Essentials

Nincada

Nincada

Bug Ground

Abilities

Compoundeyes

Increases moves' accuracy to 1.3×.

Dream Ability

Run Away

Ensures success fleeing from wild battles.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fighting ½
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass 1
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 2

Pokédex Numbers

Introduced in
Generation 3
National
290
Hoenn
42 Ruby, Sapphire, Emerald

Names

French
Ningale
Chinese
土居忍士
Korean
토중몬
German
Nincada
Japanese
ツチニン (tsuchinin)
Official Roomaji
Tutinin

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Bug
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
65 Search:
928 EXP at level
Effort points
  • 1 Defense
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
slow then very fast Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Nincada Ninjask Level up, starting at level 20
Shedinja Evolve Nincada (Shedinja will consume a Poké Ball and appear in a free party slot)

Stats

Pctile Min IVs Max IVs
HP
31
3.7 235 266
Attack
45
14.5 158 189
Defense
90
77.6 248 279
Special Attack
30
6.1 128 159
Special Defense
30
4.0 128 159
Speed
40
19.0 148 179
Total
266
7.7

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯☆
Skill
★✯✯☆
Stamina
★★✯☆☆
Jump
★★☆
Total
7/12/18

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.

HeartGold, SoulSilver

It can sometimes live underground for more than 10 years. It absorbs nutrients from the roots of trees.

Generation 5
Black, White

It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.

Sprites

Nincada Nincada Nincada Nincada

Miscellany

Species
Trainee Search:
Color
Gray Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Nincada
Shape
Chitinous Search:

Height

${_("Trainer dude")}

Nincada
5

1'7.7"
0.5 m

Weight

${_("Trainer dudette")}

Nincada
55

12.1 lb
5.5 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Bug and Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Nincada's higher Attack, and have their class highlighted in green.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Harden Normal non-damaging 30

Raises the user's Defense by one stage.

5 5 5 Leech Life Bug physical 15 20 100%

Heals the user by half the damage inflicted.

9 9 9 Sand-Attack Ground non-damaging 15 100%

Lowers the target's accuracy by one stage.

14 14 14 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

19 19 19 Mind Reader Normal non-damaging 5

Ensures that the user's next move will hit the target.

25 25 25 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

31 31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

38 38 38 Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

45 45 45 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

• • Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• • • Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • Faint Attack Dark physical 20 60

Never misses.

• Final Gambit Fighting special 5 * 100%

Inflicts damage equal to the user's remaining HP. User faints.

• • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Spite Ghost non-damaging 10 100%

Lowers the PP of the target's last used move by 4.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver String Shot Bug non-damaging 40 95%

Lowers the target's Speed by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Hone Claws Dark non-damaging 15

Raises the user's Attack and accuracy by one stage.

06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

19 19 Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

37 37 37 Sandstorm Rock non-damaging 10

Changes the weather to a sandstorm for five turns.

40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

70 70 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

76 Struggle Bug Bug special 20 30 100%

Has a 100% chance to lower the target's Special Attack by one stage.

81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

External Links