Essentials
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Hidden Ability
- Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 227
- Original Johto
- 198
- Original Hoenn
- 115
- Updated Johto
- 203
- Updated Unova
- 203
- Mountain Kalos
- 112
- New Hoenn
- 120
- Original Alola
- 208
- Original Ula'ula
- 80
- Original Poni
- 72
- Updated Alola
- 270
- Updated Ula'ula
- 91
- Updated Poni
- 85
Names
- Japanese
- エアームド (eaamudo)
- エアームド
- Official roomaji
- Airmd
- Korean
- 무장조
- Chinese
- 盔甲鳥
- 盔甲鸟
- French
- Airmure
- German
- Panzaeron
- Spanish
- Skarmory
- Italian
- Skarmory
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Skarmory |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 48.0 | 303 | 334 | |
Attack | 54.5 | 228 | 259 | |
Defense | 97.1 | 348 | 379 | |
Special Attack | 14.5 | 148 | 179 | |
Special Defense | 50.6 | 208 | 239 | |
Speed | 53.9 | 208 | 239 | |
Total | 53.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 7/15/19
Flavor
Flavor Text
-
Despite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.
Its heavy-looking iron body is actually thin and light, so it can fly at speeds over 180 mph.
-
After nesting in bramble bushes, the wings of its chicks grow hard from scratches by thorns.
Despite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.
Skarmory is entirely encased in hard, protective armor. This Pokémon flies at close to 190 mph. It slashes foes with its wings that possess swordlike cutting edges.
Skarmory’s steel wings become tattered and bashed in from repeated battles. Once a year, the battered wings grow back completely, restoring the cutting edges to their pristine state.
-
Its feathers, which fall off as it grows, are thin and sharp. In times long past, warriors used them as swords.
Its metal body is sturdy, but it does rust rather easily. So on rainy days, this Pokémon prefers to stay put in its nest.
The wing feathers it sheds can be processed and made into knives whose sharpness is recognized by the finest chefs.
Its body is draped in steel armor. It looks heavy, but it can fly at speeds of up to 185 miles an hour!
Sprites
Height
5'6.9"
1.7 m
Weight
111.3 lb
50.5 kg
Locations
- Silver
- Crystal
- Ruby
- Sapphire
- Emerald
- FireRed
- Diamond
- Pearl
- Platinum
- SoulSilver
- Black 2
- White 2
Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Steel and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Skarmory's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | — | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | — | — | — | — | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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13 | 13 | 10 | 7 | 6 | 6 | 6 | 6 | 6 | 6 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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19 | 19 | 13 | 11 | 9 | 9 | 9 | 9 | Swift | 20 | 60 | — | Never misses. |
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25 | 25 | 16 | 14 | 12 | 12 | 12 | 12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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9 | 9 | Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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12 | 12 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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37 | 37 | 26 | 20 | 17 | 17 | 17 | 17 | 17 | 17 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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20 | 20 | 20 | 20 | 20 | 20 | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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29 | 24 | 23 | 23 | 23 | 23 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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23 | 23 | Swift | 20 | 60 | — | Never misses. |
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27 | 28 | 28 | 28 | 28 | 28 | 28 | Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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33 | 31 | 31 | 31 | 31 | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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31 | 31 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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49 | 49 | 32 | 38 | 34 | 34 | 34 | 34 | 34 | 34 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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42 | Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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39 | 39 | Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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40 | 39 | 39 | 42 | 42 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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46 | 42 | 42 | 45 | 45 | 39 | 39 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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45 | 42 | 42 | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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45 | 45 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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50 | 50 | Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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50 | 45 | 45 | 50 | 50 | 53 | 53 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Drill Peck | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Guard Swap | 10 | — | — | User swaps Defense and Special Defense changes with the target. |
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Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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31 | 31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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43 | 43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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51 | 51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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58 | 58 | 58 | 58 | Sky Drop | 10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
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58 | 58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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70 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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76 | 76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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78 | 78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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79 | 79 | 79 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | 82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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88 | 88 | 88 | 88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | 91 | 91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H2 | H2 | H2 | H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H5 | H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H6 | H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |