Main Pokédex page | Flavor text and images
General
Abilities
- Levitate
- This Pokémon does not take damage from Ground moves.
- Heat Proof
- This Pokémon takes half damage from Fire moves.
Dex Numbers
- Generation
DP
Kanto- 437
Johto- n/a
Hoenn- n/a
Sinnoh- 89
Names
- Japanese
- ドータクン
- Romaji
- Dootakun
Flavor
- Height
- 4'3.2" or 1.3 m
- Weight
- 412.3 lb or 187 kg
- Species
- Bronze Bell
- Color
- green
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
No gender (code: 255 or 0xff)- Breeding groups
- 10: Mineral
- Steps to hatch
- 5,120
- Compatible with
- Genderless; can only breed with Ditto
In the Wild
- Base EXP
- 188 or 0xbc
- Capture rate
- 90 or 0x5a
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Defense
1 Special Defense - Wild held items
- Metal Coat (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 174 | 338 | 54.8 | |
| Attack | 141 | 277 | 70.4 | |
| Defense | 168 | 331 | 92.3 | |
| Special Attack | 131 | 257 | 64.7 | |
| Special Defense | 168 | 331 | 94.5 | |
| Speed | 85 | 165 | 11.8 | |
| Average | - | - | 79.5 | |
Flavor
All versions' flavor text and sprites
One caused a news sensation when it was dug up at a construction site after a 2,000-year sleep.
It can summon rain clouds. People long ago revered it as the bringer of plentiful harvests.
Locations
Turnback Cave
Turnback Cave
Turnback Cave
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Turnback Cave | High-level (rooms 16-21) | 65 - 66 | 35%
|
| Turnback Cave | Low-level (rooms 4-9) | 45 - 46 | 35%
|
| Turnback Cave | Mid-level (most rooms) | 55 - 56 | 35%
|
| Mt. Coronet | 2F | 38 | 20%
|
| Mt. Coronet | 3F | 38 | 20%
|
| Mt. Coronet | 4F | 38 - 40 | 25%
|
| Mt. Coronet | 5F | 38 - 40 | 25%
|
| Mt. Coronet | 6F | 40 - 42 | 25%
|
| Mt. Coronet | 7F | 40 - 42 | 25%
|
| Mt. Coronet | blizzard | 39 - 40 | 5%
|
| Mt. Coronet | cave | 39 - 40 | 5%
|
| Mt. Coronet | snowfall | 39 - 40 | 5%
|
Move List
Bronzong's Attack is higher, so it will inflict more damage with physical (
) moves.
Bronzong gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Confusion | ![]() |
|
25 | 50 | 100% | Has a 10% chance to Confuse the target. | ||
| -- | Hypnosis | ![]() |
|
20 | -- | 70% | Puts the target to Sleep. | ||
| -- | Imprison | ![]() |
|
10 | -- | 100% | Prevents the target from using any moves that the user also knows. | ||
| -- | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
| -- | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
| -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 7 | Hypnosis | ![]() |
|
20 | -- | 70% | Puts the target to Sleep. | ||
| 12 | Imprison | ![]() |
|
10 | -- | 100% | Prevents the target from using any moves that the user also knows. | ||
| 14 | Confuse Ray | ![]() |
|
10 | -- | 100% | Confuses the target. | ||
| 19 | Extrasensory | ![]() |
|
30 | 80 | 100% | Has a 10% chance to make the target Flinch. | ||
| 26 | Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | ||
| 30 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | ||
| 33 | Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | ||
| 38 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||
| 43 | Future Sight | ![]() |
|
15 | 80 | 90% | Hits the target two turns later. | ||
| 50 | Faint Attack | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 61 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||
| 67 | Heal Block | ![]() |
|
15 | -- | 100% | Prevents target from restoring its HP for five turns. | ||
![]() | TMs and HMs | ||||||||
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04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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85 | Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |
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26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
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74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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16 | Light Screen | ![]() |
|
30 | -- | 100% | Reduces damage from special attacks by 50% for five turns.. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
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29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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67 | Recycle | ![]() |
|
10 | -- | 100% | User regains the item it was holding when it entered battle, if it is no longer holding an item. | |
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33 | Reflect | ![]() |
|
20 | -- | 100% | Reduces damage from physical attacks by 50%. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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20 | Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
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37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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48 | Skill Swap | ![]() |
|
10 | -- | 100% | User and target swap abilities. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
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76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | |
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H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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92 | Trick Room | ![]() |
|
5 | -- | 0% | -7 | Goes last. For five turns, slower Pokemon will act before faster Pokemon. |
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