Essentials

Chingling

Chingling

psychic

Abilities

Levitate
This Pokemon does not take damage from Ground moves.

Damage Taken

  • bug 2
  • dark 2
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 2
  • grass 1
  • ground 1
  • ice 1
  • normal 1
  • poison 1
  • psychic ½
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
433
Sinnoh Generation 4
82

Names

Japanese
リーシャン (riishan)
Official Roomaji
Lisyan
Korean
랑딸랑
Chinese
鈴鐺響
French
Korillon
German
Klingplim

Breeding

Gender
½ male, ½ female
Egg groups
  • No Eggs
Steps to hatch
6400

Compatibility

Chingling cannot breed.

Training

Base EXP
74
1057 EXP at level
Effort points
  • 1 Special Attack
Capture rate
120
Base happiness
70
Growth rate
fast
Wild held items

Generation 4

5% Colbur BerryColbur Berry

Evolution

Baby Basic Stage 1 Stage 2
Chingling Chingling ChimechoChimecho Level up while happy at night

Stats

Pctile Min IVs Max IVs
HP
45
18.6 263 294
Attack
30
5.9 128 159
Defense
50
27.7 168 199
Special Attack
65
50.7 198 229
Special Defense
50
25.8 168 199
Speed
45
25.4 158 189
Total
285
12.4

Flavor

Flavor Text

Diamond
It emits cries by agitating an orb at the back of its throat. It moves with flouncing hops.
Pearl
Each time it hops, it makes a ringing sound. It deafens foes by emitting high-frequency cries.
Platinum
There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound.
Heart Gold
It emits high-frequency cries that people can’t hear. Once it starts, it can cry for an awfully long time.
Soul Silver
It emits high-frequency cries that people can’t hear. Once it starts, it can cry for an awfully long time.

Sprites

Chingling Chingling Chingling Chingling

Miscellany

Species
Bell
Color
yellow
Cry
download mp3
Pawprint
Chingling
Shape
Anthropomorphic

Height

Trainer dude

Chingling
2

0'7.9"
0.2 m

Weight

Trainer dudette

Chingling
6

1.3 lb
0.6 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Wrap normal Physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

6 Growl normal None 40 0 100%

Lowers the target's Attack by one level.

9 Astonish ghost Physical 15 30 100%

Has a 30% chance to make the target flinch.

14 Confusion psychic Special 25 50 100%

Has a 10% chance to confuse the target.

17 Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

22 Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

Generation 4 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Disable normal None 20 0 80%

Disables the target's last used move for 1-8 turns.

Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Future Sight psychic Special 15 80 90%

Hits the target two turns later.

Hypnosis psychic None 20 0 70%

Puts the target to sleep.

Recover normal None 10 0 100%

Heals the user by half its max HP.

Wish normal None 10 0 100%

User will recover half its max HP at the end of the next turn.

Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum Heart GoldSoul Silver Gravity psychic None 5 0 0%

Disables moves and immunities that involve flying or levitating for five turns.

Platinum Heart GoldSoul Silver Heal Bell normal None 5 0 100%

Cures the user and the user's ally of major status effects.

Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Shock Wave electric Special 20 60 100%

Never misses.

41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Skill Swap psychic None 10 0 100%

User and target swap abilities.

49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

67 Recycle normal None 10 0 100%

User recovers the item it last used up.

70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

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