Essentials
Abilities
- Synchronize
- When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
- Early Bird
- This Pokemon wakes up from Sleep in half as many turns, including Sleep from Rest.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 177
- Johto

- 159
- Hoenn

- 162
- Johto

- 161
Names
- Japanese

- ネイティ (neiti)
- Official Roomaji

- Naty
- Korean

- 네이티
- Chinese

- 天然雀
- French

- Natu
- German

- Natu
Training
- Base EXP
-
73
1042 EXP at level - Effort points
-
- 1 Special Attack
- Capture rate
- 190
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 11.9 | 253 | 284 | ||
| Attack | 22.7 | 168 | 199 | ||
| Defense | 20.5 | 158 | 189 | ||
| Special Attack | 56.4 | 208 | 239 | ||
| Special Defense | 19.1 | 158 | 189 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 24.7 | ||||
Flavor
Flavor Text

- It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

- It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

- It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

- Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.

- It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
Sprites
Miscellany
- Species
- Tiny Bird
- Color
- green
- Cry
- download mp3
- Habitat

forest- Pawprint

- Shape
-
Alar
Height
0'7.9"
0.2 m
Weight
4.4 lb
2.0 kg
Locations
- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Peck |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 10 | 10 | 6 | Night Shade |
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15 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | 20 | 9 | Teleport |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| 30 | Wish |
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10 | 0 | 100% | User will recover half its max HP at the end of the next turn. |
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| 12 | Lucky Chant |
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30 | 0 | 0% | Prevents the target from scoring critical hits for five turns. |
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| 17 | Miracle Eye |
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40 | 0 | 0% | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
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| 20 | Me First |
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20 | 0 | 0% | Uses the target's move against it before it attacks, with power increased by half. |
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| 23 | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| 28 | Wish |
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10 | 0 | 100% | User will recover half its max HP at the end of the next turn. |
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| 33 | Psycho Shift |
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10 | 0 | 90% | Transfers the user's major status effect to the target. |
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| 30 | 30 | 36 | Future Sight |
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15 | 80 | 90% | Hits the target two turns later. |
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| 40 | 40 | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| 39 | Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 44 | Power Swap |
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10 | 0 | 0% | User swaps Attack and Special Attack changes with the target. |
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| 44 | Guard Swap |
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10 | 0 | 0% | User swaps Defense and Special Defense changes with the target. |
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| 50 | 50 | 47 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Drill Peck |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Faint Attack |
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20 | 60 | 100% | Never misses. |
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| FeatherDance |
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15 | 0 | 100% | Lowers the target's Attack by two levels. |
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| Haze |
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30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
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| Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Refresh |
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20 | 0 | 100% | Cleanses the user of a burn, paralysis, or poison. |
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| Steel Wing |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
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| Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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| Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Pain Split |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Tailwind |
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30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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Trick |
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10 | 0 | 100% | User and target swap items. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 04 | 04 | Calm Mind |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 16 | 16 | Light Screen |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 42 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 50 | Nightmare |
|
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 47 | 47 | Steel Wing |
|
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
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| 48 | 48 | Skill Swap |
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10 | 0 | 100% | User and target swap abilities. |
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| 51 | Roost |
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10 | 0 | 0% | Heals the user by half its max HP. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 62 | Silver Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| H5 | H5 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 88 | Pluck |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 89 | U-Turn |
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20 | 70 | 100% | User must switch out after attacking. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
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½ male, ½ female


