Essentials

Gastly

Gastly

Ghost Poison

Abilities

Levitate

Evades Ground moves.

Damage Taken

  • Bug ¼
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fighting 0
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass ½
  • Ground 2
  • Ice 1
  • Normal 0
  • Poison ¼
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
92
Kanto
92 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
58 Gold, Silver, Crystal
Original Sinnoh
69 Diamond, Pearl
Extended Sinnoh
69 Platinum
Updated Johto
58 HeartGold, SoulSilver

Names

Chinese
鬼斯
Korean
고오스
German
Nebulak
French
Fantominus
Japanese
ゴース (goosu)
Official Roomaji
Ghos

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Indeterminate
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
95 Search:
1357 EXP at level
Effort points
  • 1 Special Attack
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Gastly Haunter Level up, starting at level 25 Gengar Trade

Stats

Pctile Min IVs Max IVs
HP
30
2.6 233 264
Attack
35
7.6 138 169
Defense
30
3.4 128 159
Special Attack
100
84.3 268 299
Special Defense
35
7.3 138 169
Speed
80
66.9 228 259
Total
310
21.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★✯✯
Power
★
Skill
★★✯✯
Stamina
★☆
Jump
★★✯☆
Total
8/13/15

Flavor

Flavor Text

Generation 4
Diamond

This Pokémon’s body is 95% made up of gases, which are blown away by strong gusts of wind.

Pearl

A Pokémon born from poison gases. It defeats even the largest foes by enveloping them in gas.

Platinum

Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.

HeartGold

With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.

SoulSilver

Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation.

Generation 5
Black, White

Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.

Sprites

Gastly Gastly Gastly Gastly

Miscellany

Species
Gas Search:
Color
Purple Search:
Cry
Habitat FireRed, LeafGreen
cave Search:
Footprint
Gastly
Shape
Pomaceous Search:

Height

${_("Trainer dude")}

Gastly
13

4'3.2"
1.3 m

Weight

${_("Trainer dudette")}

Gastly
1

0.2 lb
0.1 kg

Locations

Red Red
Blue Blue
Yellow Yellow
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Ghost and Poison moves get STAB, and have their type highlighted in green.

Special moves better suit Gastly's higher Special Attack, and have their class highlighted in green.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Hypnosis Psychic non-damaging 20 60%

Puts the target to sleep.

Lick Ghost physical 30 20 100%

Has a 30% chance to paralyze the target.

8 8 8 5 5 5 Spite Ghost non-damaging 10 100%

Lowers the PP of the target's last used move by 4.

13 13 8 8 8 Mean Look Normal non-damaging 5

Prevents the target from leaving battle.

16 16 13 12 12 12 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

21 21 16 15 15 15 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

27 Hypnosis Psychic non-damaging 20 60%

Puts the target to sleep.

28 28 21 19 19 19 Confuse Ray Ghost non-damaging 10 100%

Confuses the target.

22 22 22 Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

26 26 26 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

29 29 29 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

35 33 33 28 33 33 33 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

36 36 36 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

36 36 33 40 40 40 Destiny Bond Ghost non-damaging 5

If the user faints this turn, the target automatically will, too.

43 Hex Ghost special 10 50 100%

Has double power if the target has a major status ailment.

36 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

41 43 43 47 Nightmare Ghost non-damaging 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

48 Mean Look Normal non-damaging 5

Prevents the target from leaving battle.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

• Clear Smog Poison special 15 50

Removes all of the target's stat modifiers.

• • Disable Normal non-damaging 20 100%

Disables the target's last used move for 1-8 turns.

• • • • Explosion Normal physical 5 250 100%

User faints.

• • • Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

• • • • • Grudge Ghost non-damaging 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

• • • • • • Haze Ice non-damaging 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• • • • • • Perish Song Normal non-damaging 5

User and target both faint after three turns.

• • • • • • Psywave Psychic special 15 * 80%

Inflicts damage between 50% and 150% of the user's level.

• Scary Face Normal non-damaging 10 100%

Lowers the target's Speed by two stages.

• Smog Poison special 20 20 70%

Has a 40% chance to poison the target.

• • • ThunderPunch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

• • • • Will-O-Wisp Fire non-damaging 15 75%

Burns the target.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Explosion Normal physical 5 250 100%

User faints.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Knock Off Dark physical 20 20 100%

Target drops its held item.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Pain Split Normal non-damaging 20

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Spite Ghost non-damaging 10 100%

Lowers the PP of the target's last used move by 4.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver ThunderPunch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Thunderbolt Electric special 15 95 100%

Has a 10% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Trick Psychic non-damaging 10 100%

User and target swap items.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
FireRed, LeafGreen Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Heals the user by half the damage inflicted.

09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

09 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 12 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

17 17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic non-damaging 15

Moves have 100% accuracy against the target for three turns.

19 19 19 19 19 Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 24 24 Thunderbolt Electric special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 Thunder Electric special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

31 Mimic Normal non-damaging 10

Copies the target's last used move.

30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

41 41 41 41 41 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

36 Selfdestruct Normal physical 5 200 100%

User faints.

42 42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

44 44 44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

46 Psywave Psychic special 15 * 80%

Inflicts damage between 50% and 150% of the user's level.

47 Explosion Normal physical 5 250 100%

User faints.

45 45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

50 Nightmare Ghost non-damaging 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

48 48 48 48 Skill Swap Psychic non-damaging 10

User and target swap abilities.

49 49 49 49 Snatch Dark non-damaging 10 4

Steals the target's move, if it's self-targeted.

53 53 53 Energy Ball Grass special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 Will-O-Wisp Fire non-damaging 15 75%

Burns the target.

63 63 63 Embargo Dark non-damaging 15 100%

Target cannot use held items.

64 64 64 Explosion Normal physical 5 250 100%

User faints.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

77 77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

50 90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 92 Trick Room Psychic non-damaging 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

External Links