Essentials

Luxray

Luxray

electric

Abilities

Rivalry

Increases damage inflicted to 1.25× against Pokémon of the same gender, but reduces damage to 0.75× against the opposite gender.

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric ½
  • fighting 1
  • fire 1
  • flying ½
  • ghost 1
  • grass 1
  • ground 2
  • ice 1
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel ½
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
405
Original Sinnoh
19 Diamond, Pearl
Extended Sinnoh
19 Platinum

Names

Japanese
レントラー (rentoraa)
Official Roomaji
Rentorar
Korean
렌트라
Chinese
倫琴貓
French
Luxray
German
Luxtra

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Ground
Steps to hatch
5120 Search:

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
194 Search:
2771 EXP at level
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 4 nothing

Evolution

Baby Basic Stage 1 Stage 2
ShinxShinx LuxioLuxio Level up, starting at level 15 Luxray Luxray Level up, starting at level 30

Stats

Pctile Min IVs Max IVs
HP
80
74.8 333 364
Attack
120
92.3 308 339
Defense
79
65.0 226 257
Special Attack
95
80.7 258 289
Special Defense
79
64.4 226 257
Speed
70
57.4 208 239
Total
523
82.7

Flavor

Flavor Text

Generation 4
Diamond

It has eyes that can see through anything. It spots and captures prey hiding behind objects.

Pearl

When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall.

Platinum

It can see clearly through walls to track down its prey and seek its lost young.

HeartGold, SoulSilver

LUXRAY’s ability to see through objects comes in handy when it’s scouting for danger.

Sprites

Luxray Luxray Luxray Luxray
Luxray Luxray Luxray Luxray

Miscellany

Species
Gleam Eyes Search:
Color
blue Search:
Cry
download mp3
Pawprint
Luxray
Shape
Mensal Search:

Height

Trainer dude

Luxray
14

4'7.1"
1.4 m

Weight

Trainer dudette

Luxray
420

92.6 lb
42.0 kg

Locations

Moves

Electric moves get STAB, and have their type highlighted in green.

Physical moves better suit Luxray's higher Attack, and have their class highlighted in green.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Charge electric None 20 0 100%

Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn.

5 5 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

9 9 Charge electric None 20 0 100%

Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn.

13 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

18 13 Spark electric Physical 20 65 100%

Has a 30% chance to paralyze the target.

18 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

23 23 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

28 28 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

42 35 Thunder Fang electric Physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

42 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

49 49 Scary Face normal None 10 0 90%

Lowers the target's Speed by two levels.

56 56 Discharge electric Special 15 80 100%

Has a 30% chance to paralyze the target.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Platinum HeartGold, SoulSilver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Superpower fighting Physical 5 120 100%

Lowers the user's Attack and Defense by one level after inflicting damage.

Platinum HeartGold, SoulSilver Swift normal Special 20 60 100%

Never misses.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 Shock Wave electric Special 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 Thief dark Physical 10 40 100%

Takes the target's item.

57 57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

External Links