Essentials
Abilities
- Levitate
- This Pokemon does not take damage from Ground moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 92
- Kanto

- 92
- Johto

- 58
- Sinnoh

- 69
- Johto

- 58
Names
- Japanese

- ゴース (goosu)
- Official Roomaji

- Ghos
- Korean

- 고오스
- Chinese

- 鬼斯
- French

- Fantominus
- German

- Nebulak
Training
- Base EXP
-
95
1357 EXP at level - Effort points
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- 1 Special Attack
- Capture rate
- 190
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 3.4 | 233 | 264 | ||
| Attack | 8.6 | 138 | 169 | ||
| Defense | 4.4 | 128 | 159 | ||
| Special Attack | 84.9 | 268 | 299 | ||
| Special Defense | 8.7 | 138 | 169 | ||
| Speed | 66.4 | 228 | 259 | ||
| Total | 21.9 | ||||
Flavor
Flavor Text

- This Pokémon’s body is 95% made up of gases, which are blown away by strong gusts of wind.

- A Pokémon born from poison gases. It defeats even the largest foes by enveloping them in gas.

- Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison.

- With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind.

- Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation.
Sprites
Miscellany
- Species
- Gas
- Color
- purple
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Pomaceous
Height
4'3.2"
1.3 m
Weight
0.2 lb
0.1 kg
Locations
- Red

- Blue

- Yellow

- Diamond

-
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Old Chateau, 2F
- Old Chateau, 2F left room
- Old Chateau, 2F leftmost room
- Old Chateau, 2F middle room
- Old Chateau, 2F private room
- Old Chateau, 2F right room
- Old Chateau, 2F rightmost room
- Old Chateau, dining room
- Old Chateau, entrance
- Route 209
- Pearl

-
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Old Chateau, 2F
- Old Chateau, 2F left room
- Old Chateau, 2F leftmost room
- Old Chateau, 2F middle room
- Old Chateau, 2F private room
- Old Chateau, 2F right room
- Old Chateau, 2F rightmost room
- Old Chateau, dining room
- Old Chateau, entrance
- Route 209
- Platinum

-
- Eterna Forest
- Lost Tower, 1F
- Lost Tower, 2F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Old Chateau, 2F
- Old Chateau, 2F left room
- Old Chateau, 2F leftmost room
- Old Chateau, 2F middle room
- Old Chateau, 2F private room
- Old Chateau, 2F right room
- Old Chateau, 2F rightmost room
- Old Chateau, dining room
- Old Chateau, entrance
- Turnback Cave, before pillar 1
- Turnback Cave, pillar 1
- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| — | — | — | — | — | — | Lick |
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30 | 20 | 100% | Has a 30% chance to paralyze the target. |
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| 8 | 8 | 8 | 5 | 5 | Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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| 13 | 13 | 8 | 8 | Mean Look |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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| 16 | 16 | 13 | 12 | 12 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| — | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| — | 21 | 21 | 16 | 15 | 15 | Night Shade |
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15 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 27 | Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| 28 | 28 | 21 | 19 | 19 | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| 22 | 22 | Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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| 26 | 26 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 29 | 29 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 35 | 33 | 33 | 28 | 33 | 33 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 36 | 36 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 36 | 36 | 33 | 40 | 40 | Destiny Bond |
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5 | 0 | 100% | If the user faints this turn, the target automatically will, too. |
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| 36 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 41 | 43 | 43 | Nightmare |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 48 | Mean Look |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Astonish |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Disable |
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20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
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| Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| Fire Punch |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| Grudge |
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5 | 0 | 100% | When the user faints, the PP of the move that fainted it will be reduced to 0. |
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| Haze |
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30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
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| Ice Punch |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| Perish Song |
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5 | 0 | 100% | User and target both faint after three turns. |
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| Psywave |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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Fire Punch |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Ice Punch |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Pain Split |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Trick |
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10 | 0 | 100% | User and target swap items. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 21 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 07 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | 24 | 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | 29 | 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 30 | 30 | 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 36 | 36 | 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 41 | 41 | 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 36 | Selfdestruct |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 42 | 42 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 46 | Psywave |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 47 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 50 | Nightmare |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 48 | 48 | 48 | 48 | Skill Swap |
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10 | 0 | 100% | User and target swap abilities. |
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| 49 | 49 | 49 | 49 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
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| 53 | 53 | Energy Ball |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 63 | 63 | Embargo |
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15 | 0 | 100% | Target cannot use held items. |
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| 64 | 64 | Explosion |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | 79 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | 92 | Trick Room |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
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½ male, ½ female

