Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 76
- Kanto
-
76




- Original Johto
-
36


- Hoenn
-
59


- Original Sinnoh
-
33

- Extended Sinnoh
-
33
- Updated Johto
-
36

Names
- Japanese

- ゴローニャ (goroonya)
- Official Roomaji

- Golonya
- Korean

- 딱구리
- Chinese

- 隆隆岩
- French

- Grolem
- German

- Geowaz
Training
- Base EXP
-
177
2528 EXP at level - Effort points
-
- 3 Defense
- Capture rate
-
45
- Base happiness
-
70
- Growth rate
-
medium slow
Wild held items
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5% | Everstone |
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5% | Hard Stone |
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5% | Everstone |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 74.8 | 333 | 364 | |
| Attack | 88.7 | 288 | 319 | |
| Defense | 95.8 | 328 | 359 | |
| Special Attack | 35.3 | 178 | 209 | |
| Special Defense | 48.7 | 198 | 229 | |
| Speed | 25.4 | 158 | 189 | |
| Total | 69.3 |
Flavor
Flavor Text

-

It sheds its hide once a year. Its boulderlike body is so tough, even dynamite can’t harm it.

It tumbles down mountains, leaving grooves from peak to base. Stay clear of these grooves.

Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.

It sheds its skin once a year. The discarded shell immediately hardens and crumbles away.

It is capable of blowing itself up. It uses this explosive force to jump from mountain to mountain.
Sprites
Miscellany
- Species
-
Megaton
- Color
-
brown
- Cry
- download mp3
- Habitat

-
mountain
- Pawprint

- Shape
-
Anthropomorphic
Height
4'7.1"
1.4 m
Weight
661.4 lb
300.0 kg
Locations
Moves
Rock and ground moves get STAB, and have their type highlighted in green.
Physical moves better suit Golem's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| — | Mud Sport | ![]() |
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15 | 0 | 100% | All damage from Electric moves is halved until the end of the battle. |
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| — | Rock Polish | ![]() |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| — | — | — | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| — | 4 | Mud Sport | ![]() |
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15 | 0 | 100% | All damage from Electric moves is halved until the end of the battle. |
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| 8 | Rock Polish | ![]() |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| — | — | 11 | Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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| 6 | Mud Sport | ![]() |
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15 | 0 | 100% | All damage from Electric moves is halved until the end of the battle. |
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| — | 15 | Magnitude | ![]() |
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30 | 1 | 100% | Power varies randomly from 10 to 150. |
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| 11 | 6 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 16 | 11 | 11 | Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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| 16 | 16 | Magnitude | ![]() |
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30 | 1 | 100% | Power varies randomly from 10 to 150. |
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| 21 | 21 | 21 | 18 | Selfdestruct | ![]() |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 29 | 27 | Harden | ![]() |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| 34 | 29 | 22 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 37 | 27 | Rock Blast | ![]() |
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10 | 25 | 80% | Hits 2-5 times in one turn. |
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| 36 | 41 | 45 | 33 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 43 | 48 | 53 | 38 | Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 62 | 44 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 49 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Block | ![]() |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 05 | 05 | 05 | Roar | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 18 | Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| 19 | Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 27 | Fissure | ![]() |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 31 | Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | Sandstorm | ![]() |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 34 | Bide | ![]() |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 35 | Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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| 36 | Selfdestruct | ![]() |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 40 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 47 | Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 48 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 64 | Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | Rock Polish | ![]() |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 74 | Gyro Ball | ![]() |
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5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 50 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 49 | Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female
Everstone
Hard Stone


