Essentials

Murkrow

Murkrow

Dark Flying

Abilities

Insomnia

Prevents sleep.

Super Luck

Raises moves' critical hit rates one stage.

Dream Ability

Prankster

Raises non-damaging moves' priority by one stage.

Damage Taken

  • Bug 1
  • Dark ½
  • Dragon 1
  • Electric 2
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost ½
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 2
National
198
Original Johto
208 Gold, Silver, Crystal
Original Sinnoh
74 Diamond, Pearl
Extended Sinnoh
74 Platinum
Updated Johto
213 HeartGold, SoulSilver

Names

French
Cornèbre
Korean
니로우
Chinese
黑暗鴉
German
Kramurx
Japanese
ヤミカラス (yamikarasu)
Official Roomaji
Yamikarasu

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
107 Search:
1528 EXP at level
Effort points
  • 1 Speed
Capture rate
30 Search:
Base happiness
35 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Murkrow Honchkrow Use a Dusk Stone

Stats

Pctile Min IVs Max IVs
HP
60
40.3 293 324
Attack
85
65.2 238 269
Defense
42
14.3 152 183
Special Attack
85
71.7 238 269
Special Defense
42
14.6 152 183
Speed
91
80.1 250 281
Total
405
43.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★✯☆
Skill
★✯✯☆
Stamina
★✯✯☆
Jump
★★★✯
Total
7/15/19

Flavor

Flavor Text

Generation 4
Diamond

It is believed that seeing this Pokémon at night will bring about ominous occurrences.

Pearl

It appears near travelers to lure them into deep forests. It is said to carry misfortune.

Platinum

If spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails.

HeartGold

Feared and loathed by many, it is believed to bring misfortune to all those who see it at night.

SoulSilver

It is said that when chased, it lures its attacker onto dark mountain trails where the foe will get lost.

Generation 5
Black, White

If spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails.

Sprites

Murkrow Murkrow Murkrow Murkrow
Murkrow Murkrow Murkrow Murkrow

Miscellany

Species
Darkness Search:
Color
Black Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Murkrow
Shape
Alar Search:

Height

${_("Trainer dude")}

Murkrow
5

1'7.7"
0.5 m

Weight

${_("Trainer dudette")}

Murkrow
21

4.6 lb
2.1 kg

Locations

FireRed FireRed
Diamond Diamond
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Dark and Flying moves get STAB, and have their type highlighted in green.

Gold, Silver Crystal Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

9 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

11 11 14 5 5 5 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

16 16 22 11 11 11 Haze Ice non-damaging 30

Resets all Pokémon's stats, accuracy, and evasion.

15 15 15 Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

26 26 27 21 21 21 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

25 25 25 Assurance Dark physical 10 50 100%

Power is doubled if the target has already received damage this turn.

31 31 31 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

31 31 35 35 35 35 Faint Attack Dark physical 20 60

Never misses.

41 41 41 41 41 Mean Look Normal non-damaging 5

Prevents the target from leaving battle.

45 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

51 Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

45 45 55 Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

61 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

65 Quash Dark non-damaging 15 100%

Makes the target act last this turn.

40 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

48 Mean Look Normal non-damaging 5

Prevents the target from leaving battle.

Gold, Silver Crystal Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Assurance Dark physical 10 50 100%

Power is doubled if the target has already received damage this turn.

• • Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

• • • • • • Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

• • • Faint Attack Dark physical 20 60

Never misses.

• • • • FeatherDance Flying non-damaging 15 100%

Lowers the target's Attack by two stages.

• • • • • • Mirror Move Flying non-damaging 20

Uses the target's last used move.

• • • • Perish Song Normal non-damaging 5

User and target both faint after three turns.

• • • Psycho Shift Psychic non-damaging 10 90%

Transfers the user's major status effect to the target.

• • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• Roost Flying non-damaging 10

Heals the user by half its max HP.

• • • Screech Normal non-damaging 40 85%

Lowers the target's Defense by two stages.

• • • • • Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

• • • • • • Whirlwind Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

• • • • • • Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

Gold, Silver Crystal Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Spite Ghost non-damaging 10 100%

Lowers the PP of the target's last used move by 4.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Gold, Silver Crystal Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 04 04 04 Calm Mind Psychic non-damaging 20

Raises the user's Special Attack and Special Defense by one stage.

03 03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

16 16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

12 12 12 12 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

17 17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

20 20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 41 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 39 Swift Normal special 20 60

Never misses.

42 42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

44 44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

60 Quash Dark non-damaging 15 100%

Makes the target act last this turn.

47 47 47 47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

50 50 Nightmare Ghost non-damaging 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

49 49 49 Snatch Dark non-damaging 10 4

Steals the target's move, if it's self-targeted.

51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

63 63 63 Embargo Dark non-damaging 15 100%

Target cannot use held items.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

73 73 73 Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

77 77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

External Links