Essentials

Zubat

Zubat

Poison Flying

Abilities

Inner Focus

Prevents flinching.

Dream Ability

Infiltrator

Bypasses Light Screen, Reflect, and Safeguard.

Damage Taken

  • Bug ¼
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting ¼
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass ¼
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
41
Kanto
41 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
37 Gold, Silver, Crystal
Hoenn
63 Ruby, Sapphire, Emerald
Original Sinnoh
28 Diamond, Pearl
Extended Sinnoh
28 Platinum
Updated Johto
37 HeartGold, SoulSilver

Names

Chinese
超音蝠
Korean
주뱃
German
Zubat
French
Nosferapti
Japanese
ズバット (zubatto)
Official Roomaji
Zubat

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
54 Search:
771 EXP at level
Effort points
  • 1 Speed
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Zubat Golbat Level up, starting at level 22 Crobat Level up, with at least 220 happiness

Stats

Pctile Min IVs Max IVs
HP
40
9.9 253 284
Attack
45
14.5 158 189
Defense
35
6.8 138 169
Special Attack
30
6.1 128 159
Special Defense
40
11.4 148 179
Speed
55
37.1 178 209
Total
245
4.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★★★☆
Power
★☆☆
Skill
★☆☆☆
Stamina
★☆☆
Jump
★★★★★
Total
12/12/20

Flavor

Flavor Text

Generation 4
Diamond

Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.

Pearl

Disliking sunlight, it sleeps deep in forests and caves until sundown.

Platinum

It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.

HeartGold

While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.

SoulSilver

Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.

Generation 5
Black, White

It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.

Sprites

Zubat Zubat Zubat Zubat
Zubat Zubat Zubat Zubat

Miscellany

Species
Bat Search:
Color
Purple Search:
Cry
Habitat FireRed, LeafGreen
cave Search:
Footprint
Zubat
Shape
Alar Search:

Height

${_("Trainer dude")}

Zubat
8

2'7.5"
0.8 m

Weight

${_("Trainer dudette")}

Zubat
75

16.5 lb
7.5 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Ruby Ruby
Sapphire Sapphire
Emerald Emerald
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Poison and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Zubat's higher Attack, and have their class highlighted in green.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Leech Life Bug physical 15 20 100%

Heals the user by half the damage inflicted.

10 6 6 5 5 5 Supersonic Normal non-damaging 20 55%

Confuses the target.

11 6 9 9 9 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

11 Supersonic Normal non-damaging 20 55%

Confuses the target.

15 12 16 16 13 13 13 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

21 21 17 17 17 Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

21 19 26 26 21 21 21 Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

28 27 Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

31 31 25 25 25 Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

36 36 36 29 29 29 Mean Look Normal non-damaging 5

Prevents the target from leaving battle.

41 41 33 33 Poison Fang Poison physical 15 50 100%

Has a 30% chance to badly poison the target.

33 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

37 Poison Fang Poison physical 15 50 100%

Has a 30% chance to badly poison the target.

36 46 46 46 37 37 41 Haze Ice non-damaging 30

Resets all Pokémon's stats, accuracy, and evasion.

41 41 45 Air Slash Flying special 20 75 95%

Has a 30% chance to make the target flinch.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • • Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

• • • • • • Faint Attack Dark physical 20 60

Never misses.

• Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

• • • • • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • • Hypnosis Psychic non-damaging 20 60%

Puts the target to sleep.

• • • Nasty Plot Dark non-damaging 20

Raises the user's Special Attack by two stages.

• • • • • • Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

• • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

• • • • • • Whirlwind Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

• • • Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Super Fang Normal physical 10 * 90%

Inflicts damage equal to half the target's HP.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Tailwind Flying non-damaging 30

For three turns, friendly Pokémon have doubled Speed.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

02 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

04 Whirlwind Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 12 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Heals the user by half the damage inflicted.

31 Mimic Normal non-damaging 10

Copies the target's last used move.

17 17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 19 19 19 19 Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 41 41 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

39 39 Swift Normal special 20 60

Never misses.

43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

44 44 44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

47 47 47 47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

49 49 49 49 Snatch Dark non-damaging 10 4

Steals the target's move, if it's self-targeted.

51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

50 90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

External Links