Essentials

Zubat

Zubat

poison flying

Abilities

Inner Focus
This Pokemon will not Flinch.

Damage Taken

  • bug ¼
  • dark 1
  • dragon 1
  • electric 2
  • fighting ¼
  • fire 1
  • flying 1
  • ghost 1
  • grass ¼
  • ground 0
  • ice 2
  • normal 1
  • poison ½
  • psychic 2
  • rock 2
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
41
Kanto Generation 1
41
Johto Generation 2
37
Hoenn Generation 3
63
Sinnoh Generation 4
28
Johto Generation 4
37

Names

Japanese
ズバット (zubatto)
Official Roomaji
Zubat
Korean
주뱃
Chinese
超音蝠
French
Nosferapti
German
Zubat

Breeding

Gender
½ male, ½ female
Egg groups
  • Flying
Steps to hatch
3840

Compatibility

  • Pidgey
  • Spearow
  • Zubat
  • Farfetch'd
  • Doduo
  • Aerodactyl
  • Hoothoot
  • Togetic
  • Natu
  • Murkrow
  • Skarmory
  • Taillow
  • Wingull
  • Swablu
  • Starly
  • Chatot

Training

Base EXP
54
771 EXP at level
Effort points
  • 1 Speed
Capture rate
255
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Zubat Zubat GolbatGolbat Level up: 22 CrobatCrobat Level up while happy

Stats

Pctile Min IVs Max IVs
HP
40
11.9 253 284
Attack
45
16.1 158 189
Defense
35
8.5 138 169
Special Attack
30
6.5 128 159
Special Defense
40
12.5 148 179
Speed
55
38.2 178 209
Total
245
6.0

Flavor

Flavor Text

Diamond
Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
Pearl
Disliking sunlight, it sleeps deep in forests and caves until sundown.
Platinum
It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
Heart Gold
While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
Soul Silver
Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.

Sprites

Zubat Zubat Zubat Zubat
Zubat Zubat Zubat Zubat

Miscellany

Species
Bat
Color
purple
Cry
download mp3
Habitat Generation 3
cave
Pawprint
Zubat
Shape
Alar

Height

Trainer dude

Zubat
8

2'7.5"
0.8 m

Weight

Trainer dudette

Zubat
75

16.5 lb
7.5 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Leech Life bug Physical 15 20 100%

Heals the user by half the damage inflicted.

10 6 6 5 5 Supersonic normal None 20 0 55%

Confuses the target.

11 6 9 9 Astonish ghost Physical 15 30 100%

Has a 30% chance to make the target flinch.

11 Supersonic normal None 20 0 55%

Confuses the target.

15 12 16 16 13 13 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

21 21 17 17 Wing Attack flying Physical 35 60 100%

Inflicts regular damage with no additional effect.

21 19 26 26 21 21 Confuse Ray ghost None 10 0 100%

Confuses the target.

28 27 Wing Attack flying Physical 35 60 100%

Inflicts regular damage with no additional effect.

31 31 25 25 Air Cutter flying Special 25 55 95%

Has an increased chance for a critical hit.

36 36 36 29 29 Mean Look normal None 5 0 100%

Prevents the target from leaving battle.

41 41 33 33 Poison Fang poison Physical 15 50 100%

Has a 30% chance to badly poison the target.

36 46 46 46 37 37 Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

41 41 Air Slash flying Special 20 75 95%

Has a 30% chance to make the target flinch.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird flying Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Faint Attack dark Physical 20 60 100%

Never misses.

Gust flying Special 35 40 100%

Inflicts regular damage and can hit Bounce and Fly users.

Hypnosis psychic None 20 0 70%

Puts the target to sleep.

Nasty Plot dark None 20 0 0%

Raises the user's Special Attack by two levels.

Pursuit dark Physical 20 40 100%

If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.

Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Whirlwind normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Air Cutter flying Special 25 55 95%

Has an increased chance for a critical hit.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ominous Wind ghost Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Super Fang normal Physical 10 1 90%

Inflicts damage equal to half the target's HP.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Tailwind flying None 30 0 0%

For three turns, friendly Pokémon have doubled Speed.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Twister dragon Special 20 40 100%

Has chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

02 Razor Wind normal Special 10 80 100%

Requires a turn to charge before attacking.

04 Whirlwind normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

21 Mega Drain grass Special 15 40 100%

Heals the user by half the damage inflicted.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

19 19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

40 40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

41 41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

39 39 Swift normal Special 20 60 100%

Never misses.

43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

47 47 47 47 47 Steel Wing steel Physical 25 70 90%

Has a 10% chance to raise the user's Defense by one level.

49 49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

51 51 Roost flying None 10 0 0%

Heals the user by half its max HP.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

88 88 Pluck flying Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 U-Turn bug Physical 20 70 100%

User must switch out after attacking.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2 H2 Fly flying Physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog flying None 15 0 0%

Lowers the target's evasion by one level. Removes field effects from the enemy field.

External Links