Main Pokédex page | Flavor text and images
General
Abilities
- Oblivious
- This Pokémon cannot become Attracted.
- Anticipation
- This Pokémon will be aware when an opposing Pokémon with a move that would do super-effective damage against it switches in.
Dex Numbers
- Generation
RSE
Kanto- 340
Johto- n/a
Hoenn- 128
Sinnoh- 81
Names
- Japanese
- γγγΊγ³
- Romaji
- Namazun
Flavor
- Height
- 2'11.4" or 0.9 m
- Weight
- 52 lb or 23.6 kg
- Species
- Whiskers
- Color
- blue
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 12: Water 2
- Steps to hatch
- 5,120
- Compatible with
- 11 families; 19 total Pokémon
In the Wild
- Base EXP
- 158 or 0x9e
- Capture rate
- 75 or 0x4b
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 HP
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 217 | 424 | 94.7 | |
| Attack | 130 | 255 | 56 | |
| Defense | 125 | 245 | 60.6 | |
| Special Attack | 128 | 251 | 63.9 | |
| Special Defense | 123 | 241 | 59 | |
| Speed | 112 | 219 | 42.2 | |
| Average | - | - | 63.7 | |
Flavor
All versions' flavor text and sprites
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
Locations
Celestic Town
Eterna City
Route 205
Route 208
Route 210
Route 212
Route 227
Route 228
Mt. Coronet
Mt. Coronet
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Celestic Town | 40 - 55 | 5%
|
|
| Oreburgh Gate | B1F | 20 - 50 | 35%
|
| Eterna City | 20 - 50 | 35%
|
|
| Route 205 | Eterna City side | 20 - 50 | 35%
|
| Route 208 | 20 - 50 | 35%
|
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| Route 210 | Celestic City side | 20 - 50 | 35%
|
| Route 212 | Pastoria City side | 20 - 50 | 35%
|
| Route 227 | 20 - 50 | 35%
|
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| Route 228 | 20 - 50 | 35%
|
|
| Safari Zone | Area 1 | 30 - 55 | 60%
|
| Safari Zone | Area 2 | 30 - 55 | 60%
|
| Safari Zone | Area 3 | 30 - 55 | 60%
|
| Safari Zone | Area 4 | 30 - 55 | 60%
|
| Safari Zone | Area 6 | 30 - 55 | 60%
|
| Mt. Coronet | B1F | 20 - 50 | 35%
|
| Mt. Coronet | Route 207 | 20 - 50 | 35%
|
| Ravaged Path | 20 - 50 | 35%
|
Move List
Whiscash's Attack is higher, so it will inflict more damage with physical (
) moves.
Whiscash gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||
| -- | -- | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||
| -- | -- | Tickle | ![]() |
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20 | -- | 100% | Lowers the target's Attack and Defense. | ||
| -- | -- | Water Sport | ![]() |
|
15 | -- | 100% | All damage from Fire moves is halved until the end of the battle. | ||
| -- | Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | |||
| 6 | 6 | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||
| 6 | 6 | Water Sport | ![]() |
|
15 | -- | 100% | All damage from Fire moves is halved until the end of the battle. | ||
| 11 | 10 | Water Gun | ![]() |
|
25 | 40 | 100% | Inflicts regular damage. | ||
| 14 | Mud Bomb | ![]() |
|
10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy. | |||
| 16 | Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | |||
| 21 | 18 | Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | ||
| 22 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |||
| 26 | Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | |||
| 26 | 33 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | ||
| 26 | 33 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||
| 39 | Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage. | |||
| 36 | 45 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||
| 46 | 51 | Future Sight | ![]() |
|
15 | 80 | 90% | Hits the target two turns later. | ||
| 56 | 57 | Fissure | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | ||
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![]() | Tutored moves | ||||||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | 14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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H8 | Dive | ![]() |
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||
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32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||
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07 | 07 | Hail | ![]() |
|
10 | -- | 100% | Changes the weather to a hailstorm for five turns. | |
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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37 | 37 | Sandstorm | ![]() |
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10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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H3 | H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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H7 | H7 | Waterfall | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
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