Essentials
Abilities
- Keen Eye
Prevents accuracy from being lowered.
Hidden Ability
- Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 22
- Kanto
- 22
- Original Johto
- 14
- Updated Johto
- 14
- Mountain Kalos
- 110
- Original Alola
- 74
- Original Melemele
- 74
- Original Ula'ula
- 41
- Original Poni
- 25
- Updated Alola
- 88
- Updated Melemele
- 88
- Updated Ula'ula
- 41
- Updated Poni
- 34
Names
- Japanese
- オニドリル (onidoriru)
- オニドリル
- Official roomaji
- Onidrill
- Korean
- 깨비드릴조
- Chinese
- 大嘴雀
- 大嘴雀
- French
- Rapasdepic
- German
- Ibitak
- Spanish
- Fearow
- Italian
- Fearow
Breeding
Compatibility
Training
Wild held items
5% | Sharp Beak | |
nothing | ||
5% | Sharp Beak | |
5% | Sharp Beak | |
5% | Sharp Beak | |
nothing | ||
5% | Sharp Beak |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Spearow | Fearow Level up, starting at level 20 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 48.0 | 303 | 334 | |
Attack | 65.1 | 248 | 279 | |
Defense | 43.0 | 198 | 229 | |
Special Attack | 45.0 | 190 | 221 | |
Special Defense | 40.0 | 190 | 221 | |
Speed | 84.3 | 268 | 299 | |
Total | 47.9 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 11/16/20
Flavor
Flavor Text
-
It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
-
With its huge and magnificent wings, it can keep aloft without ever having to land for rest.
It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
Fearow is recognized by its long neck and elongated beak. They are conveniently shaped for catching prey in soil or water. It deftly moves its long and skinny beak to pluck prey.
-
It’s tough and has excellent stamina. It has no problem flying continuously for a whole day carrying a heavy load.
Drawings of a Pokémon resembling Fearow can be seen in murals from deep in ancient history.
Carrying food through Fearow’s territory is dangerous. It will snatch the food away from you in a flash!
In Alola, fish Pokémon are its prey. It can be seen circling above the ocean searching for food.
Sprites
Height
3'11.2"
1.2 m
Weight
83.8 lb
38.0 kg
Locations
- Red
- Blue
- Yellow
- Gold
- Silver
- Crystal
- FireRed
- LeafGreen
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
- Black
- White
Pal Park
- Area
- Field
- Score
- 50
- Rate
- 30
Moves
Normal and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Fearow's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | Drill Run | 10 | 80 | 95% | Has an increased chance for a critical hit. |
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— | — | — | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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— | — | — | — | — | — | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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9 | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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15 | — | — | — | — | — | — | — | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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7 | 7 | 5 | 5 | 5 | 5 | 5 | 4 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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8 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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13 | 13 | 9 | 9 | 9 | 9 | 9 | 11 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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26 | 26 | 13 | 13 | 13 | 13 | 13 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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17 | 17 | 17 | 17 | 17 | 15 | Aerial Ace | 20 | 60 | — | Never misses. |
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25 | 32 | 32 | 23 | 23 | 23 | 23 | 23 | 18 | Mirror Move | 20 | — | — | Uses the target's last used move. |
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23 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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29 | 29 | 29 | 29 | 29 | 27 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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35 | 35 | 35 | 35 | 35 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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32 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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41 | 41 | 41 | 41 | 41 | 36 | Roost | 10 | — | — | Heals the user by half its max HP. |
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34 | 40 | 40 | 47 | 47 | 47 | 47 | 47 | 41 | Drill Peck | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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53 | 53 | 53 | 45 | Drill Run | 10 | 80 | 95% | Has an increased chance for a critical hit. |
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43 | 47 | 47 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Level up, learned by Spearow but not Fearow | ||||||||||||||||
25 | Aerial Ace | 20 | 60 | — | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Egg, learned by Spearow but not Fearow | ||||||||||||||||
Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Feather Dance | 15 | — | 100% | Lowers the target's Attack by two stages. |
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Feint Attack | 20 | 60 | — | Never misses. |
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Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Tri Attack | 10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Drill Run | 10 | 80 | 95% | Has an increased chance for a critical hit. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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02 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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04 | Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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43 | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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47 | 47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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H2 | H2 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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88 | 88 | 88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |