 Durant Bug Steel Swarm
Hustle
Truant
½ male, ½ female Bug 58 109 112 48 48 109 484

External Links