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Bagon


Main Pokédex page | Flavor text and images

General

Bagon
dragon

Abilities

Rock Head
This Pokémon does not receive any recoil from moves.

Damage Taken

Dex Numbers

Generation
Ruby/Sapphire/Emerald RSE
Red/Blue/Yellow Kanto
371
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
187
Diamond/Pearl Sinnoh
n/a

Names

Japanese
タツベイ
Romaji
Tatsubei

Flavor

Height
1'11.6" or 0.6 m
Weight
92.8 lb or 42.1 kg
Species
Rock Head
Color
blue
Cry
mp3 here
Fire Red/Leaf Green Habitat
Rough terrain
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
14: Dragon
Steps to hatch
10,240
Compatible with
11 families; 27 total Pokémon

In the Wild

Base EXP
89 or 0x59
Capture rate
45 or 0x2d
Base happiness
35 or 0x23
Growth rate
slow
Effort points
1 Attack
Wild held items
Dragon Fang (5%)

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
371 Bagon Base form 372 Shelgon Raise to level 30 373 Salamence Raise to level 50

Stats

Stat Base Max Stat %ile
L50 L100
HP
45
152 294 16.6
Attack
75
127 249 51.1
Defense
60
112 219 39.1
Special Attack
40
92 179 13.8
Special Defense
30
82 159 3
Speed
50
102 199 28.8
Average
50
- - 15.8

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl Dreaming of one day flying, it practices by leaping off cliffs every day.

Locations

Route 210

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method
Route 210 Celestic City side

Move List

See also: This list in the move search

See also: Contest list

Bagon's Attack is higher, so it will inflict more damage with physical () moves.

Bagon gets the STAB from dragon moves.

Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- -- Rage normal physical 20 20 100% User can only use this move until it wins or faints, but becomes stronger each time it is hit.
5 5 Bite dark physical 25 60 100% Has a 30% chance to make the target Flinch.
9 10 Leer normal none 30 -- 100% Lowers the target's Defense.
17 16 Headbutt normal physical 15 70 100% Has a 30% chance to make the target Flinch.
21 20 Focus Energy normal none 30 -- 100% Increases the critical hit counter by 1 until the user leaves battle.
25 25 Ember fire special 25 40 100% Has a 10% chance to Burn the target.
33 31 DragonBreath dragon special 20 60 100% Has a 30% chance to Paralyze the target.
35 Zen Headbutt psychic physical 15 80 90% Has a 20% chance to make the target Flinch.
37 40 Scary Face normal none 10 -- 90% Lowers the target's Speed by two levels.
41 46 Crunch dark physical 15 80 100% Has a 20% chance to lower the target's Defense.
49 50 Dragon Claw dragon physical 15 80 100% Inflicts regular damage.
53 55 Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Ruby/Sapphire Diamond/Pearl Dragon Dance dragon none 20 -- 100% Raises the user's Attack and Speed.
Chains Ruby/Sapphire Diamond/Pearl Dragon Rage dragon special 10 varies 100% Inflicts 40 points of damage.
Chains Diamond/Pearl Dragon Rush dragon physical 10 100 75% Has a 20% chance to make the target Flinch.
Chains Diamond/Pearl Fire Fang fire physical 15 65 95% Has a 10% chance to Burn the target and a 10% chance to make the target Flinch.
Chains Ruby/Sapphire Diamond/Pearl Hydro Pump water special 5 120 80% Inflicts regular damage.
Chains Diamond/Pearl Shadow Claw ghost physical 15 70 100% Has an increased chance for a critical hit.
Chains Ruby/Sapphire Diamond/Pearl Thrash normal physical 20 90 100% Hits every turn for 2-3 turns, then Confuses the user.
Chains Ruby/Sapphire Diamond/Pearl Twister dragon special 20 40 100% Has chance to make the target Flinch.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Tutored moves
EmeraldFire Red/Leaf Green Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
EmeraldFire Red/Leaf Green Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Diamond/Pearl Draco Meteor dragon special 5 140 90% Lowers the user's Special Attack by two levels after inflicting damage.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl TMs and HMs
Chains 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 31 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 02 02 Dragon Claw dragon physical 15 80 100% Inflicts regular damage.
Chains 59 Dragon Pulse dragon special 10 90 100% Inflicts regular damage.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 38 38 Fire Blast fire special 5 120 85% Has a 10% chance to Burn the target.
Chains 35 35 Flamethrower fire special 15 95 100% Has a 10% chance to Burn the target.
Chains 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 05 05 Roar normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
Chains 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 65 Shadow Claw ghost physical 15 70 100% Has an increased chance for a critical hit.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains H4 H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.

Bagon in other Pokédexes