Essentials
Abilities
- Volt Absorb
Absorbs electric moves, healing for 1/4 max HP.
- Illuminate
Increases the wild encounter rate.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 170
- Original Johto
-
174


- Hoenn
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181


- Updated Johto
-
176

Names
- Japanese

- チョンチー (chonchii)
- Official Roomaji

- Chonchie
- Korean

- 초라기
- Chinese

- 燈籠魚
- French

- Loupio
- German

- Lampi
Breeding
Compatibility
Training
- Base EXP
-
90
1285 EXP at level - Effort points
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- 1 HP
- Capture rate
-
190
- Base happiness
-
70
- Growth rate
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slow
Wild held items
|
5% | Yellow Shard |
|
5% | DeepSeaScale |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | |
| Attack | 9.8 | 144 | 175 | |
| Defense | 11.0 | 144 | 175 | |
| Special Attack | 37.7 | 180 | 211 | |
| Special Defense | 37.5 | 180 | 211 | |
| Speed | 53.8 | 202 | 233 | |
| Total | 28.4 |
Flavor
Flavor Text

-



It discharges positive and negative electricity from its antenna tips to shock its foes.

It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

On the dark ocean floor, its only means of communication is its constantly flashing lights.
Sprites
Height
1'7.7"
0.5 m
Weight
26.5 lb
12.0 kg
Locations
- Diamond

- Pearl

- Platinum

- HeartGold

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- SoulSilver

-
Moves
Water and electric moves get STAB, and have their type highlighted in green.
Special moves better suit Chinchou's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Bubble | ![]() |
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30 | 20 | 100% | Has a 10% chance to lower the target's Speed by one level. |
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| — | — | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 5 | 5 | — | — | Supersonic | ![]() |
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20 | 0 | 55% | Confuses the target. |
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| 6 | 6 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 13 | 13 | 9 | 9 | Flail | ![]() |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 17 | 17 | 12 | 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 17 | 17 | Confuse Ray | ![]() |
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10 | 0 | 100% | Confuses the target. |
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| 25 | 25 | 20 | 20 | Spark | ![]() |
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20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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| 29 | 29 | Confuse Ray | ![]() |
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10 | 0 | 100% | Confuses the target. |
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| 37 | 37 | 23 | 23 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 28 | 28 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
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| 31 | 31 | Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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| 34 | 34 | Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| 39 | 39 | Aqua Ring | ![]() |
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20 | 0 | 0% | Restores 1/16 of the user's max HP each turn. |
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| 41 | 41 | 42 | 42 | Hydro Pump | ![]() |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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| 49 | 45 | 45 | Charge | ![]() |
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20 | 0 | 100% | Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
| Agility | ![]() |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| Amnesia | ![]() |
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20 | 0 | 100% | Raises the user's Special Defense by two levels. |
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| Flail | ![]() |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Mist | ![]() |
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30 | 0 | 100% | Protects the user's stats from being changed by enemy moves. |
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| Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| Screech | ![]() |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| Supersonic | ![]() |
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20 | 0 | 55% | Confuses the target. |
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| Whirlpool | ![]() |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | 07 | Hail | ![]() |
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10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 55 | 55 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 70 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H5 | H5 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| H6 | H5 | Whirlpool | ![]() |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H7 | H7 | H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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½ male, ½ female
Yellow Shard
DeepSeaScale
sea

Ichthyic




