Essentials

Mantine

Mantine

water flying

Abilities

Water Absorb
Damage from Water moves instead heals up to 1/4 of this Pokemon's max HP.
Swift Swim
This Pokemon's Speed doubles during Rain Dance.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 4
  • fighting ½
  • fire ½
  • flying 1
  • ghost 1
  • grass 1
  • ground 0
  • ice 1
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
226
Johto Generation 2
197
Sinnoh Generation 4
141
Johto Generation 4
202

Names

Japanese
マンタイン (mantain)
Official Roomaji
Mantain
Korean
만타인
Chinese
巨翅飛魚
French
Démanta
German
Mantax

Breeding

Gender
½ male, ½ female
Egg groups
  • Water 1
Steps to hatch
6400

Compatibility

  • Squirtle
  • Psyduck
  • Poliwag
  • Slowpoke
  • Seel
  • Horsea
  • Lapras
  • Omanyte
  • Kabuto
  • Dratini
  • Totodile
  • Marill
  • Wooper
  • Corsola
  • Remoraid
  • Delibird
  • Mantine
  • Mudkip
  • Lotad
  • Wingull
  • Surskit
  • Corphish
  • Feebas
  • Spheal
  • Clamperl
  • Relicanth
  • Piplup
  • Bidoof
  • Buizel
  • Shellos

Training

Base EXP
168
2400 EXP at level
Effort points
  • 2 Special Defense
Capture rate
25
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
MantykeMantyke Mantine Mantine Level other with certain Pokémon present: 223

Stats

Pctile Min IVs Max IVs
HP
65
52.0 303 334
Attack
40
11.6 148 179
Defense
70
55.7 208 239
Special Attack
80
66.4 228 259
Special Defense
140
98.4 348 379
Speed
70
57.4 208 239
Total
465
61.8

Flavor

Flavor Text

Diamond
When the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.
Pearl
It swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.
Platinum
While elegantly swimming in the sea, it ignores REMORAID that cling to its fins seeking food scraps.
Heart Gold
As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.
Soul Silver
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Sprites

Mantine Mantine Mantine Mantine

Miscellany

Species
Kite
Color
purple
Cry
download mp3
Habitat Generation 3
sea
Pawprint
Mantine
Shape
Alar

Height

Trainer dude

Mantine
21

6'10.7"
2.1 m

Weight

Trainer dudette

Mantine
2200

485.0 lb
220.0 kg

Locations

Heart Gold Heart Gold

Moves

Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Psybeam psychic Special 20 65 100%

Has a 10% chance to confuse the target.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Bubble water Special 30 20 100%

Has a 10% chance to lower the target's Speed by one level.

10 8 Supersonic normal None 20 0 55%

Confuses the target.

18 15 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

25 22 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

4 4 Supersonic normal None 20 0 55%

Confuses the target.

10 10 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

13 13 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

32 29 19 19 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

40 36 22 22 Wing Attack flying Physical 35 60 100%

Inflicts regular damage with no additional effect.

43 28 28 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

31 31 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

49 50 37 37 Confuse Ray ghost None 10 0 100%

Confuses the target.

40 40 Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

46 46 Aqua Ring water None 20 0 0%

Restores 1/16 of the user's max HP each turn.

49 49 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

Mirror Coat psychic Special 20 1 100% -5

Inflicts twice the damage the user received from the last special hit it took.

Mud Sport ground None 15 0 100%

All damage from Electric moves is halved until the end of the battle.

Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Slam normal Physical 20 80 75%

Inflicts regular damage with no additional effect.

Splash normal None 40 0 100%

Does nothing.

Twister dragon Special 20 40 100%

Has chance to make the target flinch.

Water Sport water None 15 0 100%

All damage from Fire moves is halved until the end of the battle.

Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Air Cutter flying Special 25 55 95%

Has an increased chance for a critical hit.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gunk Shot poison Physical 5 120 70%

Has a 30% chance to poison the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver String Shot bug None 40 0 95%

Lowers the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Tailwind flying None 30 0 0%

For three turns, friendly Pokémon have doubled Speed.

Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift normal Special 20 60 100%

Never misses.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H5 Defog flying None 15 0 0%

Lowers the target's evasion by one level. Removes field effects from the enemy field.

H7 H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links