Essentials

Tentacool

Tentacool

water poison

Abilities

Clear Body
This Pokemon's stats cannot be lowered.
Liquid Ooze
When the enemy uses absorbtion moves on this Pokemon, it loses HP instead of gaining.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 2
  • fighting ½
  • fire ½
  • flying 1
  • ghost 1
  • grass 1
  • ground 2
  • ice ½
  • normal 1
  • poison ½
  • psychic 2
  • rock 1
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
72
Kanto Generation 1
72
Johto Generation 2
162
Hoenn Generation 3
66
Sinnoh Generation 4
136
Johto Generation 4
164

Names

Japanese
メノクラゲ (menokurage)
Official Roomaji
Menokurage
Korean
왕눈해
Chinese
瑪瑙水母
French
Tentacool
German
Tentacha

Breeding

Gender
½ male, ½ female
Egg groups
  • Water 3
Steps to hatch
5120

Compatibility

  • Tentacool
  • Shellder
  • Krabby
  • Omanyte
  • Kabuto
  • Corsola
  • Corphish
  • Lileep
  • Anorith
  • Skorupi

Training

Base EXP
105
1500 EXP at level
Effort points
  • 1 Special Defense
Capture rate
190
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

5% Poison BarbPoison Barb

Evolution

Baby Basic Stage 1 Stage 2
Tentacool Tentacool TentacruelTentacruel Level up: 30

Stats

Pctile Min IVs Max IVs
HP
40
11.9 253 284
Attack
40
11.6 148 179
Defense
35
8.5 138 169
Special Attack
50
29.9 168 199
Special Defense
100
85.9 268 299
Speed
70
57.4 208 239
Total
335
30.1

Flavor

Flavor Text

Diamond
Its body is virtually composed of water. It shoots strange beams from its crystal-like eyes.
Pearl
It drifts in sea currents. Countless fishermen are hurt by its poison stingers.
Platinum
Because its body is almost entirely composed of water, it shrivels up if it is washed ashore.
Heart Gold
When the tide goes out, dehydrated TENTACOOL remains can be found washed up on the shore.
Soul Silver
It drifts aimlessly in waves. Very difficult to see in water, it may not be noticed until it stings.

Sprites

Tentacool Tentacool Tentacool Tentacool

Miscellany

Species
Jellyfish
Color
blue
Cry
download mp3
Habitat Generation 3
sea
Pawprint
Tentacool
Shape
Cilial

Height

Trainer dude

Tentacool
9

2'11.4"
0.9 m

Weight

Trainer dudette

Tentacool
455

100.3 lb
45.5 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting poison Physical 35 15 100%

Has a 30% chance to poison the target.

Acid poison Special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one level.

7 6 6 5 5 Supersonic normal None 20 0 55%

Confuses the target.

13 Wrap normal Physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

18 Poison Sting poison Physical 35 15 100%

Has a 30% chance to poison the target.

22 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

27 12 12 8 8 Constrict normal Physical 35 10 100%

Has a 10% chance to lower the target's Speed by one level.

19 19 12 12 Acid poison Special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one level.

15 15 Toxic Spikes poison None 20 0 0%

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

25 25 19 19 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

30 30 22 22 Wrap normal Physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

33 36 36 26 26 Barrier psychic None 30 0 100%

Raises the user's Defense by two levels.

29 29 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

33 33 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

40 43 43 36 36 Screech normal None 40 0 85%

Lowers the target's Defense by two levels.

48 49 49 40 40 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

43 43 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure normal None 30 0 0%

Raises one of a friendly Pokémon's stats at random by two levels.

Aurora Beam ice Special 20 65 100%

Has a 10% chance to lower the target's Attack by one level.

Confuse Ray ghost None 10 0 100%

Confuses the target.

Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

Knock Off dark Physical 20 20 100%

Target drops its held item.

Mirror Coat psychic Special 20 1 100% -5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water water Special 10 95 85%

Has a 30% chance to lower the target's Accuracy by one level.

Rapid Spin normal Physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

03 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

12 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

21 Mega Drain grass Special 15 40 100%

Heals the user by half the damage inflicted.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links