Essentials

Doduo

The Twin Bird Pokémon

Doduo

Normal Flying

Abilities

Run Away

Ensures success fleeing from wild battles.

Early Bird

Makes sleep pass twice as quickly.

Hidden Ability

Tangled Feet

Doubles evasion when confused.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
84
Kanto
84 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
199 Gold, Silver, Crystal
Hoenn
92 Ruby, Sapphire, Emerald
Updated Johto
204 HeartGold, SoulSilver
Central Kalos
94 X, Y

Names

Japanese
ドードー (doodoo)
Official roomaji
Dodo
Korean
두두
Chinese
嘟嘟
French
Doduo
German
Dodu
Spanish
Doduo
Italian
Doduo

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
62 Search:
Effort points
  • 1 Attack
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald 5% Sharp Beak Sharp Beak
FireRed, LeafGreen, Colosseum, XD nothing
Generation 4 5% Sharp Beak Sharp Beak
Generation 5 5% Sharp Beak Sharp Beak
Generation 6 5% Sharp Beak Sharp Beak

Evolution

Baby Basic Stage 1 Stage 2
Doduo Dodrio Level up, starting at level 31

Stats

Pctile Min IVs Max IVs
HP
35
4.1 243 274
Attack
85
63.0 238 269
Defense
45
16.7 158 189
Special Attack
35
9.4 138 169
Special Defense
35
6.5 138 169
Speed
75
61.6 218 249
Total
310
19.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★★✯✯☆
Power
★✯☆
Skill
★✯☆
Stamina
★★☆☆
Jump
★★☆
Total
8/12/18

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The brains in its two heads appear to communicate emotions to each other with a telepathic power.

Generation 6
X

A two-headed Pokémon that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.

Y

The brains in its two heads appear to communicate emotions to each other with a telepathic power.

Sprites

Doduo Doduo Doduo Doduo
Doduo Doduo Doduo Doduo

Miscellany

Species
Twin Bird Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Doduo
Shape
Crural Search:

Height

Trainer dude

Doduo
14

4'7.1"
1.4 m

Weight

Trainer dudette

Doduo
392

86.4 lb
39.2 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Ruby Ruby
Sapphire Sapphire
Emerald Emerald
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Pal Park

Area
Field
Score
50
Rate
30

Moves

Normal and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Doduo's higher Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

20 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

9 9 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

5 5 5 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

10 10 10 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

24 13 13 14 14 14 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

21 21 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

25 25 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

19 19 19 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

30 33 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

36 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

40 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

33 23 23 23 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

28 28 28 Acupressure Normal status 30

Raises one of a friendly Pokémon's stats at random by two stages.

32 32 32 Double Hit Normal physical 10 35 90%

Hits twice in one turn.

44 37 37 37 37 Agility Psychic status 30

Raises the user's Speed by two stages.

37 41 41 41 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

46 46 46 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

50 50 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

45 Agility Psychic status 30

Raises the user's Speed by two stages.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

• • • Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• • • • • Feint Attack Dark physical 20 60

Never misses.

• • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • Mirror Move Flying status 20

Uses the target's last used move.

• • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Supersonic Normal status 20 55%

Confuses the target.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Knock Off Dark physical 20 65 100%

Target drops its held item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Roost Flying status 10

Heals the user by half its max HP.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

19 Roost Flying status 10

Heals the user by half its max HP.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 Mimic Normal status 10

Copies the target's last used move.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift Normal special 20 60

Never misses.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

43 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

49 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

47 47 47 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 Roost Flying status 10

Heals the user by half its max HP.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

50 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

External Links