Essentials
Abilities
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Shell Armor
Protects against critical hits.
Hidden Ability
- Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 557
- Original Unova
- 63
- Updated Unova
- 115
- Coastal Kalos
- 23
Names
- Japanese
- イシズマイ (ishizumai)
- イシズマイ
- Korean
- 돌살이
- Chinese
- 石居蟹
- 石居蟹
- French
- Crabicoque
- German
- Lithomith
- Spanish
- Dwebble
- Italian
- Dwebble
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Dwebble | Crustle Level up, starting at level 34 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 22.7 | 273 | 304 | |
Attack | 36.4 | 198 | 229 | |
Defense | 68.5 | 238 | 269 | |
Special Attack | 9.2 | 138 | 169 | |
Special Defense | 6.2 | 138 | 169 | |
Speed | 34.8 | 178 | 209 | |
Total | 23.8 |
Flavor
Flavor Text
-
This Pokémon can easily melt holes in hard rocks with a liquid secreted from its mouth.
It makes a hole in a suitable rock. If that rock breaks, the Pokémon remains agitated until it locates a replacement.
When it finds a stone of a suitable size, it secretes a liquid from its mouth to open up a hole to crawl into.
-
It makes a hole in a suitable rock. If that rock breaks, the Pokémon remains agitated until it locates a replacement.
When it finds a stone of a suitable size, it secretes a liquid from its mouth to open up a hole to crawl into.
It makes a hole in a suitable rock. If that rock breaks, the Pokémon remains agitated until it locates a replacement.
When it finds a stone of a suitable size, it secretes a liquid from its mouth to open up a hole to crawl into.
Sprites
Height
0'11.8"
0.3 m
Weight
32.0 lb
14.5 kg
Locations
- Black
- White
- Black 2
- White 2
- X
- Y
Moves
Bug and Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Dwebble's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | — | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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5 | 5 | 5 | 5 | Rock Blast | 10 | 25 | 90% | Hits 2-5 times in one turn. |
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7 | 7 | 7 | 7 | Withdraw | 40 | — | — | Raises the user's Defense by one stage. |
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11 | 11 | 11 | 11 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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13 | 13 | 13 | 13 | Feint Attack | 20 | 60 | — | Never misses. |
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17 | 17 | 17 | 17 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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19 | 19 | 19 | 19 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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23 | 23 | 23 | 23 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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24 | 24 | 24 | 24 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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29 | 29 | 29 | 29 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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31 | 31 | 31 | 31 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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35 | 35 | 35 | 35 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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37 | 37 | 37 | 37 | Shell Smash | 15 | — | — | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
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41 | 41 | 41 | 41 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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43 | 43 | 43 | 43 | Rock Wrecker | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Rototiller | 10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
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Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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65 | 65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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69 | 69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |