Essentials

Salamence

Salamence

Dragon Flying

Abilities

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Hidden Ability

Moxie

Raises Attack one stage upon KOing a Pokémon.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 2
  • Electric 1
  • Fairy 2
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ¼
  • Ground 0
  • Ice 4
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
373
Hoenn
189 Ruby, Sapphire, Emerald
Coastal Kalos
16 X, Y

Names

French
Drattak
Spanish
Salamence
German
Brutalanda
Italian
Salamence
Korean
보만다
Chinese
暴蠑螈
Japanese
ボーマンダ (boomanda)
Official roomaji
Bohmander

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Dragon
Hatch counter
40 Search:
Steps to hatch
10455 / 5355

Compatibility

Training

Base EXP
270 Search:
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 5% Dragon Scale Dragon Scale
Colosseum, XD nothing
Generation 4 5% Dragon Fang Dragon Fang
Generation 5 5% Dragon Fang Dragon Fang
Generation 6 5% Dragon Fang Dragon Fang

Evolution

Baby Basic Stage 1 Stage 2
Bagon Shelgon Level up, starting at level 30 Salamence Level up, starting at level 50

Stats

Pctile Min IVs Max IVs
HP
95
86.4 363 394
Attack
135
95.9 338 369
Defense
80
65.7 228 259
Special Attack
110
88.3 288 319
Special Defense
80
66.5 228 259
Speed
100
86.0 268 299
Total
600
93.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯
Power
★✯✯✯✯
Skill
★✯☆
Stamina
★✯☆
Jump
★★★✯✯
Total
7/17/19

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

As a result of its long-held dream of flying, its cellular structure changed, and wings grew out.

Generation 6
X

It becomes uncontrollable if it is enraged. It destroys everything with shredding claws and fire.

Y

It’s uncontrollable if enraged. It flies around spouting flames and scorching fields and mountains.

Sprites

Salamence Salamence Salamence Salamence

Miscellany

Species
Dragon Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
rough terrain Search:
Footprint
Salamence
Shape
Mensal Search:

Height

Trainer dude

Salamence
15

4'11.1"
1.5 m

Weight

Trainer dudette

Salamence
1026

226.2 lb
102.6 kg

Locations

Pal Park

Area
Mountain
Score
80
Rate
10

Moves

Dragon and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Salamence's higher Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

5 5 5 5 5 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

9 10 10 10 10 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

17 16 16 16 16 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

21 20 20 20 20 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

25 25 25 25 25 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

30 30 30 30 30 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

38 32 32 32 32 Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

37 37 37 37 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

47 43 43 43 43 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

50 50 50 50 50 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

61 53 53 53 53 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

79 61 61 61 61 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

93 70 70 70 70 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

80 80 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Bagon but not Salamence
• • Defense Curl Normal status 40

Raises user's Defense by one stage.

• • • • • Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

• • Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

• • • • • Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

• • • • Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

• • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

• • • • • Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

• • Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

• • • • • Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Roost Flying status 10

Heals the user by half its max HP.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Tutor, learned by Shelgon but not Salamence
Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Defense Steel status 15

Raises the user's Defense by two stages.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

02 02 02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 Roost Flying status 10

Heals the user by half its max HP.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

47 47 47 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 51 Roost Flying status 10

Heals the user by half its max HP.

59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links