Essentials

Cradily

Cradily

rock grass

Abilities

Suction Cups
This Pokemon cannot be switched with Roar or Whirlwind.

Damage Taken

  • bug 2
  • dark 1
  • dragon 1
  • electric ½
  • fighting 2
  • fire 1
  • flying 1
  • ghost 1
  • grass 1
  • ground 1
  • ice 2
  • normal ½
  • poison 1
  • psychic 1
  • rock 1
  • steel 2
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
346
Hoenn Generation 3
134

Names

Japanese
ユレイドル (yureidoru)
Official Roomaji
Yuradle
Korean
릴리요
Chinese
搖籃百合
French
Vacilys
German
Wielie

Breeding

Gender
⅞ male, ⅛ female
Egg groups
  • Water 3
Steps to hatch
7680

Compatibility

  • Tentacool
  • Shellder
  • Krabby
  • Omanyte
  • Kabuto
  • Corsola
  • Corphish
  • Lileep
  • Anorith
  • Skorupi

Training

Base EXP
199
2842 EXP at level
Effort points
  • 2 Special Defense
Capture rate
45
Base happiness
70
Growth rate
slow then very fast
Wild held items

Generation 3

None

Generation 4

5% Big RootBig Root

Evolution

Baby Basic Stage 1 Stage 2
LileepLileep Cradily Cradily Level up: 40

Stats

Pctile Min IVs Max IVs
HP
86
80.4 345 376
Attack
81
62.8 230 261
Defense
97
81.5 262 293
Special Attack
81
68.8 230 261
Special Defense
107
90.7 282 313
Speed
43
23.1 154 185
Total
495
73.2

Flavor

Flavor Text

Diamond
It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
Pearl
It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
Platinum
It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
Heart Gold
It lives in warm seas. Its heavy body weighs it down so it won’t get washed away in rough weather.
Soul Silver
It lives in warm seas. Its heavy body weighs it down so it won’t get washed away in rough weather.

Sprites

Cradily Cradily Cradily Cradily

Miscellany

Species
Barnacle
Color
green
Cry
download mp3
Habitat Generation 3
sea
Pawprint
Cradily
Shape
Alvine

Height

Trainer dude

Cradily
15

4'11.1"
1.5 m

Weight

Trainer dudette

Cradily
604

133.2 lb
60.4 kg

Locations

Moves

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Astonish ghost Physical 15 30 100%

Has a 30% chance to make the target flinch.

Constrict normal Physical 35 10 100%

Has a 10% chance to lower the target's Speed by one level.

Acid poison Special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one level.

Ingrain grass None 20 0 100%

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

8 Constrict normal Physical 35 10 100%

Has a 10% chance to lower the target's Speed by one level.

15 8 Acid poison Special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one level.

22 15 Ingrain grass None 20 0 100%

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

29 22 Confuse Ray ghost None 10 0 100%

Confuses the target.

36 29 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

48 36 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

60 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

60 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

46 Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

56 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

66 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

66 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

60 66 Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

76 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Block normal None 5 0 100%

Prevents the target from leaving battle.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver String Shot bug None 40 0 95%

Lowers the target's Speed by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

69 Rock Polish rock None 20 0 0%

Raises the user's Speed by two levels.

70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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