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Starly


Main Pokédex page | Flavor text and images

General

Starly
normal flying

Abilities

Keen Eye
This Pokémon cannot have its Accuracy lowered.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl/Platinum DPPT
Red/Blue/Yellow Kanto
396
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
10

Names

Japanese
ムックル
Romaji
Mukkuru

Flavor

Height
11.8" or 0.3 m
Weight
4.4 lb or 2 kg
Species
Starling
Color
brown
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
4: Flying
Steps to hatch
3,840
Compatible with
15 families; 31 total Pokémon

In the Wild

Base EXP
56 or 0x38
Capture rate
255 or 0xff
Base happiness
70 or 0x46
Growth rate
poly
Effort points
1 Speed
Wild held items
Yache Berry (5%)

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
396 Starly Base form 397 Staravia Raise to level 14 398 Staraptor Raise to level 34

Stats

Stat Base Max Stat %ile
L50 L100
HP
40
147 284 8.9
Attack
55
107 209 26.8
Defense
30
82 159 2.8
Special Attack
30
82 159 4.9
Special Defense
30
82 159 3
Speed
60
112 219 42.2
Average
40.8
- - 6.5

Flavor

See also: All versions' flavor text and sprites

Diamond They flock in great numbers. Though small, they flap their wings with great power.

Pearl Usually with a large flock, it is barely noticeable when alone. Its cries are very strident.

Locations

Route 201
Route 202
Route 203
Route 204
Route 204
Route 209
Route 212
Lake Verity
Lake Verity

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method
Route 201 2 - 3 Morning Daytime 50%; Night 40%
Route 202 2 - 4 Morning Daytime 30%; Night 20%
Route 203 4 - 6 Morning Daytime 35%; Night 25%
Route 204 Floaroma City side 6 - 8 Daytime 35%; Morning Night 25%
Route 204 Jubilife City side 4 - 6 Daytime 35%; Morning Night 25%
Route 209 16 Morning Daytime Night 20%
Route 212 Hearthome City side 16 Morning Daytime Night 20%
Safari Zone Area 1 26 Morning Daytime 10%
Safari Zone Area 2 26 Morning Daytime 10%
Safari Zone Area 3 24 Morning Daytime 10%
Safari Zone Area 4 24 Morning Daytime 10%
Safari Zone Area 5 22 Morning Daytime 10%
Safari Zone Area 6 22 Morning Daytime 10%
Lake Verity after 2 - 4 Morning Daytime 50%; Night 40%
Lake Verity before 2 - 4 Morning Daytime 50%; Night 40%

Move List

See also: This list in the move search

See also: Contest list

Starly's Attack is higher, so it will inflict more damage with physical () moves.

Starly gets the STAB from normal and flying moves.

Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- Growl normal none 40 -- 100% Lowers the target's Attack.
-- Tackle normal physical 35 35 95% Inflicts regular damage.
5 Quick Attack normal physical 30 40 100% 1 Goes first. Inflicts regular damage.
9 Wing Attack flying physical 35 60 100% Inflicts regular damage.
13 Double Team normal none 15 -- 100% Raises the user's Evasion.
17 Endeavor normal physical 5 varies 100% Lowers the target's HP to equal the user's.
21 Whirlwind normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
25 Aerial Ace flying physical 20 60 100% Never misses.
29 Take Down normal physical 20 90 85% User receives 1/4 the damage it inflicts in recoil.
33 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
37 Brave Bird flying physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Diamond/Pearl/Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Diamond/Pearl/Platinum Astonish ghost physical 15 30 100% Has a 30% chance to make the target Flinch.
Chains Diamond/Pearl/Platinum Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Chains Diamond/Pearl/Platinum FeatherDance flying none 15 -- 100% Lowers the target's Attack by two levels.
Chains Diamond/Pearl/Platinum Foresight normal none 40 -- 100% Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost.
Chains Diamond/Pearl/Platinum Fury Attack normal physical 20 15 85% Hits 2-5 times in one turn.
Chains Diamond/Pearl/Platinum Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Chains Diamond/Pearl/Platinum Sand-Attack ground none 15 -- 100% Lowers the target's Accuracy.
Diamond/Pearl/Platinum Tutored moves
Platinum Swift normal special 20 60 100% Never misses.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Twister dragon special 20 40 100% Has chance to make the target Flinch.
Platinum Heat Wave fire special 10 100 90% Has a 10% chance to Burn the target.
Platinum Endeavor normal physical 5 varies 100% Lowers the target's HP to equal the user's.
Platinum Air Cutter flying special 25 55 95% Has an increased chance for a critical hit.
Platinum Ominous Wind ghost special 5 60 100% Has a 10% chance to raise all of the user's stats.
Diamond/Pearl/Platinum TMs and HMs
Chains 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains H2 Fly flying physical 15 90 95% User flies high into the air, dodging all attacks, and hits next turn.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 89 U-Turn bug physical 20 70 100% User must switch out after attacking.

Starly in other Pokédexes