Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 97
- Kanto
-
97




- Original Johto
-
88


- Updated Johto
-
88

Names
- Japanese

- スリーパー (suriipaa)
- Official Roomaji

- Sleeper
- Korean

- 슬리퍼
- Chinese

- 素利拍
- French

- Hypnomade
- German

- Hypno
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 79.3 | 343 | 374 | |
| Attack | 51.0 | 214 | 245 | |
| Defense | 55.7 | 208 | 239 | |
| Special Attack | 59.7 | 214 | 245 | |
| Special Defense | 94.0 | 298 | 329 | |
| Speed | 53.8 | 202 | 233 | |
| Total | 68.6 |
Flavor
Flavor Text

-



Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.

Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.
Sprites
Miscellany
- Species
-
Hypnosis
- Color
-
yellow
- Cry
- download mp3
- Habitat

-
grassland
- Pawprint

- Shape
-
Anthropomorphic
Height
5'3.0"
1.6 m
Weight
166.7 lb
75.6 kg
Locations
- Red

- Blue

- HeartGold

- SoulSilver

Moves
Psychic moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Nightmare | ![]() |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| — | Switcheroo | ![]() |
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10 | 0 | 100% | User and target swap items. |
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| — | — | — | — | — | Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | Hypnosis | ![]() |
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20 | 0 | 70% | Puts the target to sleep. |
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| — | — | — | — | — | Disable | ![]() |
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20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
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| — | — | — | — | — | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 12 | 10 | 10 | 7 | 7 | Disable | ![]() |
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20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
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| 17 | 18 | 18 | 11 | 9 | Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 24 | 25 | 25 | 17 | 15 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 33 | 33 | 33 | 21 | 18 | Poison Gas | ![]() |
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40 | 0 | 55% | Poisons the target. |
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| 40 | 40 | 29 | 21 | Meditate | ![]() |
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40 | 0 | 100% | Raises the user's Attack by one level. |
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| 37 | 49 | 49 | 35 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 43 | Meditate | ![]() |
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40 | 0 | 100% | Raises the user's Attack by one level. |
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| 28 | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 55 | 55 | 43 | 33 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 38 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 49 | 45 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 55 | Nasty Plot | ![]() |
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20 | 0 | 0% | Raises the user's Special Attack by two levels. |
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| 64 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 60 | 60 | 57 | 69 | Future Sight | ![]() |
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15 | 80 | 90% | Hits the target two turns later. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Low Kick | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 04 | 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 18 | Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| 19 | Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 16 | 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | 20 | 20 | Safeguard | ![]() |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 30 | Teleport | ![]() |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| 31 | Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 33 | 33 | 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide | ![]() |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 35 | Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 42 | 42 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 50 | Nightmare | ![]() |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | 48 | 48 | Skill Swap | ![]() |
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10 | 0 | 100% | User and target swap abilities. |
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| 49 | 49 | 49 | Snatch | ![]() |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
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| 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | H5 | H5 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 45 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 46 | Psywave | ![]() |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 49 | Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| 50 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H5 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 92 | Trick Room | ![]() |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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½ male, ½ female



