Essentials
Pokédex Numbers
- Introduced in
- National
- 679
- Central Kalos
- 117
Names
- Japanese
- ヒトツキ (hitotsuki)
- ヒトツキ
- Korean
- 단칼빙
- Chinese
- 獨劍鞘
- 独剑鞘
- French
- Monorpale
- German
- Gramokles
- Spanish
- Honedge
- Italian
- Honedge
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Honedge | Doublade Level up, starting at level 35 | Aegislash Use a Dusk Stone |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 15.8 | 263 | 294 | |
Attack | 54.5 | 228 | 259 | |
Defense | 82.1 | 268 | 299 | |
Special Attack | 9.2 | 138 | 169 | |
Special Defense | 7.6 | 142 | 173 | |
Speed | 5.6 | 124 | 155 | |
Total | 23.8 |
Flavor
Flavor Text
-
Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force.
If anyone dares to grab its hilt, it wraps a blue cloth around that person’s arm and drains that person’s life energy completely.
Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force.
If anyone dares to grab its hilt, it wraps a blue cloth around that person’s arm and drains that person’s life energy completely.
Sprites
Height
2'7.5"
0.8 m
Weight
4.4 lb
2.0 kg
Locations
- X
- Y
Moves
Steel and Ghost moves get STAB, and have their type highlighted in green.
Physical moves better suit Honedge's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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5 | 5 | 5 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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8 | 8 | 8 | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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13 | 13 | 13 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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18 | 18 | 18 | Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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20 | 20 | 20 | Shadow Sneak | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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22 | 22 | 22 | Aerial Ace | 20 | 60 | — | Never misses. |
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26 | 26 | 26 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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29 | 29 | 29 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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32 | 32 | 32 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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35 | 35 | 35 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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39 | 39 | 39 | Power Trick | 10 | — | — | User swaps Attack and Defense. |
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42 | 42 | 42 | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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47 | 47 | 47 | Sacred Sword | 15 | 90 | 100% | Ignores the target's stat modifiers. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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Shadow Sneak | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
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Shock Wave | 20 | 60 | — | Never misses. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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74 | 74 | 74 | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |