Essentials

Seviper

Seviper

poison

Abilities

Shed Skin
Each turn, this Pokemon has a 1/3 chance of its status becoming normal.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice 1
  • normal 1
  • poison ½
  • psychic 2
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
336
Hoenn Generation 3
124

Names

Japanese
ハブネーク (habuneeku)
Official Roomaji
Habunake
Korean
세비퍼
Chinese
飯匙蛇
French
Séviper
German
Vipitis

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
  • Dragon
Steps to hatch
5120

Compatibility

  • Charmander
  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Horsea
  • Tauros
  • Magikarp
  • Eevee
  • Dratini
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Treecko
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Swablu
  • Zangoose
  • Seviper
  • Feebas
  • Kecleon
  • Absol
  • Spheal
  • Bagon
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Gible
  • Lucario
  • Hippopotas

Training

Base EXP
165
2357 EXP at level
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
90
Base happiness
70
Growth rate
fast then very slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Seviper Seviper

Stats

Pctile Min IVs Max IVs
HP
73
65.3 319 350
Attack
100
82.4 268 299
Defense
60
41.3 188 219
Special Attack
100
84.9 268 299
Special Defense
60
41.0 188 219
Speed
65
50.5 198 229
Total
458
59.4

Flavor

Flavor Text

Diamond
For many generations, it has feuded with ZANGOOSE. It whets its bladed tail on rocks for battle.
Pearl
For many generations, it has feuded with ZANGOOSE. It whets its bladed tail on rocks for battle.
Platinum
For many generations, it has feuded with ZANGOOSE. It whets its bladed tail on rocks for battle.
Heart Gold
In battle, it uses its bladed tail to counter any ZANGOOSE. It secretes a deadly venom in its tail.
Soul Silver
In battle, it uses its bladed tail to counter any ZANGOOSE. It secretes a deadly venom in its tail.

Sprites

Seviper Seviper Seviper Seviper

Miscellany

Species
Fang Snake
Color
black
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Seviper
Shape
Caudal

Height

Trainer dude

Seviper
27

8'10.3"
2.7 m

Weight

Trainer dudette

Seviper
525

115.7 lb
52.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Wrap normal Physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

7 7 7 Lick ghost Physical 30 20 100%

Has a 30% chance to paralyze the target.

10 10 10 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

16 16 16 Poison Tail poison Physical 25 50 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

19 19 19 Screech normal None 40 0 85%

Lowers the target's Defense by two levels.

25 25 25 Glare normal None 30 0 75%

Paralyzes the target.

28 28 28 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

34 34 34 Poison Fang poison Physical 15 50 100%

Has a 30% chance to badly poison the target.

37 37 37 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

43 43 43 Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

46 46 Night Slash dark Physical 15 70 100%

Has an increased chance for a critical hit.

52 52 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

55 55 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance dark Physical 10 50 100%

Power is doubled if the target has already received damage this turn.

Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Night Slash dark Physical 15 70 100%

Has an increased chance for a critical hit.

Scary Face normal None 10 0 90%

Lowers the target's Speed by two levels.

Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Switcheroo dark None 10 0 100%

User and target swap items.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

26 26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

81 81 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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