Essentials

Natu

Natu

Psychic Flying

Abilities

Synchronize

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Early Bird

Halves the duration of sleep.

Dream Ability

Magic Bounce

Reflects most non-damaging moves back at their user.

Damage Taken

  • Bug 1
  • Dark 2
  • Dragon 1
  • Electric 2
  • Fighting ¼
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic ½
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 2
National
177
Original Johto
159 Gold, Silver, Crystal
Hoenn
162 Ruby, Sapphire, Emerald
Updated Johto
161 HeartGold, SoulSilver

Names

German
Natu
French
Natu
Chinese
天然雀
Korean
네이티
Japanese
ネイティ (neiti)
Official Roomaji
Naty

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
73 Search:
1042 EXP at level
Effort points
  • 1 Special Attack
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Natu Xatu Level up, starting at level 25

Stats

Pctile Min IVs Max IVs
HP
40
9.9 253 284
Attack
50
20.5 168 199
Defense
45
18.3 158 189
Special Attack
70
56.7 208 239
Special Defense
45
18.1 158 189
Speed
70
58.0 208 239
Total
320
24.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★✯☆
Power
★✯☆
Skill
★✯
Stamina
★✯✯☆
Jump
★★✯☆
Total
7/13/17

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

HeartGold

Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.

SoulSilver

It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.

Generation 5
Black, White

It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.

Sprites

Natu Natu Natu Natu

Miscellany

Species
Tiny Bird Search:
Color
Green Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Natu
Shape
Alar Search:

Height

${_("Trainer dude")}

Natu
2

0'7.9"
0.2 m

Weight

${_("Trainer dudette")}

Natu
20

4.4 lb
2.0 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Psychic and Flying moves get STAB, and have their type highlighted in green.

Special moves better suit Natu's higher Special Attack, and have their class highlighted in green.

Generation 2 Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Leer Normal non-damaging 30 100%

Lowers the target's Defense by one stage.

10 10 6 6 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

20 20 9 9 Teleport Psychic non-damaging 20

Immediately ends wild battles. No effect otherwise.

30 Wish Normal non-damaging 10

User will recover half its max HP at the end of the next turn.

12 12 Lucky Chant Normal non-damaging 30

Prevents the target from scoring critical hits for five turns.

17 17 Miracle Eye Psychic non-damaging 40

Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.

20 20 Me First Normal non-damaging 20 *

Uses the target's move against it before it attacks, with power increased by half.

23 23 Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

28 28 Wish Normal non-damaging 10

User will recover half its max HP at the end of the next turn.

33 33 Psycho Shift Psychic non-damaging 10 90%

Transfers the user's major status effect to the target.

30 30 36 36 Future Sight Psychic special 10 100 100%

Hits the target two turns later.

40 40 Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

39 Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

39 44 Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

44 47 Power Swap Psychic non-damaging 10

User swaps Attack and Special Attack changes with the target.

44 47 Guard Swap Psychic non-damaging 10

User swaps Defense and Special Defense changes with the target.

50 50 47 50 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Generation 2 Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

• • • • Faint Attack Dark physical 20 60

Never misses.

• • • FeatherDance Flying non-damaging 15 100%

Lowers the target's Attack by two stages.

• • • • Haze Ice non-damaging 30

Resets all Pokémon's stats, accuracy, and evasion.

• • Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

• • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • Refresh Normal non-damaging 20

Cleanses the user of a burn, paralysis, or poison.

• Roost Flying non-damaging 10

Heals the user by half its max HP.

• Skill Swap Psychic non-damaging 10

User and target swap abilities.

• • • • Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

• • Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

• Synchronoise Psychic special 15 70 100%

Hits any Pokémon that shares a type with the user.

• • Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 2 Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Pain Split Normal non-damaging 20

Sets the user's and targets's HP to the average of their current HP.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Role Play Psychic non-damaging 10

Copies the target's ability.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Trick Psychic non-damaging 10 100%

User and target swap items.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 2 Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 04 04 Calm Mind Psychic non-damaging 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

09 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

16 16 16 Light Screen Psychic non-damaging 30

Reduces damage from special attacks by 50% for five turns..

13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic non-damaging 15

Moves have 100% accuracy against the target for three turns.

19 19 19 Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift Normal special 20 60

Never misses.

42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

33 33 33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

50 Nightmare Ghost non-damaging 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

51 Ally Switch Psychic non-damaging 15 1

User switches places with the friendly Pokémon opposite it.

47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

48 48 Skill Swap Psychic non-damaging 10

User and target swap abilities.

51 Roost Flying non-damaging 10

Heals the user by half its max HP.

58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

62 Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

H5 H5 70 70 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

73 73 Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 Trick Room Psychic non-damaging 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

External Links