Essentials
Abilities
- Sturdy
- One-hit KO moves do not work on this Pokemon.
- Rock Head
- This Pokemon does not receive any recoil from moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 208
- Johto

- 63
- Sinnoh

- 35
- Johto

- 63
Names
- Japanese

- ハガネール (haganeeru)
- Official Roomaji

- Haganeil
- Korean

- 강철톤
- Chinese

- 大鋼蛇
- French

- Steelix
- German

- Stahlos
Training
- Base EXP
-
196
2800 EXP at level - Effort points
-
- 2 Defense
- Capture rate
- 25
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

5%
Metal Coat

5%
Metal Coat
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | ||
| Attack | 67.8 | 238 | 269 | ||
| Defense | 99.6 | 468 | 499 | ||
| Special Attack | 35.3 | 178 | 209 | ||
| Special Defense | 48.7 | 198 | 229 | ||
| Speed | 8.4 | 128 | 159 | ||
| Total | 79.3 | ||||
Flavor
Flavor Text

- Tempered underground under high pressure and heat, its body is harder than any metal.

- It chews its way through boulders with its sturdy jaws. Its eyes can see in the darkness underground.

- It is thought its body transformed as a result of iron accumulating internally from swallowing soil.

- Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.

- It’s said that if an ONIX lives for 100 years, its composition becomes diamondlike as it evolves into a STEELIX.
Sprites
Miscellany
- Species
- Iron Snake
- Color
- gray
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Caudal
Height
30'2.2"
9.2 m
Weight
881.8 lb
400.0 kg
Locations
- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Thunder Fang |
|
|
15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
||||
| — | — | Ice Fang |
|
|
15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
||||
| — | — | Fire Fang |
|
|
15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
||||
| — | — | Mud Sport |
|
|
15 | 0 | 100% | All damage from Electric moves is halved until the end of the battle. |
||||
| — | — | — | — | — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
|
| — | — | Harden |
|
|
30 | 0 | 100% | Raises the user's Defense by one level. |
||||
| — | — | Bind |
|
|
20 | 15 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
||||
| — | — | — | 6 | 6 | Screech |
|
|
40 | 0 | 85% | Lowers the target's Defense by two levels. |
|
| 10 | 9 | 8 | Bind |
|
|
20 | 15 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||
| 14 | 13 | 12 | 9 | 9 | Rock Throw |
|
|
15 | 50 | 90% | Inflicts regular damage with no additional effect. |
|
| 23 | 21 | 19 | Harden |
|
|
30 | 0 | 100% | Raises the user's Defense by one level. |
|||
| 27 | 25 | 23 | 14 | 14 | Rage |
|
|
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
|
| 17 | 17 | Rock Tomb |
|
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
||||
| 36 | 33 | 22 | 22 | Sandstorm |
|
|
10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
||
| 40 | 37 | 25 | 25 | Slam |
|
|
20 | 80 | 75% | Inflicts regular damage with no additional effect. |
||
| 30 | 30 | Rock Polish |
|
|
20 | 0 | 0% | Raises the user's Speed by two levels. |
||||
| 30 | 33 | 33 | DragonBreath |
|
|
20 | 60 | 100% | Has a 30% chance to paralyze the target. |
|||
| 38 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||
| 45 | 38 | 41 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|||
| 49 | 49 | 41 | 46 | Crunch |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
||
| 57 | 46 | 49 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
| 49 | 54 | Stone Edge |
|
|
5 | 100 | 80% | Has an increased chance for a critical hit. |
||||
| 34 | Sandstorm |
|
|
10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
|||||
| 41 | Slam |
|
|
20 | 80 | 75% | Inflicts regular damage with no additional effect. |
|||||
| 45 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|||||
| 52 | Crunch |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
|||||
| 56 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
|
![]()
|
![]()
|
AncientPower |
|
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
|||
|
![]()
|
![]()
|
Aqua Tail |
|
|
10 | 90 | 90% | Inflicts regular damage with no additional effect. |
|||
|
![]()
|
![]()
|
Block |
|
|
5 | 0 | 100% | Prevents the target from leaving battle. |
|||
|
![]()
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||
|
![]()
|
![]()
|
Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
|||
|
![]()
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
|
![]()
|
![]()
|
Earth Power |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|||
|
![]()
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||
|
![]()
|
![]()
|
Explosion |
|
|
5 | 250 | 100% | Inflicts double damage. User faints. |
|||
|
![]()
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||
|
![]()
|
![]()
|
Iron Head |
|
|
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|||
|
![]()
|
![]()
|
Magnet Rise |
|
|
10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
|||
|
![]()
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|||
|
![]()
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||
|
![]()
|
![]()
|
Rock Slide |
|
|
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
|
![]()
|
![]()
|
Rollout |
|
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|||
|
![]()
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
|
![]()
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
|
![]()
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
|
![]()
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||
|
![]()
|
![]()
|
Twister |
|
|
20 | 40 | 100% | Has chance to make the target flinch. |
|||
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 02 | Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||
| 04 | Rollout |
|
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|||||
| 05 | 05 | 05 | 05 | 05 | Roar |
|
|
20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||||
| 10 | 10 | 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | 11 | 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||
| 12 | 12 | 12 | 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
||
| 15 | 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | 17 | 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||||
| 21 | 21 | 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | 23 | 23 | 23 | 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 24 | DragonBreath |
|
|
20 | 60 | 100% | Has a 30% chance to paralyze the target. |
|||||
| 26 | 26 | 26 | 26 | 26 | Earthquake |
|
|
10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| 27 | 27 | 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 28 | 28 | 28 | 28 | 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| 31 | Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||||
| 32 | 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
| 37 | 37 | 37 | 37 | 37 | Sandstorm |
|
|
10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
|
| 40 | Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
|||||
| 39 | 39 | 39 | 39 | Rock Tomb |
|
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
||
| 41 | 41 | 41 | 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
||
| 42 | 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||
| 43 | 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||
| 44 | 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 59 | 59 | Dragon Pulse |
|
|
10 | 90 | 100% | Inflicts regular damage with no additional effect. |
||||
| 64 | 64 | Explosion |
|
|
5 | 250 | 100% | Inflicts double damage. User faints. |
||||
| 66 | 66 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
||||
| 68 | 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
||||
| 69 | 69 | Rock Polish |
|
|
20 | 0 | 0% | Raises the user's Speed by two levels. |
||||
| 71 | 71 | Stone Edge |
|
|
5 | 100 | 80% | Has an increased chance for a critical hit. |
||||
| 74 | 74 | Gyro Ball |
|
|
5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
||||
| 76 | 76 | Stealth Rock |
|
|
20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
||||
| 77 | 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
||||
| 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||||
| 79 | 79 | Dark Pulse |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||||
| 80 | 80 | Rock Slide |
|
|
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
||||
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
||||
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||
| 91 | 91 | Flash Cannon |
|
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
||||
| H1 | H1 | H1 | H1 | H1 | Cut |
|
|
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|
| H4 | H4 | H4 | H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | H6 | H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
||
| H8 | H8 | Rock Climb |
|
|
20 | 90 | 85% | Has a 20% chance to confuse the target. |
||||



















½ male, ½ female

