Essentials
Pokédex Numbers
- Introduced in

- National
- 386
- Hoenn
-
202


Names
- Chinese

- 代歐奇希斯
- Korean

- 테오키스
- German

- Deoxys
- French

- Deoxys
- Japanese

- デオキシス (deokishisu)
- Official Roomaji

- Deoxys
Breeding
Compatibility
Normal Deoxys cannot breed.
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Deoxys |
Deoxys Forms
Forms have different stats and movepools. In Generation III, Deoxys's form depends on the game: Normal Forme in Ruby and Sapphire, Attack Forme in FireRed, Defense Forme in LeafGreen, and Speed Forme in Emerald. In Generation IV, every form exists: form is preserved when transferring via Pal Park, and meteorites in the southeast corner of Veilstone City or at the west end of Route 3 can be used to switch between forms.
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 24.1 | 273 | 304 | |
| Attack | 99.1 | 368 | 399 | |
| Defense | 25.9 | 168 | 199 | |
| Special Attack | 99.3 | 368 | 399 | |
| Special Defense | 25.5 | 168 | 199 | |
| Speed | 99.6 | 368 | 399 | |
| Total | 95.7 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power




- Skill




- Stamina




- Jump




- Total
- 6/19/20
Flavor
Flavor Text

-



An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.


DNA from a space virus mutated and became a Pokémon. It appears where auroras are seen.

-


An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.
Sprites
Height
5'6.9"
1.7 m
Weight
134.0 lb
60.8 kg
Locations
Moves
Psychic moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| — | — | — | Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 5 | 9 | 9 | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| 10 | 17 | 17 | Teleport | ![]() |
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20 | — | — | Immediately ends wild battles. No effect otherwise. |
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| 15 | 25 | 25 | Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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| 20 | 33 | 33 | Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| 25 | 41 | 41 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 57 | 57 | Psycho Shift | ![]() |
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10 | — | 90% | Transfers the user's major status effect to the target. |
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| 65 | 65 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 35 | 73 | 73 | Cosmic Power | ![]() |
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20 | — | — | Raises the user's Defense and Special Defense by one stage. |
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| 40 | 81 | 81 | Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| 45 | 89 | 89 | Psycho Boost | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| 50 | 97 | 97 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 03 | Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | 04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 19 | Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 33 | 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 40 | 40 | 40 | Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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| 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 47 | Low Sweep | ![]() |
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20 | 60 | 100% | Lowers the target's Speed by one stage. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 51 | Ally Switch | ![]() |
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15 | — | — | 1 | User switches places with the friendly Pokémon opposite it. |
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| 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 53 | 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch | ![]() |
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10 | 75 | 100% | Heals the user by half the damage inflicted. |
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| 67 | Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 72 | Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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| 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 76 | Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | 86 | Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 92 | 92 | Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H1 | H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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genderless


rare

Anthropomorphic


