Essentials
Abilities
- Inner Focus
Prevents flinching.
Hidden Ability
- Infiltrator
Bypasses Light Screen, Reflect, and Safeguard.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 169
- Original Johto
- 39
- Original Hoenn
- 65
- Original Sinnoh
- 30
- Extended Sinnoh
- 30
- Updated Johto
- 39
- Updated Unova
- 63
- Central Kalos
- 147
- New Hoenn
- 67
- Original Alola
- 70
- Original Melemele
- 70
- Original Akala
- 28
- Original Ula'ula
- 37
- Original Poni
- 21
- Updated Alola
- 82
- Updated Melemele
- 82
- Updated Akala
- 28
- Updated Ula'ula
- 37
- Updated Poni
- 28
Names
- Japanese
- クロバット (kurobatto)
- クロバット
- Official roomaji
- Crobat
- Korean
- 크로뱃
- Chinese
- 叉字蝠
- 叉字蝠
- French
- Nostenfer
- German
- Iksbat
- Spanish
- Crobat
- Italian
- Crobat
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Zubat | Golbat Level up, starting at level 22 | Crobat Level up, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 78.7 | 343 | 374 | |
Attack | 65.1 | 248 | 279 | |
Defense | 63.6 | 228 | 259 | |
Special Attack | 54.3 | 208 | 239 | |
Special Defense | 64.0 | 228 | 259 | |
Speed | 98.0 | 328 | 359 | |
Total | 82.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 11/16/18
Flavor
Flavor Text
-
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
-
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
If this Pokémon is flying by fluttering only a pair of wings on either the forelegs or hind legs, it’s proof that Crobat has been flying a long distance. It switches the wings it uses if it is tired.
Crobat sneaks up on its intended prey using wings that barely make a sound. This Pokémon rests by hanging on a tree branch with its rear legs that serve as wings.
-
Both its legs became wings, and as a result, it can’t move well on the ground. All it can do is crawl around.
Silent and swift in its four-winged flight, it bites down on its prey before they realize what’s happening. In a heartbeat, it drains their blood.
Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won’t notice any pain or realize you’ve been bitten.
It feeds on the blood of living people and Pokémon. If it can’t drink any blood for even a short while, it becomes weak and unable to fly.
Sprites
Height
5'10.9"
1.8 m
Weight
165.3 lb
75.0 kg
Locations
- Black
- White
- Black 2
- White 2
Pal Park
- Area
- Mountain
- Score
- 90
- Rate
- 3
Moves
Poison and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Crobat's higher Attack, and have their class highlighted in green.
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
||||||||||
— | — | — | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||
— | — | Supersonic | 20 | — | 55% | Confuses the target. |
|||||||||||
— | — | — | — | — | — | 0 | Cross Poison | 20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
||||||
— | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||
— | Cross Poison | 20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
||||||||||||
— | — | — | — | — | — | — | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
||||||
— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||||
— | — | — | — | — | — | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|||||||
6 | 6 | — | — | — | — | — | — | — | — | Supersonic | 20 | — | 55% | Confuses the target. |
|||
11 | 6 | — | — | — | — | — | — | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
||||
12 | 16 | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||||||
11 | 5 | 5 | 5 | 4 | 4 | 5 | 5 | Supersonic | 20 | — | 55% | Confuses the target. |
|||||
9 | 9 | 9 | 8 | 8 | 7 | 7 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
||||||
16 | 13 | 13 | 13 | 12 | 12 | 11 | 11 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||
21 | 21 | 17 | 17 | 17 | 15 | 15 | 13 | 13 | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
||||
19 | 28 | 28 | 21 | 21 | 21 | 19 | 19 | 17 | 17 | Confuse Ray | 10 | — | 100% | Confuses the target. |
|||
30 | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
||||||||||||
35 | 35 | 27 | 27 | 27 | 19 | 19 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
||||||
24 | 24 | 24 | 24 | Swift | 20 | 60 | — | Never misses. |
|||||||||
28 | 28 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
|||||||||||
27 | 27 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|||||||||||
42 | 42 | 42 | 33 | 33 | 33 | 32 | 32 | Mean Look | 5 | — | — | Prevents the target from leaving battle. |
|||||
35 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||||
39 | 33 | 33 | 35 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
|||||||||
55 | 40 | 40 | Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
||||||||||
43 | 43 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|||||||||||
48 | 48 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
|||||||||||
51 | 51 | Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
||||||||||
38 | 38 | Mean Look | 5 | — | — | Prevents the target from leaving battle. |
|||||||||||
49 | 49 | 39 | 39 | 45 | 42 | 42 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
||||||
56 | 56 | 45 | 45 | 51 | 47 | 47 | Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
||||||
51 | 51 | 57 | 52 | 52 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
||||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Egg, learned by Zubat but not Crobat | |||||||||||||||||
Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||||||||||
Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
|||||||||||||
Feint Attack | 20 | 60 | — | Never misses. |
|||||||||||||
Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||||||||||||
Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
|||||||||||||
Hypnosis | 20 | — | 60% | Puts the target to sleep. |
|||||||||||||
Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
|||||||||||||
Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|||||||||||||
Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
||||||||||||
Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
|||||||||||||
Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
|||||||||||||
Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||||||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||||||||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
|||||||||||||
Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||||
Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||||||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
|||||||||||||
Mimic | 10 | — | — | Copies the target's last used move. |
|||||||||||||
Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||||||
Roost | 10 | — | — | Heals the user by half its max HP. |
|||||||||||||
Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
|||||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||||
Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
||||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||||||||||
Super Fang | 10 | * | 90% | Inflicts damage equal to half the target's HP. |
|||||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||||
Swift | 20 | 60 | — | Never misses. |
|||||||||||||
Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
|||||||||||||
Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
|||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||||||||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
||||||||
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||||
12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
||||
15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
||||
19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
||||||||||
19 | 19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
||||||||
20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||||||
21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||||
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
||||
32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
||||
40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
||||
41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
||||
42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||||
43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||
34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||||||||||
35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||||
39 | Swift | 20 | 60 | — | Never misses. |
||||||||||||
43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
|||||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||||||
47 | 47 | 47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
|||||
49 | 49 | 49 | 49 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
||||||||
62 | 62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
||||||||
51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
|||||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||
66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
||||||
68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|||||||||||
79 | 79 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||||||||
H2 | H2 | H2 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
|||||||||
81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||||||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
88 | 88 | 88 | 88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|||||||||
89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
||||||
90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||||||
97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||||||||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||||||
H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
|||||||
H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |