Essentials

Pineco

Pineco

bug

Abilities

Sturdy
One-hit KO moves do not work on this Pokemon.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 1
  • fighting ½
  • fire 2
  • flying 2
  • ghost 1
  • grass ½
  • ground ½
  • ice 1
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
204
Johto Generation 2
93
Johto Generation 4
93

Names

Japanese
クヌギダマ (kunugidama)
Official Roomaji
Kunugidama
Korean
피콘
Chinese
榛果球
French
Pomdepik
German
Tannza

Breeding

Gender
½ male, ½ female
Egg groups
  • Bug
Steps to hatch
5120

Compatibility

  • Caterpie
  • Weedle
  • Paras
  • Venonat
  • Scyther
  • Pinsir
  • Ledyba
  • Spinarak
  • Yanma
  • Pineco
  • Gligar
  • Shuckle
  • Heracross
  • Wurmple
  • Surskit
  • Nincada
  • Volbeat
  • Illumise
  • Trapinch
  • Kricketot
  • Burmy
  • Combee
  • Skorupi

Training

Base EXP
60
857 EXP at level
Effort points
  • 1 Defense
Capture rate
190
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Pineco Pineco ForretressForretress Level up: 31

Stats

Pctile Min IVs Max IVs
HP
50
26.4 273 304
Attack
65
40.4 198 229
Defense
90
76.6 248 279
Special Attack
35
10.9 138 169
Special Defense
35
8.7 138 169
Speed
15
1.5 98 129
Total
290
13.8

Flavor

Flavor Text

Diamond
It looks just like a pinecone. Its shell protects it from bird Pokémon that peck it by mistake.
Pearl
It looks just like a pinecone. Its shell protects it from bird Pokémon that peck it by mistake.
Platinum
It looks just like a pinecone. Its shell protects it from bird Pokémon that peck it by mistake.
Heart Gold
It likes to make its shell thicker by adding layers of tree bark. The additional weight doesn’t bother it.
Soul Silver
It hangs and waits for flying insect prey to come near. It does not move about much on its own.

Sprites

Pineco Pineco Pineco Pineco

Miscellany

Species
Bagworm
Color
gray
Cry
download mp3
Habitat Generation 3
forest
Pawprint
Pineco
Shape
Pomaceous

Height

Trainer dude

Pineco
6

1'11.6"
0.6 m

Weight

Trainer dudette

Pineco
72

15.9 lb
7.2 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 2 Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

8 8 6 6 6 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

9 9 Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

15 15 9 12 12 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

22 22 12 17 17 Rapid Spin normal Physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29 29 17 20 20 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

20 23 23 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

23 28 28 Spikes ground None 20 0 100%

Scatters Spikes, hurting opposing Pokémon that switch in.

28 31 31 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

36 36 31 34 34 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

43 43 Spikes ground None 20 0 100%

Scatters Spikes, hurting opposing Pokémon that switch in.

34 39 39 Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

39 42 42 Gyro Ball steel Physical 5 1 100%

Power raises when the user has lower Speed, up to a maximum of 150.

50 50 42 45 45 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 2 Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Flail normal Physical 15 1 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile bug Physical 20 14 85%

Hits 2-5 times in one turn.

Power Trick psychic None 10 0 0%

User swaps Attack and Defense.

Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

Revenge fighting Physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb ground Physical 15 15 70%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift normal Special 20 60 100%

Never misses.

Toxic Spikes poison None 20 0 0%

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Generation 2 Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Gravity psychic None 5 0 0%

Disables moves and immunities that involve flying or levitating for five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver String Shot bug None 40 0 95%

Lowers the target's Speed by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Generation 2 Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

16 16 16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

12 Sweet Scent normal None 20 0 100%

Lowers the target's Evasion by one level.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

19 19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

33 33 33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

37 37 37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

39 39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

64 64 64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

66 66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

74 74 74 Gyro Ball steel Physical 5 1 100%

Power raises when the user has lower Speed, up to a maximum of 150.

76 76 76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links