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Treecko


Main Pokédex page | Flavor text and images

General

Treecko
grass

Abilities

Overgrow
When this Pokémon's HP is 1/3 its max or lower, its Grass moves do 50% more damage.

Damage Taken

Dex Numbers

Generation
Ruby/Sapphire/Emerald RSE
Red/Blue/Yellow Kanto
252
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
1
Diamond/Pearl Sinnoh
n/a

Names

Japanese
キモリ
Romaji
Kimori

Flavor

Height
1'7.7" or 0.5 m
Weight
11 lb or 5 kg
Species
Wood Gecko
Color
green
Cry
mp3 here
Fire Red/Leaf Green Habitat
Forest
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
⅞ male; ⅛ female (code: 31 or 0x1f)
Breeding groups
1: Monster
14: Dragon
Steps to hatch
5,120
Compatible with
36 families; 90 total Pokémon

In the Wild

Base EXP
65 or 0x41
Capture rate
45 or 0x2d
Base happiness
70 or 0x46
Growth rate
poly
Effort points
1 Speed
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
252 Treecko Base form 253 Grovyle Raise to level 16 254 Sceptile Raise to level 36

Stats

Stat Base Max Stat %ile
L50 L100
HP
40
147 284 8.9
Attack
45
97 189 14.4
Defense
35
87 169 6.5
Special Attack
65
117 229 48.7
Special Defense
55
107 209 31.4
Speed
70
122 239 55.4
Average
51.7
- - 23.3

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings.

Locations

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Treecko's Special Attack is higher, so it will inflict more damage with special () moves.

Treecko gets the STAB from grass moves.

Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- -- Pound normal physical 35 40 100% Inflicts regular damage.
6 6 Absorb grass special 25 20 100% Heals the user by half the damage the target receives.
11 11 Quick Attack normal physical 30 40 100% 1 Goes first. Inflicts regular damage.
16 16 Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
21 21 Screech normal none 40 -- 85% Lowers the target's Defense by two levels.
26 26 Mega Drain grass special 15 40 100% Heals the user by half the damage the target receives.
31 31 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
36 36 Slam normal physical 20 80 75% Inflicts regular damage.
41 41 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
46 46 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
51 Energy Ball grass special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Ruby/Sapphire Diamond/Pearl Crunch dark physical 15 80 100% Has a 20% chance to lower the target's Defense.
Chains Ruby/Sapphire Diamond/Pearl Crush Claw normal physical 10 75 95% Has a 50% chance to lower the target's Defense.
Chains Diamond/Pearl Double Kick fighting physical 30 30 100% Hits twice in one turn.
Chains Ruby/Sapphire Diamond/Pearl DragonBreath dragon special 20 60 100% Has a 30% chance to Paralyze the target.
Chains Ruby/Sapphire Diamond/Pearl Endeavor normal physical 5 varies 100% Lowers the target's HP to equal the user's.
Chains Diamond/Pearl GrassWhistle grass none 15 -- 55% Puts the target to Sleep.
Chains Diamond/Pearl Leaf Storm grass special 5 140 90% Lowers the user's Special Attack by two levels after inflicting damage.
Chains Ruby/Sapphire Diamond/Pearl Leech Seed grass none 10 -- 90% Seeds the target, stealing HP from it every turn.
Chains Diamond/Pearl Magical Leaf grass special 20 60 100% Never misses.
Chains Ruby/Sapphire Diamond/Pearl Mud Sport ground none 15 -- 100% All damage from Electric moves is halved until the end of the battle.
Chains Diamond/Pearl Synthesis grass none 5 -- 100% Heals the user by half its max HP at the right time of day, or 1/4 otherwise.
Chains Diamond/Pearl Worry Seed grass none 10 -- 100% Changes the target's ability to Insomnia.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Tutored moves
EmeraldFire Red/Leaf Green Mega Punch normal physical 20 80 85% Inflicts regular damage.
Emerald ThunderPunch electric physical 15 75 100% Has a 10% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
EmeraldFire Red/Leaf Green Mega Kick normal physical 5 120 75% Inflicts regular damage.
EmeraldFire Red/Leaf Green Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Counter fighting physical 20 varies 100% -5 Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting.
EmeraldFire Red/Leaf Green Seismic Toss fighting physical 20 varies 100% Inflicts damage equal to the user's level.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Emerald DynamicPunch fighting physical 5 100 50% Has a 100% chance to Confuse the target.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl TMs and HMs
Chains 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 31 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 09 09 Bullet Seed grass physical 30 10 100% Hits 2-5 times in one turn.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains 28 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 60 Drain Punch fighting physical 5 60 100% Heals the user by half the damage the target receives.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 53 Energy Ball grass special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains H5 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 56 Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Chains 01 01 Focus Punch fighting physical 20 150 100% -3 Goes last. If the user takes damage before attacking, the attack is canceled.
Chains 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 19 19 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
Chains 86 Grass Knot grass special 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
Chains 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 23 23 Iron Tail steel physical 15 100 75% Has a 30% chance to lower the target's Defense.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 20 20 Safeguard normal none 25 -- 100% Protects the user's field from incoming major status ailments and Confusion for five turns.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 22 22 SolarBeam grass special 10 120 100% Requires a turn to charge before attacking.
Chains H4 H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.

Treecko in other Pokédexes