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Skarmory


Main Pokédex page | Flavor text and images

General

Skarmory
steel flying

Abilities

Sturdy
One-hit KO moves do not work on this Pokémon.
Keen Eye
This Pokémon cannot have its Accuracy lowered.

Damage Taken

Dex Numbers

Generation
Gold/Silver/Crystal GSC
Red/Blue/Yellow Kanto
227
Gold/Silver/Crystal Johto
198
Ruby/Sapphire/Emerald Hoenn
115
Diamond/Pearl Sinnoh
n/a

Names

Japanese
エアームド
Romaji
Eaamudo

Flavor

Height
5'6.9" or 1.7 m
Weight
111.3 lb or 50.5 kg
Species
Armor Bird
Color
gray
Cry
mp3 here
Fire Red/Leaf Green Habitat
Rough terrain
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
4: Flying
Steps to hatch
6,400
Compatible with
15 families; 31 total Pokémon

In the Wild

Base EXP
168 or 0xa8
Capture rate
25 or 0x19
Base happiness
70 or 0x46
Growth rate
slow
Effort points
2 Defense
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

Basic
227 Skarmory Base form

Stats

Stat Base Max Stat %ile
L50 L100
HP
65
172 334 47.9
Attack
80
132 259 56.4
Defense
140
192 379 97.2
Special Attack
40
92 179 13.8
Special Defense
70
122 239 53.1
Speed
70
122 239 55.4
Average
77.5
- - 62.3

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl Despite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.

Locations

Stark Mountain
Route 227

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method
Stark Mountain 56 Morning Daytime Night 5%
Route 227 56 Morning Daytime Night 5%

Move List

See also: This list in the move search

See also: Contest list

Skarmory's Attack is higher, so it will inflict more damage with physical () moves.

Skarmory gets the STAB from steel and flying moves.

Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- -- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- -- -- -- -- Peck flying physical 35 35 100% Inflicts regular damage.
13 13 10 7 6 Sand-Attack ground none 15 -- 100% Lowers the target's Accuracy.
19 19 13 11 9 Swift normal special 20 60 100% Never misses.
25 25 16 14 12 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
37 37 26 20 17 Fury Attack normal physical 20 15 85% Hits 2-5 times in one turn.
20 Feint normal physical 10 50 100% 2 Goes first. Only works if the target uses Protect or Detect on this turn.
29 24 23 Air Cutter flying special 25 55 95% Has an increased chance for a critical hit.
27 28 Spikes ground none 20 -- 100% Scatters Spikes, hurting opposing Pokemon that switch in.
33 31 Metal Sound steel none 40 -- 85% Lowers the target's Special Defense by two levels.
49 49 32 38 34 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
40 39 Air Slash flying special 20 75 95% Has a 30% chance to make the target Flinch.
46 42 Slash normal physical 20 70 100% Has an increased chance for a critical hit.
42 Spikes ground none 20 -- 100% Scatters Spikes, hurting opposing Pokemon that switch in.
45 Metal Sound steel none 40 -- 85% Lowers the target's Special Defense by two levels.
50 45 Night Slash dark physical 15 70 100% Has an increased chance for a critical hit.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Diamond/Pearl/Platinum Assurance dark physical 10 50 100% Inflicts double damage if the target has already received damage this turn.
Chains Diamond/Pearl/Platinum Brave Bird flying physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Chains Ruby/Sapphire Diamond/Pearl/Platinum Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Drill Peck flying physical 20 80 100% Inflicts regular damage.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Chains Crystal Ruby/Sapphire Diamond/Pearl/Platinum Sky Attack flying physical 5 140 90% User charges for one turn before attacking. Has a 30% chance to make the target Flinch.
Chains Gold/Silver Crystal Ruby/Sapphire Diamond/Pearl/Platinum Whirlwind normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Platinum Tutored moves
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Counter fighting physical 20 varies 100% -5 Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Platinum Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Platinum Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Platinum Twister dragon special 20 40 100% Has chance to make the target Flinch.
Platinum Air Cutter flying special 25 55 95% Has an increased chance for a critical hit.
Platinum Iron Defense steel none 15 -- 100% Raises the user's Defense by two levels.
Platinum Ominous Wind ghost special 5 60 100% Has a 10% chance to raise all of the user's stats.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Platinum Miscellaneous moves
pokecenter Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Gold/Silver Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Platinum TMs and HMs
Chains 40 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 78 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 03 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains H1 H1 H1 H1 H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains 79 79 Dark Pulse dark special 15 80 100% Has a 20% chance to make the target Flinch.
Chains H5 H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 43 43 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 32 32 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 20 20 58 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 70 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 91 91 Flash Cannon steel special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains H2 H2 H2 H2 H2 Fly flying physical 15 90 95% User flies high into the air, dodging all attacks, and hits next turn.
Chains 21 21 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 10 10 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 31 31 Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Chains 83 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 66 66 Payback dark physical 10 50 100% Inflicts double damage if the user receives damage before using this move.
Chains 88 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 17 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 44 44 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 05 05 05 Roar normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
Chains 80 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 H6 H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 51 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 37 37 37 37 37 Sandstorm rock none 10 -- 100% Changes the weather to a sandstorm for five turns.
Chains 43 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 35 35 82 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 13 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 76 76 Stealth Rock rock none 20 -- 0% Causes damage when Pokemon switch in to where the target is now.
Chains 47 47 47 47 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains 90 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 11 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 34 34 87 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 39 Swift normal special 20 60 100% Never misses.
Chains 75 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 12 12 12 Taunt dark none 20 -- 100% For the next two turns, the target can only use moves that inflict damage.
Chains 46 46 46 46 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 41 41 41 Torment dark none 15 -- 100% Prevents the target from using the same move twice in a row until it leaves battle.
Chains 06 06 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 81 81 X-Scissor bug physical 15 80 100% Inflicts regular damage.

Skarmory in other Pokédexes