Essentials
Abilities
- Stench
Has a 10% chance of making target Pokémon flinch with each hit.
- Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Hidden Ability
- Aftermath
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 569
- Original Unova
- 75
- Updated Unova
- 106
- Mountain Kalos
- 75
- Original Alola
- 207
- Original Ula'ula
- 79
- Updated Alola
- 265
- Updated Ula'ula
- 86
Names
- Japanese
- ダストダス (dasutodasu)
- ダストダス
- Korean
- 더스트나
- Chinese
- 灰塵山
- 灰尘山
- French
- Miasmax
- German
- Deponitox
- Spanish
- Garbodor
- Italian
- Garbodor
Breeding
Compatibility
Training
Wild held items
50% | Black Sludge | |
5% | Nugget | |
1% | Big Nugget | |
50% | Black Sludge | |
5% | Nugget | |
nothing | ||
50% | Silk Scarf | |
5% | Black Sludge |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Trubbish | Garbodor Level up, starting at level 36 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 74.1 | 333 | 364 | |
Attack | 69.9 | 258 | 289 | |
Defense | 66.2 | 232 | 263 | |
Special Attack | 41.5 | 188 | 219 | |
Special Defense | 67.5 | 232 | 263 | |
Speed | 58.8 | 218 | 249 | |
Total | 55.7 |
Flavor
Flavor Text
-
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
They absorb garbage and make it part of their bodies. They shoot a poisonous liquid from their right-hand fingertips.
Consuming garbage makes new kinds of poison gases and liquids inside their bodies.
-
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
Consuming garbage makes new kinds of poison gases and liquids inside their bodies.
It clenches opponents with its left arm and finishes them off with foul-smelling poison gas belched from its mouth.
Consuming garbage makes new kinds of poison gases and liquids inside their bodies.
-
Beware the poisonous liquid it shoots from its right arm. If even a little of it gets on you, you’ll experience the effects of the unidentified toxin.
For a time, their numbers increased explosively in Alola. Since the arrival of Grimer, their population has decreased dramatically.
It locks opponents in place with its left hand, immobilizing them by entirely dousing their bodies with poisonous liquid.
Some say the reason Garbodor in Alola are a little stronger than their counterparts elsewhere is the presence of Muk, their natural enemy.
Sprites
Height
6'2.8"
1.9 m
Weight
236.6 lb
107.3 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Poison moves get STAB, and have their type highlighted in green.
Physical moves better suit Garbodor's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | Poison Gas | 40 | — | 90% | Poisons the target. |
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— | — | — | — | — | Recycle | 10 | — | — | User recovers the item it last used up. |
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— | — | — | — | — | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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3 | 3 | 3 | 3 | 3 | Recycle | 10 | — | — | User recovers the item it last used up. |
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7 | 7 | 7 | 7 | 7 | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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12 | 12 | 12 | 12 | 12 | Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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14 | 14 | 14 | 14 | 14 | Double Slap | 10 | 15 | 85% | Hits 2-5 times in one turn. |
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18 | 18 | 18 | 18 | 18 | Sludge | 20 | 65 | 100% | Has a 30% chance to poison the target. |
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23 | 23 | 23 | 23 | 23 | Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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23 | 23 | 23 | 23 | 23 | Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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25 | 25 | 25 | 25 | 25 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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29 | 29 | 29 | 29 | 29 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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34 | 34 | 34 | 34 | 34 | Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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39 | 39 | 39 | 39 | 39 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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46 | 46 | 46 | 46 | 46 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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49 | 49 | 49 | 49 | Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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54 | 54 | 54 | 54 | 54 | Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
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59 | 59 | 59 | 59 | 59 | Explosion | 5 | 250 | 100% | User faints. |
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Level up, learned by Trubbish but not Garbodor | ||||||||||||
25 | 25 | 25 | 25 | 25 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Egg, learned by Trubbish but not Garbodor | ||||||||||||
Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Mud Sport | 15 | — | — | Halves all Electric-type damage. |
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Rock Blast | 10 | 25 | 90% | Hits 2-5 times in one turn. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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Self-Destruct | 5 | 200 | 100% | User faints. |
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Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
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Pain Split | 20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Recycle | 10 | — | — | User recovers the item it last used up. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | 23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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24 | 24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | 34 | 34 | 34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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64 | 64 | 64 | 64 | 64 | Explosion | 5 | 250 | 100% | User faints. |
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66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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69 | 69 | 69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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83 | 83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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97 | 97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |