Essentials
Abilities
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Hidden Ability
- Overcoat
Protects against damage from weather.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 205
- Original Johto
-
94


- Updated Johto
-
94

- Gallery
- 57
Names
- Korean

- 쏘콘
- Chinese

- 佛烈托斯
- German

- Forstellka
- French

- Foretress
- Japanese

- フォレトス (foretosu)
- Official roomaji

- Foretos
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Pineco | Forretress Level up, starting at level 31 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 66.8 | 323 | 354 | |
| Attack | 70.3 | 248 | 279 | |
| Defense | 98.0 | 348 | 379 | |
| Special Attack | 42.6 | 188 | 219 | |
| Special Defense | 40.4 | 188 | 219 | |
| Speed | 18.8 | 148 | 179 | |
| Total | 59.3 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed


- Power




- Skill




- Stamina





- Jump



- Total
- 6/14/18
Flavor
Flavor Text

-



It is encased in a steel shell. Its peering eyes are all that can be seen of its mysterious innards.

Its entire body is shielded by a steel-hard shell. What lurks inside this shell is a total mystery.

It remains immovably rooted to its tree. It scatters pieces of its hard shell to drive its enemies away.

-




It is encased in a steel shell. Its peering eyes are all that can be seen of its mysterious innards.
Sprites
Height
3'11.2"
1.2 m
Weight
277.3 lb
125.8 kg
Locations
Pal Park
- Area
- Forest
- Score
- 70
- Rate
- 20
Moves
Bug and Steel moves get STAB, and have their type highlighted in green.
Physical moves better suit Forretress's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | Toxic Spikes | ![]() |
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20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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| — | — | — | — | — | — | — | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | — | — | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| — | — | — | — | — | — | — | Selfdestruct | ![]() |
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5 | 200 | 100% | User faints. |
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| — | — | — | Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| — | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 8 | 8 | 8 | 6 | 6 | 6 | 6 | Selfdestruct | ![]() |
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5 | 200 | 100% | User faints. |
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| 9 | 9 | 9 | Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 15 | 15 | 15 | 9 | 12 | 12 | 12 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 22 | 22 | 22 | 12 | 17 | 17 | 17 | Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 29 | 29 | 29 | 17 | 20 | 20 | 20 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
| 31 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 20 | 23 | 23 | 23 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 23 | 28 | 28 | 28 | Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| 28 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 31 | 31 | 31 | 31 | Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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| 32 | Autotomize | ![]() |
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15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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| 33 | 33 | 36 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 39 | 39 | 39 | 33 | 38 | 38 | 42 | Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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| 49 | 49 | 49 | Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| 38 | 45 | 45 | 46 | Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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| 45 | 50 | 50 | 50 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 59 | 59 | 59 | 50 | 55 | 55 | 56 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 57 | 62 | 62 | 60 | Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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| 62 | 67 | 67 | 64 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 70 | Heavy Slam | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
| Egg, learned by Pineco but not Forretress | ||||||||||||||
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Pin Missile | ![]() |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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Power Trick | ![]() |
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10 | — | — | User swaps Attack and Defense. |
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Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Toxic Spikes | ![]() |
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20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Selfdestruct | ![]() |
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5 | 200 | 100% | User faints. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by one stage. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | Venoshock | ![]() |
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10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 12 | Sweet Scent | ![]() |
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20 | — | 100% | Lowers the target's evasion by one stage. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | 16 | 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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| 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 19 | 19 | 19 | 19 | 19 | 19 | Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | 33 | 33 | 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| 40 | Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 64 | 64 | 64 | 64 | Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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| 66 | 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | 69 | 69 | 69 | Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
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| 72 | Volt Switch | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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| 74 | 74 | 74 | 74 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | Struggle Bug | ![]() |
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20 | 30 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 76 | 76 | 76 | Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | 91 | 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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½ male, ½ female


forest

Pomaceous




