Essentials

Luvdisc

Luvdisc

Water

Abilities

Swift Swim

Doubles Speed during rain.

Dream Ability

Hydration

Cures any major status ailment after each turn during rain.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
370
Hoenn
183 Ruby, Sapphire, Emerald

Names

French
Lovdisc
German
Liebiskus
Korean
사랑동이
Chinese
愛心魚
Japanese
ラブカス (rabukasu)
Official Roomaji
Lovecus

Breeding

Gender
¼ male, ¾ female Search:
Egg groups
  • Water 2
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
110 Search:
1571 EXP at level
Effort points
  • 1 Speed
Capture rate
225 Search:
Base happiness
70 Search:
Growth rate
fast Search:

Wild held items

Generation 3 50% Heart Scale Heart Scale
Generation 4 50% Heart Scale Heart Scale
Generation 5 50% Heart Scale Heart Scale

Evolution

Baby Basic Stage 1 Stage 2
Luvdisc

Stats

Pctile Min IVs Max IVs
HP
43
13.0 259 290
Attack
30
5.2 128 159
Defense
55
32.8 178 209
Special Attack
40
16.7 148 179
Special Defense
65
49.2 198 229
Speed
97
85.0 262 293
Total
330
28.0

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆☆
Power
★
Skill
★
Stamina
★✯✯☆☆
Jump
★★☆
Total
6/10/15

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.

HeartGold, SoulSilver

Its heart-shaped body makes it popular. In some places, you would give a LUVDISC to someone you love.

Generation 5
Black, White

It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.

Sprites

Luvdisc Luvdisc Luvdisc Luvdisc

Miscellany

Species
Rendezvous Search:
Color
Pink Search:
Cry
Habitat FireRed, LeafGreen
sea Search:
Footprint
Luvdisc
Shape
Ichthyic Search:

Height

${_("Trainer dude")}

Luvdisc
6

1'11.6"
0.6 m

Weight

${_("Trainer dudette")}

Luvdisc
87

19.2 lb
8.7 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Water moves get STAB, and have their type highlighted in green.

Special moves better suit Luvdisc's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

4 4 4 4 Charm Normal non-damaging 20 100%

Lowers the target's Attack by two stages.

12 7 7 7 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

16 9 9 9 Agility Psychic non-damaging 30

Raises the user's Speed by two stages.

24 14 14 14 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

17 17 17 Lucky Chant Normal non-damaging 30

Prevents the target from scoring critical hits for five turns.

22 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

28 22 22 27 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

31 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

36 27 27 37 Sweet Kiss Normal non-damaging 10 75%

Confuses the target.

40 Hydro Pump Water special 5 120 80%

Inflicts regular damage with no additional effect.

31 31 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

37 37 46 Aqua Ring Water non-damaging 20

Restores 1/16 of the user's max HP each turn.

40 40 51 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

40 46 46 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

48 51 51 55 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Aqua Jet Water physical 20 40 100% 1

Inflicts regular damage with no additional effect.

• • • Aqua Ring Water non-damaging 20

Restores 1/16 of the user's max HP each turn.

• Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

• • • Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

• Heal Pulse Psychic non-damaging 10

Heals the target for half its max HP.

• • • • Mud Sport Ground non-damaging 15

Halves all Electric-type damage.

• • • • Splash Normal non-damaging 40

Does nothing.

• • • • Supersonic Normal non-damaging 20 55%

Confuses the target.

• • • • Water Sport Water non-damaging 15

Halves all Fire-type damage.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 Hail Ice non-damaging 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 13 Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

20 20 20 20 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55 55 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

77 77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 H3 Surf Water special 15 95 100%

Inflicts regular damage and can hit Dive users.

H7 H7 H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 H6 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

H5 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

External Links