Essentials

Dodrio

The Triple Bird Pokémon

Dodrio

Normal Flying

Abilities

Run Away

Ensures success fleeing from wild battles.

Early Bird

Makes sleep pass twice as quickly.

Hidden Ability

Tangled Feet

Doubles evasion when confused.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
85
Kanto
85 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
200 Gold, Silver, Crystal
Hoenn
93 Ruby, Sapphire, Emerald
Updated Johto
205 HeartGold, SoulSilver
Central Kalos
95 X, Y

Names

Japanese
ドードリオ (doodorio)
Official roomaji
Dodorio
Korean
두트리오
Chinese
嘟嘟利
French
Dodrio
German
Dodri
Spanish
Dodrio
Italian
Dodrio

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
161 Search:
Effort points
  • 2 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 5% Sharp Beak Sharp Beak
Colosseum, XD nothing
Generation 4 5% Sharp Beak Sharp Beak
Generation 5 5% Sharp Beak Sharp Beak
Generation 6 5% Sharp Beak Sharp Beak

Evolution

Baby Basic Stage 1 Stage 2
Doduo Dodrio Level up, starting at level 31

Stats

Pctile Min IVs Max IVs
HP
60
38.7 293 324
Attack
110
85.2 288 319
Defense
70
52.6 208 239
Special Attack
60
41.0 188 219
Special Defense
60
38.6 188 219
Speed
100
85.8 268 299
Total
460
54.5

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★★✯☆
Power
★★★✯
Skill
★✯
Stamina
★✯
Jump
★★✯
Total
10/15/16

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

When Doduo evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.

Generation 6
X

An enemy that takes its eyes off any of the three heads--even for a second--will get pecked severely.

Y

An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.

Sprites

Dodrio Dodrio Dodrio Dodrio
Dodrio Dodrio Dodrio Dodrio

Miscellany

Species
Triple Bird Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Dodrio
Shape
Crural Search:

Height

Trainer dude

Dodrio
18

5'10.9"
1.8 m

Weight

Trainer dudette

Dodrio
852

187.8 lb
85.2 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Ruby Ruby
Sapphire Sapphire
Emerald Emerald
HeartGold HeartGold
SoulSilver SoulSilver

Pal Park

Area
Field
Score
70
Rate
20

Moves

Normal and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Dodrio's higher Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

9 9 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

20 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

5 5 5 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

10 10 10 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

24 13 13 14 14 14 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

21 21 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

25 25 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

19 19 19 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

30 38 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

39 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

38 23 23 23 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28 28 28 Acupressure Normal status 30

Raises one of a friendly Pokémon's stats at random by two stages.

45 34 34 34 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

51 47 41 41 41 Agility Psychic status 30

Raises the user's Speed by two stages.

47 47 47 47 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

60 Agility Psychic status 30

Raises the user's Speed by two stages.

54 54 54 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

60 60 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Level up, learned by Doduo but not Dodrio
32 32 32 Double Hit Normal physical 10 35 90%

Hits twice in one turn.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Doduo but not Dodrio
• • Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

• • • Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• • • • • Feint Attack Dark physical 20 60

Never misses.

• • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • Mirror Move Flying status 20

Uses the target's last used move.

• • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Supersonic Normal status 20 55%

Confuses the target.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Knock Off Dark physical 20 65 100%

Target drops its held item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Roost Flying status 10

Heals the user by half its max HP.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 Mimic Normal status 10

Copies the target's last used move.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

19 Roost Flying status 10

Heals the user by half its max HP.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift Normal special 20 60

Never misses.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

43 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

49 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

47 47 47 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 Roost Flying status 10

Heals the user by half its max HP.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

50 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

External Links