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Budew


Main Pokédex page | Flavor text and images

General

Budew
grass poison

Abilities

Natural Cure
This Pokémon's status returns to normal when it leaves battle.
Poison Point
Enemy Pokémon have a 30% chance of becoming Poisoned every time they touch this Pokémon.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl DP
Red/Blue/Yellow Kanto
406
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
25

Names

Japanese
スボミー
Romaji
Subomii

Flavor

Height
7.9" or 0.2 m
Weight
2.6 lb or 1.2 kg
Species
Bud
Color
green*
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
15: No Eggs
Steps to hatch
5,120
Compatible with
Cannot breed

In the Wild

Base EXP
68 or 0x44
Capture rate
255 or 0xff
Base happiness
70 or 0x46
Growth rate
poly
Effort points
1 Special Attack
Wild held items
Poison Barb (5%)

Evolution Chain

See also: Comparison of this evolution chain

BabyBasicStage 1
406 Budew Baby form (mother must hold Rose Incense) 315 Roselia Happiness during the day 407 Roserade Use a Shiny Stone

Stats

Stat Base Max Stat %ile
L50 L100
HP
40
147 284 8.9
Attack
30
82 159 4.7
Defense
35
87 169 6.5
Special Attack
50
102 199 27.8
Special Defense
70
122 239 53.1
Speed
55
107 209 36.7
Average
46.7
- - 12.4

Flavor

See also: All versions' flavor text and sprites

Diamond Over the winter, it closes its bud and endures the cold. In spring, the bud opens and releases pollen.

Pearl It lives alongside clear ponds. It scatters pollen that induces harsh sneezing and runny noses.

Locations

Eterna Forest
Route 204
Route 204
Route 212

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method
Eterna Forest 10 - 12 Morning Daytime 29%; Night 19%
Route 204 Floaroma City side 6 - 7 Morning 25%; Daytime Night 15%
Route 204 Jubilife City side 4 - 5 Morning 25%; Daytime Night 15%
Route 212 Hearthome City side 16 Morning Daytime Night 30%
Safari Zone Area 1 24 Morning Daytime 10%
Safari Zone Area 2 24 Morning Daytime 10%
Safari Zone Area 3 22 Morning Daytime 10%
Safari Zone Area 4 22 Morning Daytime 10%
Safari Zone Area 5 20 Morning Daytime 10%
Safari Zone Area 6 20 Morning Daytime 10%

Move List

See also: This list in the move search

See also: Contest list

Budew's Special Attack is higher, so it will inflict more damage with special () moves.

Budew gets the STAB from grass and poison moves.

Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- Absorb grass special 25 20 100% Heals the user by half the damage the target receives.
4 Growth normal none 40 -- 100% Raises the user's Special Attack.
7 Water Sport water none 15 -- 100% All damage from Fire moves is halved until the end of the battle.
10 Stun Spore grass none 30 -- 75% Paralyzes the target.
13 Mega Drain grass special 15 40 100% Heals the user by half the damage the target receives.
16 Worry Seed grass none 10 -- 100% Changes the target's ability to Insomnia.
Diamond/Pearl Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Diamond/Pearl Cotton Spore grass none 40 -- 85% Lowers the target's Speed by two levels.
Chains Diamond/Pearl Extrasensory psychic special 30 80 100% Has a 10% chance to make the target Flinch.
Chains Diamond/Pearl Leaf Storm grass special 5 140 90% Lowers the user's Special Attack by two levels after inflicting damage.
Chains Diamond/Pearl Mind Reader normal none 40 -- 100% Ensures that the user's next move will hit the target.
Chains Diamond/Pearl Pin Missile bug physical 20 14 85% Hits 2-5 times in one turn.
Chains Diamond/Pearl Razor Leaf grass physical 25 55 95% Has an increased chance for a critical hit.
Chains Diamond/Pearl Sleep Powder grass none 15 -- 75% Puts the target to Sleep.
Chains Diamond/Pearl Spikes ground none 20 -- 100% Scatters Spikes, hurting opposing Pokemon that switch in.
Chains Diamond/Pearl Synthesis grass none 5 -- 100% Heals the user by half its max HP at the right time of day, or 1/4 otherwise.
Diamond/Pearl TMs and HMs
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 09 Bullet Seed grass physical 30 10 100% Hits 2-5 times in one turn.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 53 Energy Ball grass special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 19 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
Chains 86 Grass Knot grass special 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 77 Psych Up normal none 10 -- 100% Discards the user's stat changes and copies the target's.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 30 Shadow Ball ghost special 15 80 100% Has a 20% chance to lower the target's Special Defense.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 36 Sludge Bomb poison special 10 90 100% Has a 30% chance to Poison the target.
Chains 22 SolarBeam grass special 10 120 100% Requires a turn to charge before attacking.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.

Budew in other Pokédexes