Essentials
Abilities
- Inner Focus
Prevents flinching.
Hidden Ability
- Infiltrator
Bypasses Light Screen, Reflect, and Safeguard.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 41
- Kanto
- 41
- Original Johto
- 37
- Original Hoenn
- 63
- Original Sinnoh
- 28
- Extended Sinnoh
- 28
- Updated Johto
- 37
- Updated Unova
- 61
- Central Kalos
- 145
- New Hoenn
- 65
- Original Alola
- 68
- Original Melemele
- 68
- Original Akala
- 26
- Original Ula'ula
- 35
- Original Poni
- 19
- Updated Alola
- 80
- Updated Melemele
- 80
- Updated Akala
- 26
- Updated Ula'ula
- 35
- Updated Poni
- 26
Names
- Japanese
- ズバット (zubatto)
- ズバット
- Official roomaji
- Zubat
- Korean
- 주뱃
- Chinese
- 超音蝠
- 超音蝠
- French
- Nosferapti
- German
- Zubat
- Spanish
- Zubat
- Italian
- Zubat
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Zubat | Golbat Level up, starting at level 22 | Crobat Level up, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 9.5 | 253 | 284 | |
Attack | 12.0 | 158 | 189 | |
Defense | 5.4 | 138 | 169 | |
Special Attack | 5.7 | 128 | 159 | |
Special Defense | 10.1 | 148 | 179 | |
Speed | 34.8 | 178 | 209 | |
Total | 3.9 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 12/12/20
Flavor
Flavor Text
-
It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies.
-
Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
It has no eyes. Instead, it relies on its ultrasonic cries for echolocation to flit about in darkness.
Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
-
It sleeps in caves during the day. It has no eyes, so to check its surroundings while flying, it emits ultrasonic waves.
When exposed to sunlight, they suffer burns. The frequency of their ultrasonic waves can differ slightly from colony to colony.
It has no eyeballs, so it can’t see. It checks its surroundings via the ultrasonic waves it emits from its mouth.
Their skin is so thin that they’ll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another’s bodies.
Sprites
Height
2'7.5"
0.8 m
Weight
16.5 lb
7.5 kg
Locations
- Red
- Blue
- Yellow
- Gold
-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- Silver
-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- Crystal
-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Mt. Moon, 1F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 10
- Route 3
- Route 30
- Route 31
- Route 32
- Route 33
- Route 4
- Route 42
- Route 9
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- Ruby
-
- Sapphire
-
- Emerald
-
- FireRed
-
- Altering Cave, a
- Icefall Cave, 1F
- Icefall Cave, B1F
- Icefall Cave, entrance
- Icefall Cave, waterfall
- Lost Cave, item rooms
- Lost Cave, room 1
- Lost Cave, room 10
- Lost Cave, room 2
- Lost Cave, room 3
- Lost Cave, room 4
- Lost Cave, room 5
- Lost Cave, room 6
- Lost Cave, room 7
- Lost Cave, room 8
- Lost Cave, room 9
- Mt. Moon, 1F
- Mt. Moon, B2F
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- LeafGreen
-
- Altering Cave, a
- Icefall Cave, 1F
- Icefall Cave, B1F
- Icefall Cave, entrance
- Icefall Cave, waterfall
- Lost Cave, item rooms
- Lost Cave, room 1
- Lost Cave, room 10
- Lost Cave, room 2
- Lost Cave, room 3
- Lost Cave, room 4
- Lost Cave, room 5
- Lost Cave, room 6
- Lost Cave, room 7
- Lost Cave, room 8
- Lost Cave, room 9
- Mt. Moon, 1F
- Mt. Moon, B2F
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, 3F
- Diamond
-
- Acuity Lakefront
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Oreburgh Gate, 1F
- Oreburgh Gate, B1F
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Ravaged Path
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 216
- Route 217
- Wayward Cave, 1F
- Wayward Cave, B1F
- Pearl
-
- Acuity Lakefront
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Oreburgh Gate, 1F
- Oreburgh Gate, B1F
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Ravaged Path
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 216
- Route 217
- Wayward Cave, 1F
- Wayward Cave, B1F
- Platinum
-
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Oreburgh Gate, 1F
- Oreburgh Gate, B1F
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Ravaged Path
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 214
- Route 216
- Wayward Cave, 1F
- Wayward Cave, B1F
- HeartGold
-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- SoulSilver
-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Path, 1F
- Ice Path, B1F
- Ice Path, B2F
- Ice Path, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, 1F
- Whirl Islands, B1F
- Whirl Islands, B2F
- Whirl Islands, B3F
- Black 2
- White 2
- X
- Y
Pal Park
- Area
- Mountain
- Score
- 30
- Rate
- 50
Moves
Poison and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Zubat's higher Attack, and have their class highlighted in green.
|
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||
— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | — | — | — | — | — | — | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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10 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 5 | 5 | Supersonic | 20 | — | 55% | Confuses the target. |
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11 | 6 | 9 | 9 | 9 | 8 | 8 | 7 | 7 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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11 | Supersonic | 20 | — | 55% | Confuses the target. |
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15 | 12 | 16 | 16 | 13 | 13 | 13 | 12 | 12 | 11 | 11 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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21 | 21 | 17 | 17 | 17 | 15 | 15 | 13 | 13 | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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21 | 19 | 26 | 26 | 21 | 21 | 21 | 19 | 19 | 17 | 17 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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28 | 27 | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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31 | 31 | 25 | 25 | 25 | 19 | 19 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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23 | 23 | 23 | 23 | Swift | 20 | 60 | — | Never misses. |
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26 | 26 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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25 | 25 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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36 | 36 | 36 | 29 | 29 | 29 | 29 | 29 | Mean Look | 5 | — | — | Prevents the target from leaving battle. |
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41 | 41 | 33 | 33 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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31 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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33 | 30 | 30 | 31 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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36 | 46 | 46 | 46 | 37 | 37 | 35 | 35 | Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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37 | 37 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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41 | 41 | 41 | 41 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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43 | 43 | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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34 | 34 | Mean Look | 5 | — | — | Prevents the target from leaving battle. |
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37 | 37 | 37 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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41 | 41 | 41 | Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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45 | 45 | 45 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||
Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Feint Attack | 20 | 60 | — | Never misses. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Hypnosis | 20 | — | 60% | Puts the target to sleep. |
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Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Super Fang | 10 | * | 90% | Inflicts damage equal to half the target's HP. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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02 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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04 | Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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21 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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49 | 49 | 49 | 49 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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62 | 62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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88 | 88 | 88 | 88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |