Essentials
Abilities
- Inner Focus
- This Pokemon will not Flinch.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 41
- Kanto

- 41
- Johto

- 37
- Hoenn

- 63
- Sinnoh

- 28
- Johto

- 37
Names
- Japanese

- ズバット (zubatto)
- Official Roomaji

- Zubat
- Korean

- 주뱃
- Chinese

- 超音蝠
- French

- Nosferapti
- German

- Zubat
Training
- Base EXP
-
54
771 EXP at level - Effort points
-
- 1 Speed
- Capture rate
- 255
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 11.9 | 253 | 284 | ||
| Attack | 16.1 | 158 | 189 | ||
| Defense | 8.5 | 138 | 169 | ||
| Special Attack | 6.5 | 128 | 159 | ||
| Special Defense | 12.5 | 148 | 179 | ||
| Speed | 38.2 | 178 | 209 | ||
| Total | 6.0 | ||||
Flavor
Flavor Text

- Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.

- Disliking sunlight, it sleeps deep in forests and caves until sundown.

- It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.

- While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.

- Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
Sprites
Miscellany
- Species
- Bat
- Color
- purple
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Alar
Height
2'7.5"
0.8 m
Weight
16.5 lb
7.5 kg
Locations
- Red

- Blue

- Yellow

- Diamond

-
- Deserted Escape Path
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Near Lake Acuity
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Oreburgh Tunnel, 1F
- Oreburgh Tunnel, B1F
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 216
- Route 217
- Wayward Cave, 1F
- Wayward Cave, B1F
- Pearl

-
- Deserted Escape Path
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Near Lake Acuity
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Oreburgh Tunnel, 1F
- Oreburgh Tunnel, B1F
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 216
- Route 217
- Wayward Cave, 1F
- Wayward Cave, B1F
- Platinum

-
- Deserted Escape Path
- Iron Island, 1F
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, Route 207
- Mt. Coronet, Route 211
- Oreburgh Mine, 1F
- Oreburgh Mine, B1F
- Oreburgh Tunnel, 1F
- Oreburgh Tunnel, B1F
- Route 203
- Route 204, north, towards Floaroma Town
- Route 204, south, towards Jubilife City
- Route 206
- Route 207
- Route 208
- Route 209
- Route 211, east, towards Celestic Town
- Route 211, west, towards Eterna City
- Route 214
- Route 216
- Wayward Cave, 1F
- Wayward Cave, B1F
- Heart Gold

-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Cave, 1F
- Ice Cave, B1F
- Ice Cave, B2F
- Ice Cave, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, B3F
- Whirl Islands, unknown floors A
- Whirl Islands, unknown floors B
- Whirl Islands, unknown floors C
- Soul Silver

-
- Burned Tower, 1F
- Burned Tower, B1F
- Dark Cave, Blackthorn City entrance
- Dark Cave, Violet City entrance
- Ice Cave, 1F
- Ice Cave, B1F
- Ice Cave, B2F
- Ice Cave, B3F
- Ilex Forest
- Mt. Moon, 1F
- Mt. Moon, 2F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Rock Tunnel, 1F
- Rock Tunnel, B1F
- Route 3
- Route 32
- Route 33
- Route 4
- Route 42
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Slowpoke Well, 1F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Whirl Islands, B3F
- Whirl Islands, unknown floors A
- Whirl Islands, unknown floors B
- Whirl Islands, unknown floors C
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | — | Leech Life |
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15 | 20 | 100% | Heals the user by half the damage inflicted. |
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| 10 | 6 | 6 | 5 | 5 | Supersonic |
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20 | 0 | 55% | Confuses the target. |
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| 11 | 6 | 9 | 9 | Astonish |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 11 | Supersonic |
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20 | 0 | 55% | Confuses the target. |
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| 15 | 12 | 16 | 16 | 13 | 13 | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 21 | 21 | 17 | 17 | Wing Attack |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| 21 | 19 | 26 | 26 | 21 | 21 | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| 28 | 27 | Wing Attack |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| 31 | 31 | 25 | 25 | Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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| 36 | 36 | 36 | 29 | 29 | Mean Look |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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| 41 | 41 | 33 | 33 | Poison Fang |
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15 | 50 | 100% | Has a 30% chance to badly poison the target. |
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| 36 | 46 | 46 | 46 | 37 | 37 | Haze |
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30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
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| 41 | 41 | Air Slash |
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20 | 75 | 95% | Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Brave Bird |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Faint Attack |
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20 | 60 | 100% | Never misses. |
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| Gust |
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35 | 40 | 100% | Inflicts regular damage and can hit Bounce and Fly users. |
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| Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| Nasty Plot |
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20 | 0 | 0% | Raises the user's Special Attack by two levels. |
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| Pursuit |
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20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
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| Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Whirlwind |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Super Fang |
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10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Tailwind |
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30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 02 | Razor Wind |
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10 | 80 | 100% | Requires a turn to charge before attacking. |
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| 04 | Whirlwind |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 09 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 10 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 21 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 19 | 19 | 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 30 | 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 36 | 36 | 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 40 | 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 39 | 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 47 | 47 | 47 | 47 | 47 | Steel Wing |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
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| 49 | 49 | 49 | 49 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
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| 51 | 51 | Roost |
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10 | 0 | 0% | Heals the user by half its max HP. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 88 | 88 | Pluck |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 89 | 89 | U-Turn |
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20 | 70 | 100% | User must switch out after attacking. |
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| 50 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H2 | H2 | Fly |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| H5 | Defog |
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15 | 0 | 0% | Lowers the target's evasion by one level. Removes field effects from the enemy field. |
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½ male, ½ female

