Essentials

Lileep

Lileep

rock grass

Abilities

Suction Cups

Protects against moves that force switching out.

Damage Taken

  • bug 2
  • dark 1
  • dragon 1
  • electric ½
  • fighting 2
  • fire 1
  • flying 1
  • ghost 1
  • grass 1
  • ground 1
  • ice 2
  • normal ½
  • poison 1
  • psychic 1
  • rock 1
  • steel 2
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
345
Hoenn
133 Ruby, Sapphire, Emerald

Names

Japanese
リリーラ (ririira)
Official Roomaji
Lilyla
Korean
릴링
Chinese
觸手百合
French
Lilia
German
Liliep

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Water 3
Hatch counter
30 Search:
Steps to hatch
7905 / 4080

Compatibility

  • Tentacool
  • Shellder
  • Krabby
  • Omanyte
  • Kabuto
  • Corsola
  • Corphish
  • Lileep
  • Anorith
  • Skorupi

Training

Base EXP
99 Search:
1414 EXP at level
Effort points
  • 1 Special Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
slow then very fast Search:

Wild held items

Generation 3 nothing
Generation 4 5% Big Root Big Root

Evolution

Baby Basic Stage 1 Stage 2
Lileep Lileep CradilyCradily Level up, starting at level 40

Stats

Pctile Min IVs Max IVs
HP
66
55.3 305 336
Attack
41
13.5 150 181
Defense
77
63.5 222 253
Special Attack
61
46.3 190 221
Special Defense
87
76.6 242 273
Speed
23
4.1 114 145
Total
355
34.3

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It lived on the seafloor 100 million years ago and was reanimated scientifically.

HeartGold, SoulSilver

It disguises its tentacles as flowers to attract and catch prey. It became extinct in ancient times.

Sprites

Lileep Lileep Lileep Lileep

Miscellany

Species
Sea Lily Search:
Color
purple Search:
Cry
Habitat Generation 3
sea Search:
Pawprint
Lileep
Shape
Alvine Search:

Height

Trainer dude

Lileep
10

3'3.4"
1.0 m

Weight

Trainer dudette

Lileep
238

52.5 lb
23.8 kg

Locations

Moves

Rock and grass moves get STAB, and have their type highlighted in green.

Special moves better suit Lileep's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Astonish ghost Physical 15 30 100%

Has a 30% chance to make the target flinch.

8 Constrict normal Physical 35 10 100%

Has a 10% chance to lower the target's Speed by one level.

15 8 8 Acid poison Special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one level.

22 15 15 Ingrain grass None 20 0 100%

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

29 22 22 Confuse Ray ghost None 10 0 100%

Confuses the target.

36 29 29 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

36 36 Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

43 43 43 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

50 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

50 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

50 50 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

57 57 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

57 57 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

50 57 57 Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

64 64 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier psychic None 30 0 100%

Raises the user's Defense by two levels.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Mirror Coat psychic Special 20 1 100% -5

Inflicts twice the damage the user received from the last special hit it took.

Recover normal None 10 0 100%

Heals the user by half its max HP.

Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Tickle normal None 20 0 100%

Lowers the target's Attack and Defense by one level.

Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver String Shot bug None 40 0 95%

Lowers the target's Speed by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

37 37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53 53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

69 69 Rock Polish rock None 20 0 0%

Raises the user's Speed by two levels.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

76 76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

External Links