Essentials
Abilities
- Stance Change
Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 681
- Central Kalos
- 119
Names
- Japanese
- ギルガルド (girugarudo)
- ギルガルド
- Korean
- 킬가르도
- Chinese
- 堅盾劍怪
- 坚盾剑怪
- French
- Exagide
- German
- Durengard
- Spanish
- Aegislash
- Italian
- Aegislash
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Honedge | Doublade Level up, starting at level 35 | Aegislash Use a Dusk Stone |
Aegislash Forms
Forms have different stats. If Aegislash's ability is Stance Change, it changes to Blade Forme before using a damaging move, and reverts to Shield Forme before using King's Shield or upon leaving the field.
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 38.5 | 293 | 324 | |
Attack | 17.1 | 168 | 199 | |
Defense | 98.1 | 368 | 399 | |
Special Attack | 27.2 | 168 | 199 | |
Special Defense | 98.9 | 368 | 399 | |
Speed | 41.3 | 188 | 219 | |
Total | 76.6 |
Flavor
Flavor Text
-
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon.
Apparently, it can detect the innate qualities of leadership. According to legend, whoever it recognizes is destined to become king.
Sprites
Height
5'6.9"
1.7 m
Weight
116.8 lb
53.0 kg
Locations
Moves
Steel and Ghost moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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— | — | — | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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— | — | — | Autotomize | 15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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— | — | — | Shadow Sneak | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | — | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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— | — | — | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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— | — | — | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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— | — | — | Power Trick | 10 | — | — | User swaps Attack and Defense. |
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— | — | — | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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— | — | — | Head Smash | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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— | — | — | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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— | — | — | Aerial Ace | 20 | 60 | — | Never misses. |
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— | — | — | King’s Shield | 10 | — | — | 4 | Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme. |
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— | — | — | Sacred Sword | 15 | 90 | 100% | Ignores the target's stat modifiers. |
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Level up, learned by Doublade but not Aegislash | ||||||||||
— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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8 | 8 | 8 | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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26 | 26 | 26 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Egg, learned by Honedge but not Aegislash | ||||||||||
Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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Shadow Sneak | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Block | 5 | — | — | Prevents the target from leaving battle. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
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Shock Wave | 20 | 60 | — | Never misses. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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74 | 74 | 74 | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |