Essentials
Abilities
- Big Pecks
Protects against Defense drops.
- Super Luck
Raises moves' critical hit rates one stage.
Hidden Ability
- Rivalry
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 521
- Original Unova
- 27
- Updated Unova
- 16
Names
- Japanese
- ケンホロウ (kenhorou)
- ケンホロウ
- Korean
- 켄호로우
- Chinese
- 高傲雉雞
- 高傲雉鸡
- French
- Déflaisan
- German
- Fasasnob
- Spanish
- Unfezant
- Italian
- Unfezant
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Pidove | Tranquill Level up, starting at level 21 | Unfezant Level up, starting at level 32 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 74.1 | 333 | 364 | |
Attack | 85.3 | 298 | 329 | |
Defense | 63.6 | 228 | 259 | |
Special Attack | 49.0 | 198 | 229 | |
Special Defense | 30.1 | 178 | 209 | |
Speed | 77.1 | 254 | 285 | |
Total | 63.2 |
Flavor
Flavor Text
-
Males swing their head plumage to threaten opponents. The females’ flying abilities surpass those of the males.
Males have plumage on their heads. They will never let themselves feel close to anyone other than their Trainers.
Males swing the plumage on their heads to threaten others, but females are better at flying.
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Males swing their head plumage to threaten opponents. The females’ flying abilities surpass those of the males.
Males have plumage on their heads. They will never let themselves feel close to anyone other than their Trainers.
Males swing their head plumage to threaten opponents. The females’ flying abilities surpass those of the males.
Males have plumage on their heads. They will never let themselves feel close to anyone other than their Trainers.
Sprites
Height
3'11.2"
1.2 m
Weight
63.9 lb
29.0 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Normal and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Unfezant's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | — | Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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— | — | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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4 | 4 | 4 | 4 | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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8 | 8 | 8 | 8 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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11 | 11 | 11 | 11 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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15 | 15 | 15 | 15 | Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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18 | 18 | 18 | 18 | Roost | 10 | — | — | Heals the user by half its max HP. |
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23 | 23 | 23 | 23 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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27 | 27 | 27 | 27 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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33 | 33 | 33 | 33 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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38 | 38 | 38 | 38 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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44 | 44 | 44 | 44 | Feather Dance | 15 | — | 100% | Lowers the target's Attack by two stages. |
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49 | 49 | 49 | 49 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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55 | 55 | 55 | 55 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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60 | 60 | 60 | 60 | Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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66 | 66 | 66 | 66 | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Egg, learned by Pidove but not Unfezant | |||||||||||
Bestow | 15 | — | — | Gives the user's held item to the target. |
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Hypnosis | 20 | — | 60% | Puts the target to sleep. |
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Lucky Chant | 30 | — | — | Prevents the target from scoring critical hits for five turns. |
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Morning Sun | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Wish | 10 | — | — | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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88 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |