Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
GSC
Kanto- 208
Johto- 63
Hoenn- n/a
Sinnoh- 35
Names
- Japanese
- ハガネール
- Romaji
- Haganeeru
Flavor
- Height
- 30'2.2" or 9.2 m
- Weight
- 881.8 lb or 400 kg
- Species
- Iron Snake
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 10: Mineral
- Steps to hatch
- 6,400
- Compatible with
- 12 families; 29 total Pokémon
In the Wild
- Base EXP
- 196 or 0xc4
- Capture rate
- 25 or 0x19
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Defense
- Wild held items
- Metal Coat (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 182 | 354 | 65.5 | |
| Attack | 137 | 269 | 65.5 | |
| Defense | 252 | 499 | 99.4 | |
| Special Attack | 107 | 209 | 33.9 | |
| Special Defense | 117 | 229 | 46.5 | |
| Speed | 82 | 159 | 6.3 | |
| Average | - | - | 80.5 | |
Flavor
All versions' flavor text and sprites
Tempered underground under high pressure and heat, its body is harder than any metal.
It chews its way through boulders with its sturdy jaws. Its eyes can see in the darkness underground.
Locations
Victory Road
Victory Road
Victory Road
Victory Road
Victory Road
Victory Road
Iron Island
Iron Island
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Snowpoint Temple | 1F | 52 | 5%
|
| Snowpoint Temple | B1F | 53 - 54 | 15%
|
| Snowpoint Temple | B2F | 53 - 54 | 15%
|
| Snowpoint Temple | B3F | 53 - 54 | 15%
|
| Snowpoint Temple | B4F | 54 - 56 | 20%
|
| Snowpoint Temple | B5F | 54 - 56 | 20%
|
| Victory Road | 1F | 46 | 10%
|
| Victory Road | 2F | 47 | 10%
|
| Victory Road | B1F | 46 | 10%
|
| Victory Road | inside | 52 | 10%
|
| Victory Road | inside B1F | 52 | 10%
|
| Victory Road | inside exit | 52 | 10%
|
| Iron Island | B2F left | 33 - 34 | 10%
|
| Iron Island | B3F | 33 - 34 | 10%
|
Move List
Steelix's Attack is higher, so it will inflict more damage with physical (
) moves.
Steelix gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |||||
| -- | -- | Fire Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Burn the target and a 10% chance to make the target Flinch. | |||||
| -- | -- | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | |||||
| -- | -- | Ice Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Freeze the target and a 10% chance to make the target Flinch. | |||||
| -- | -- | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | |||||
| -- | -- | -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| -- | -- | Thunder Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Paralyze the target and a 10% chance to make the target Flinch. | |||||
| -- | -- | -- | 6 | 6 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | ||
| 10 | 9 | 8 | Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
| 14 | 13 | 12 | 9 | 9 | Rock Throw | ![]() |
|
15 | 50 | 90% | Inflicts regular damage. | ||
| 14 | 14 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |||||
| 17 | 17 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||||
| 22 | 22 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |||||
| 23 | 21 | 19 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | ||||
| 25 | 25 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | |||||
| 27 | 25 | 23 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
| 30 | 30 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | |||||
| 30 | 33 | 33 | DragonBreath | ![]() |
|
20 | 60 | 100% | Has a 30% chance to Paralyze the target. | ||||
| 36 | 33 | 34 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||||
| 38 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||
| 40 | 37 | 41 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||||
| 45 | 45 | 38 | 41 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |||
| 49 | 49 | 52 | 41 | 46 | Crunch | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | ||
| 57 | 56 | 46 | 49 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
| 49 | 54 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||||
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![]() | Tutored moves | ||||||||
| |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
| |
Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
| |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
| Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||||
| |
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |||||
| |
Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
| |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
| Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
| Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
| Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||||
| Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||||
| Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||||
| Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||||
|
Twister | ![]() |
|
20 | 40 | 100% | Has chance to make the target Flinch. | ||||||
|
AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||||||
|
Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | ||||||
|
Aqua Tail | ![]() |
|
10 | 90 | 90% | Inflicts regular damage. | ||||||
|
Earth Power | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||||
|
Iron Head | ![]() |
|
15 | 80 | 100% | Has a 30% chance to make the target Flinch. | ||||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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78 | 78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||
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H1 | H1 | H1 | H1 | H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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79 | 79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||
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28 | 28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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59 | 59 | Dragon Pulse | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | ||||
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24 | DragonBreath | ![]() |
|
20 | 60 | 100% | Has a 30% chance to Paralyze the target. | |||||
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26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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64 | 64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
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42 | 42 | 42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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91 | 91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
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21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | 68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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74 | 74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||||
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10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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23 | 23 | 23 | 23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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83 | 83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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66 | 66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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17 | 17 | 17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | 77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||
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44 | 44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | 05 | 05 | 05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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H8 | H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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69 | 69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | ||||
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80 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | 39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||
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04 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||||
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37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | 43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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35 | 82 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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76 | 76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | ||||
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71 | 71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||||
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H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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34 | 87 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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12 | 12 | 12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||
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41 | 41 | 41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | ||
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06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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