Essentials
Abilities
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Weak Armor
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Hidden Ability
- Sand Force
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 525
- Original Unova
- 31
- Updated Unova
- 69
- Coastal Kalos
- 121
- Original Alola
- 99
- Original Melemele
- 99
- Original Poni
- 49
- Updated Alola
- 121
- Updated Melemele
- 121
- Updated Poni
- 61
Names
- Japanese
- ガントル (gantoru)
- ガントル
- Korean
- 암트르
- Chinese
- 地幔岩
- 地幔岩
- French
- Géolithe
- German
- Sedimantur
- Spanish
- Boldore
- Italian
- Boldore
Breeding
Compatibility
Training
- Base EXP
- 137
- Effort points
-
- 1 Attack
- 1 Defense
- Capture rate
- 120
- Base happiness
- 70
- Growth rate
- medium slow
Wild held items
50% | Everstone | |
5% | Hard Stone | |
50% | Everstone | |
5% | Hard Stone | |
nothing | ||
50% | Everstone | |
5% | Hard Stone |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Roggenrola | Boldore Level up, starting at level 25 | Gigalith Trade |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 56.6 | 313 | 344 | |
Attack | 79.9 | 278 | 309 | |
Defense | 85.5 | 278 | 309 | |
Special Attack | 27.2 | 168 | 199 | |
Special Defense | 10.1 | 148 | 179 | |
Speed | 2.7 | 108 | 139 | |
Total | 34.8 |
Flavor
Flavor Text
-
When it overflows with power, the orange crystal on its body glows. It looks for underground water in caves.
Because its energy was too great to be contained, the energy leaked and formed orange crystals.
When it is healthy, its core sticks out. Always facing the same way, it swiftly moves front to back and left to right.
-
Because its energy was too great to be contained, the energy leaked and formed orange crystals.
When it is healthy, its core sticks out. Always facing the same way, it swiftly moves front to back and left to right.
Because its energy was too great to be contained, the energy leaked and formed orange crystals.
When it is healthy, its core sticks out. Always facing the same way, it swiftly moves front to back and left to right.
-
Its orange crystal is a mass of energy. Just one crystal fragment would provide enough fuel for a hundred dump trucks.
It explores caves in search of underground water. It’s not comfortable around water, so this Pokémon takes great care in lapping it up.
The energy overflowing from its body has turned into orange crystals that are hard enough to smash diamonds.
Its orange crystals are lumps of powerful energy. They’re valuable, so Boldore is sometimes targeted for them.
Sprites
Height
2'11.4"
0.9 m
Weight
224.9 lb
102.0 kg
Locations
- Black
-
- Challenger's Cave, 1F
- Challenger's Cave, B1F
- Challenger's Cave, B2F
- Chargestone Cave, 1F
- Chargestone Cave, B1F
- Chargestone Cave, B2F
- Giant Chasm
- Giant Chasm, forest cave
- Guidance Chamber
- Mistralton Cave
- Trial Chamber
- Twist Mountain
- Victory Road, Unknown Area 53
- Victory Road, Unknown Area 54
- Victory Road, Unknown Area 55
- Victory Road, Unknown Area 56
- Victory Road, Unknown Area 57
- Victory Road, Unknown Area 58
- Victory Road, Unknown Area 59
- Victory Road, Unknown Area 60
- Victory Road, Unknown Area 61
- Victory Road, Unknown Area 62
- Victory Road, Unknown Area 63
- Victory Road, Unknown Area 64
- Victory Road, Unknown Area 65
- Victory Road, Unknown Area 66
- White
-
- Challenger's Cave, 1F
- Challenger's Cave, B1F
- Challenger's Cave, B2F
- Chargestone Cave, 1F
- Chargestone Cave, B1F
- Chargestone Cave, B2F
- Giant Chasm
- Giant Chasm, forest cave
- Guidance Chamber
- Mistralton Cave
- Trial Chamber
- Twist Mountain
- Victory Road, Unknown Area 53
- Victory Road, Unknown Area 54
- Victory Road, Unknown Area 55
- Victory Road, Unknown Area 56
- Victory Road, Unknown Area 57
- Victory Road, Unknown Area 58
- Victory Road, Unknown Area 59
- Victory Road, Unknown Area 60
- Victory Road, Unknown Area 61
- Victory Road, Unknown Area 62
- Victory Road, Unknown Area 63
- Victory Road, Unknown Area 64
- Victory Road, Unknown Area 65
- Victory Road, Unknown Area 66
- Black 2
-
- Chargestone Cave, 1F
- Chargestone Cave, B1F
- Chargestone Cave, B2F
- Clay Tunnel
- Glacier Room
- Guidance Chamber
- Iron Room
- Mistralton Cave
- Relic Passage, PWT entrance
- Relic Passage, Relic Castle entrance
- Reversal Mountain, unknown area 49
- Reversal Mountain, unknown area 50
- Reversal Mountain, unknown area 51
- Reversal Mountain, unknown area 52
- Reversal Mountain, unknown area 53
- Reversal Mountain, unknown area 54
- Reversal Mountain, unknown area 55
- Reversal Mountain, unknown area 56
- Reversal Mountain, unknown area 57
- Reversal Mountain, unknown area 58
- Reversal Mountain, unknown area 59
- Reversal Mountain, unknown area 60
- Rocky Mountain Room
- Seaside Cave, 1F
- Seaside Cave, B1F
- Twist Mountain
- Underground Ruins
- Victory Road, 7F
- Victory Road, unknown area 74
- Victory Road, unknown area 75
- Wellspring Cave
- White 2
-
- Chargestone Cave, 1F
- Chargestone Cave, B1F
- Chargestone Cave, B2F
- Clay Tunnel
- Glacier Room
- Guidance Chamber
- Iron Room
- Mistralton Cave
- Relic Passage, PWT entrance
- Relic Passage, Relic Castle entrance
- Reversal Mountain, unknown area 49
- Reversal Mountain, unknown area 50
- Reversal Mountain, unknown area 51
- Reversal Mountain, unknown area 52
- Reversal Mountain, unknown area 53
- Reversal Mountain, unknown area 54
- Reversal Mountain, unknown area 55
- Reversal Mountain, unknown area 56
- Reversal Mountain, unknown area 57
- Reversal Mountain, unknown area 58
- Reversal Mountain, unknown area 59
- Reversal Mountain, unknown area 60
- Rocky Mountain Room
- Seaside Cave, 1F
- Seaside Cave, B1F
- Twist Mountain
- Underground Ruins
- Victory Road, 7F
- Victory Road, unknown area 74
- Victory Road, unknown area 75
- Wellspring Cave
Moves
Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Boldore's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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— | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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0 | Power Gem | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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— | Power Gem | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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— | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | — | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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4 | 4 | 4 | 4 | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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7 | 7 | 7 | 7 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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10 | 10 | 10 | 10 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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14 | 14 | 14 | 14 | Rock Blast | 10 | 25 | 90% | Hits 2-5 times in one turn. |
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17 | 17 | 17 | 17 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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20 | 20 | 20 | 20 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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23 | 23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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25 | 25 | 25 | Power Gem | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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30 | 30 | 30 | 30 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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36 | 36 | 36 | 36 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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42 | 42 | 42 | 42 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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48 | 48 | 48 | 48 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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55 | 55 | 55 | 55 | Explosion | 5 | 250 | 100% | User faints. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Egg, learned by Roggenrola but not Boldore | |||||||||||
Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Heavy Slam | 10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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Lock-On | 5 | — | — | Ensures that the user's next move will hit the target. |
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Magnitude | 30 | * | 100% | Power varies randomly from 10 to 150. |
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Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Gravity | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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64 | 64 | 64 | 64 | Explosion | 5 | 250 | 100% | User faints. |
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69 | 69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |