Essentials

Krabby

Krabby

water

Abilities

Hyper Cutter
This Pokemon cannot have its Attack lowered.
Shell Armor
No moves will critically hit this Pokemon.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 2
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass 2
  • ground 1
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
98
Kanto Generation 1
98
Johto Generation 2
164
Johto Generation 4
166

Names

Japanese
クラブ (kurabu)
Official Roomaji
Crab
Korean
크랩
Chinese
大鉗蟹
French
Krabby
German
Krabby

Breeding

Gender
½ male, ½ female
Egg groups
  • Water 3
Steps to hatch
5120

Compatibility

  • Tentacool
  • Shellder
  • Krabby
  • Omanyte
  • Kabuto
  • Corsola
  • Corphish
  • Lileep
  • Anorith
  • Skorupi

Training

Base EXP
115
1642 EXP at level
Effort points
  • 1 Attack
Capture rate
225
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Krabby Krabby KinglerKingler Level up: 28

Stats

Pctile Min IVs Max IVs
HP
30
3.4 233 264
Attack
105
86.3 278 309
Defense
90
76.6 248 279
Special Attack
25
3.8 118 149
Special Defense
25
2.3 118 149
Speed
50
32.0 168 199
Total
325
26.0

Flavor

Flavor Text

Diamond
It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle.
Pearl
It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle.
Platinum
It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle.
Heart Gold
If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger.
Soul Silver
The pincers break off easily. If it loses a pincer, it somehow becomes incapable of walking sideways.

Sprites

Krabby Krabby Krabby Krabby

Miscellany

Species
River Crab
Color
red
Cry
download mp3
Habitat Generation 3
water's edge
Pawprint
Krabby
Shape
Chitinous

Height

Trainer dude

Krabby
4

1'3.7"
0.4 m

Weight

Trainer dudette

Krabby
65

14.3 lb
6.5 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Mud Sport ground None 15 0 100%

All damage from Electric moves is halved until the end of the battle.

Bubble water Special 30 20 100%

Has a 10% chance to lower the target's Speed by one level.

5 5 ViceGrip normal Physical 30 55 100%

Inflicts regular damage with no additional effect.

5 5 5 9 9 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

20 12 12 12 ViceGrip normal Physical 30 55 100%

Inflicts regular damage with no additional effect.

16 16 16 11 11 Harden normal None 30 0 100%

Raises the user's Defense by one level.

15 15 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

23 23 19 19 Mud Shot ground Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

21 21 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

23 27 27 25 25 Stomp normal Physical 20 65 100%

Has a 30% chance to make the target flinch.

29 29 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

25 27 34 34 31 31 Guillotine normal Physical 5 1 30%

Causes a one-hit KO.

35 35 Slam normal Physical 20 80 75%

Inflicts regular damage with no additional effect.

39 39 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

34 41 38 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

30 Stomp normal Physical 20 65 100%

Has a 30% chance to make the target flinch.

35 41 45 45 41 41 Crabhammer water Physical 10 90 85%

Has an increased chance for a critical hit.

49 45 45 Flail normal Physical 15 1 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

40 Harden normal None 30 0 100%

Raises the user's Defense by one level.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Flail normal Physical 15 1 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

Knock Off dark Physical 20 20 100%

Target drops its held item.

Slam normal Physical 20 80 75%

Inflicts regular damage with no additional effect.

Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Tickle normal None 20 0 100%

Lowers the target's Attack and Defense by one level.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Superpower fighting Physical 5 120 100%

Lowers the user's Attack and Defense by one level after inflicting damage.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Generation 1 Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

03 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

06 06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

08 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

12 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

07 07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

13 13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

39 39 39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

44 44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

54 54 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

49 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H8 H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links