Essentials
Abilities
- Reckless
- Strengthens recoil moves to 1.2× their power. 
- Adaptability
- Increases the same-type attack bonus from 1.5× to 2×. 
Hidden Ability
- Mold Breaker
- Bypasses targets' abilities if they could hinder or prevent a move. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 550
- Original Unova
- 
            56
               
- Updated Unova
- 
            104
               
- Mountain Kalos
- 
            60
               
- Updated Alola
- 
            188
               
- Updated Akala
- 
            89
               
- Updated Ula'ula
- 
            80
               
- Updated Poni
- 
            75
               
Names
- Japanese
         
- バスラオ (basurao)
- 
         
- バスラオ
- Korean
         
- 배쓰나이
- Chinese
         
- 野蠻鱸魚
- 
         
- 野蛮鲈鱼
- French
         
- Bargantua
- German
         
- Barschuft
- Spanish
         
- Basculin
- Italian
         
- Basculin
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Basculin | 
Basculin Forms
Forms have one different ability and different wild held items. Blue-Striped Basculin are rarer in Black Version and Black Version 2, and Red-Striped Basculin in White Version and White Version 2.
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 56.6 | 313 | 344 | |
| Attack | 67.4 | 252 | 283 | |
| Defense | 43.0 | 198 | 229 | |
| Special Attack | 62.6 | 228 | 259 | |
| Special Defense | 30.1 | 178 | 209 | |
| Speed | 82.1 | 264 | 295 | |
| Total | 52.0 | 
Flavor
Flavor Text
 
- 
   
- Red and blue Basculin get along so poorly, they’ll start fighting instantly. These Pokémon are very hostile. 
 
- Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other’s school. 
  
- Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty. 
 
 
- 
   
- Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty. 
 
- Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other’s school. 
 
- Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty. 
 
- Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other’s school. 
 
 
- 
   
- Savage, violent Pokémon, red and blue Basculin are always fighting each other over territory. 
 
- When a school of Basculin appears in a lake, everything else disappears, except for Corphish and Crawdaunt. That’s how violent Basculin are. 
 
Sprites
 
     
Height
 
            
 
            
                3'3.4" 
                1.0 m
            
Weight
 
            
 
            
                39.7 lb 
                18.0 kg
            
Locations
- Black  
- 
          
- White  
- 
          
- Black 2  
- 
          - Abundant Shrine
- Aspertia City
- Clay Tunnel
- Dragonspiral Tower, outside
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Lostlorn Forest
- Nature Sanctuary
- Pinwheel Forest, inside
- Relic Passage, Relic Castle entrance
- Route 1
- Route 11
- Route 14
- Route 19
- Route 20
- Route 22
- Route 23
- Route 3
- Route 6
- Striaton City
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Village Bridge
- Wellspring Cave
   - Abundant Shrine
- Aspertia City
- Clay Tunnel
- Dragonspiral Tower, outside
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Humilau City
- Lostlorn Forest
- Nature Sanctuary
- Pinwheel Forest, inside
- Relic Passage, Relic Castle entrance
- Route 1
- Route 11
- Route 13
- Route 14
- Route 19
- Route 20
- Route 22
- Route 23
- Route 3
- Route 6
- Striaton City
- Undella Town
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Village Bridge
- Wellspring Cave
 
- White 2  
- 
          - Abundant Shrine
- Aspertia City
- Clay Tunnel
- Dragonspiral Tower, outside
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Lostlorn Forest
- Nature Sanctuary
- Pinwheel Forest, inside
- Relic Passage, Relic Castle entrance
- Route 1
- Route 11
- Route 14
- Route 19
- Route 20
- Route 22
- Route 23
- Route 3
- Route 6
- Striaton City
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Village Bridge
- Wellspring Cave
   - Abundant Shrine
- Aspertia City
- Clay Tunnel
- Dragonspiral Tower, outside
- Floccesy Ranch, inner
- Floccesy Ranch, outer
- Giant Chasm
- Humilau City
- Lostlorn Forest
- Nature Sanctuary
- Pinwheel Forest, inside
- Relic Passage, Relic Castle entrance
- Route 1
- Route 11
- Route 13
- Route 14
- Route 19
- Route 20
- Route 22
- Route 23
- Route 3
- Route 6
- Striaton City
- Undella Town
- Victory Road, unknown area 71
- Victory Road, unknown area 73
- Victory Road, unknown area 75
- Victory Road, unknown area 78
- Victory Road, unknown area 79
- Village Bridge
- Wellspring Cave
 
- X  
- Y  
- 
          
Moves
Water moves get STAB, and have their type highlighted in green.
Physical moves better suit Basculin's higher Attack, and have their class highlighted in green.
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Tail Whip |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | ||||
| — | — | Thrash |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||||
| — | — | Flail |  |  | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
| — | — | Tail Whip |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | ||||
| — | — | — | — | — | Tackle |  |  | 35 | 40 | 100% | Inflicts regular damage with no additional effect. | |
| — | — | — | — | — | Water Gun |  |  | 25 | 40 | 100% | Inflicts regular damage with no additional effect. | |
| 4 | 4 | 4 | 3 | 3 | Uproar |  |  | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| 7 | 7 | 7 | 5 | 5 | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |
| 10 | 10 | 10 | 7 | 7 | Bite |  |  | 25 | 60 | 100% | Has a 30% chance to make the target flinch. | |
| 13 | 13 | 13 | 9 | 9 | Aqua Jet |  |  | 20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. | 
| 16 | 16 | 16 | 11 | 11 | Chip Away |  |  | 20 | 70 | 100% | Ignores the target's stat modifiers. | |
| 20 | 20 | 20 | 14 | 14 | Take Down |  |  | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |
| 24 | 24 | 24 | 17 | 17 | Crunch |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. | |
| 28 | 28 | 28 | 20 | 20 | Aqua Tail |  |  | 10 | 90 | 90% | Inflicts regular damage with no additional effect. | |
| 32 | 32 | 32 | 23 | 23 | Soak |  |  | 20 | — | 100% | Changes the target's type to Water. | |
| 36 | 36 | 36 | 26 | 26 | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |
| 41 | 41 | 41 | 30 | 30 | Scary Face |  |  | 10 | — | 100% | Lowers the target's Speed by two stages. | |
| 46 | 46 | 46 | 34 | 34 | Flail |  |  | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 51 | 50 | 50 | 38 | 38 | Final Gambit |  |  | 5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. | |
| 56 | 56 | 56 | 42 | 42 | Thrash |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | |
| 46 | 46 | Head Smash |  |  | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. | ||||
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
|  |  |  |  |  | Agility |  |  | 30 | — | — | Raises the user's Speed by two stages. | |
|  |  |  |  |  | Brine |  |  | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. | |
|  |  |  |  |  | Bubble Beam |  |  | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. | |
|  | Head Smash |  |  | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. | |||||
|  |  |  |  |  | Mud Shot |  |  | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. | |
|  |  |  |  |  | Muddy Water |  |  | 10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | |
|  |  |  |  |  | Rage |  |  | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | |
|  |  |  |  |  | Revenge |  |  | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. | 
|  |  |  |  |  | Swift |  |  | 20 | 60 | — | Never misses. | |
|  |  |  |  |  | Whirlpool |  |  | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
|    |    | Aqua Tail |  |  | 10 | 90 | 90% | Inflicts regular damage with no additional effect. | ||||
|    |    | Bounce |  |  | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||||
|    |    | Endeavor |  |  | 5 | * | 100% | Lowers the target's HP to equal the user's. | ||||
|    |    | Icy Wind |  |  | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||||
|    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
|    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||||
|    |    | Superpower |  |  | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||||
|    |    | Uproar |  |  | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
|    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | ||||
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 07 | 07 | 07 | 07 | 07 | Hail |  |  | 10 | — | — | Changes the weather to a hailstorm for five turns. | |
| 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 12 | 12 | 12 | 12 | 12 | Taunt |  |  | 20 | — | 100% | For the next few turns, the target can only use damaging moves. | |
| 13 | 13 | 13 | 13 | 13 | Ice Beam |  |  | 10 | 90 | 100% | Has a 10% chance to freeze the target. | |
| 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | |
| 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |
| 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |
| 55 | 55 | 55 | 55 | 55 | Scald |  |  | 15 | 80 | 100% | Has a 30% chance to burn the target. | |
| 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |
| 88 | 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | 94 | Surf |  |  | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. | ||||
| 98 | 98 | Waterfall |  |  | 15 | 80 | 100% | Has a 20% chance to make the target flinch. | ||||
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||
| 100 | 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | ||
| H1 | H1 | H1 | Cut |  |  | 30 | 50 | 95% | Inflicts regular damage with no additional effect. | |||
| H3 | H3 | H3 | Surf |  |  | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. | |||
| H5 | H5 | H5 | Waterfall |  |  | 15 | 80 | 100% | Has a 20% chance to make the target flinch. | |||
| H6 | H7 | Dive |  |  | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. | ||||

 549: Lilligant
        
        549: Lilligant
     
     
    







 ½ male, ½ female
            ½ male, ½ female
            
    
     
     Deep Sea Tooth
 Deep Sea Tooth 
    
 
 
 Ichthyic
            Ichthyic
            
    
     
 