Essentials

Goomy

Goomy

Dragon

Abilities

Sap Sipper

Absorbs Grass moves, raising Attack one stage.

Hydration

Cures any major status ailment after each turn during rain.

Hidden Ability

Gooey

Lowers attacking Pokémon's Speed by one stage on contact.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric ½
  • Fairy 2
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 6
National
704
Mountain Kalos
19 X, Y

Names

German
Viscora
Italian
Goomy
Korean
미끄메라
French
Mucuscule
Spanish
Goomy
Japanese
ヌメラ (numera)

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Dragon
Hatch counter
0 Search:
Steps to hatch
255 / 255

Compatibility

Training

Base EXP
0 Search:
Effort points
Capture rate
0 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Goomy Sliggoo Level up, starting at level 40 Goodra Level up, starting at level 50, while it is raining outside of battle

Stats

Pctile Min IVs Max IVs
HP
45
15.5 263 294
Attack
50
19.4 168 199
Defense
35
6.0 138 169
Special Attack
55
33.8 178 209
Special Defense
75
59.6 218 249
Speed
40
17.8 148 179
Total
300
14.3

Flavor

Flavor Text

Generation 6
X

The weakest Dragon-Type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.

Y

It’s covered in a slimy membrane that makes any punches or kicks slide off it harmlessly.

Sprites

Goomy

Miscellany

Species
Soft Tissue Search:
Color
Purple Search:
Cry
Footprint
Goomy
Shape
Caudal Search:

Height

Trainer dude

Goomy
3

0'11.8"
0.3 m

Weight

Trainer dudette

Goomy
28

6.2 lb
2.8 kg

Locations

Moves

Dragon moves get STAB, and have their type highlighted in green.

Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

Bubble Water special 30 40 100%

Has a 10% chance to lower the target's Speed by one stage.

5 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

9 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

13 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

18 Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

25 Rain Dance Water status 5

Changes the weather to rain for five turns.

28 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

32 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

38 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

42 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Acid Armor Poison status 20

Raises the user's Defense by two stages.

• Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• Poison Tail Poison physical 25 50 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
X, Y Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links