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Dratini


Main Pokédex page | Flavor text and images

General

Dratini
dragon

Abilities

Shed Skin
Each turn, this Pokémon has a 1/3 chance of its status becoming normal.

Damage Taken

Dex Numbers

Generation
Red/Blue/Yellow RBY
Red/Blue/Yellow Kanto
147
Gold/Silver/Crystal Johto
241
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
n/a

Names

Japanese
ミニリュウ
Romaji
Miniryuu

Flavor

Height
5'10.9" or 1.8 m
Weight
7.3 lb or 3.3 kg
Species
Dragon
Color
blue
Cry
mp3 here
Fire Red/Leaf Green Habitat
Water's edge
Pawprint

Misc

R/B/Y code
88 or 0x58

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
2: Water 1
14: Dragon
Steps to hatch
10,240
Compatible with
40 families; 96 total Pokémon

In the Wild

Base EXP
67 or 0x43
Capture rate
45 or 0x2d
Base happiness
35 or 0x23
Growth rate
slow
Effort points
1 Attack
Wild held items
Dragon Scale (5%)

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
147 Dratini Base form 148 Dragonair Raise to level 30 149 Dragonite Raise to level 55

Stats

Stat Base Max Stat %ile
L50 L100
HP
41
148 286 15.4
Attack
64
116 227 37.5
Defense
45
97 189 18.5
Special Attack
50
102 199 27.8
Special Defense
50
102 199 22.7
Speed
50
102 199 28.8
Average
50
- - 15.8

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It is called the "Mirage Pokémon" because so few have seen it. Its shed skin has been found.

Locations

Mt. Coronet

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method
Mt. Coronet 4F 15 - 20 super-rod 30%

Move List

See also: This list in the move search

See also: Contest list

Dratini's Attack is higher, so it will inflict more damage with physical () moves.

Dratini gets the STAB from dragon moves.

Red/Blue/Yellow Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- -- -- -- Wrap normal physical 20 15 85% Both prevents the target from fleeing and inflicts damage for 2-5 turns.
-- 8 8 5 Thunder Wave electric none 20 -- 100% Paralyzes the target.
15 15 11 Twister dragon special 20 40 100% Has chance to make the target Flinch.
22 22 15 Dragon Rage dragon special 10 varies 100% Inflicts 40 points of damage.
29 29 21 Slam normal physical 20 80 75% Inflicts regular damage.
20 36 36 25 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
30 Slam normal physical 20 80 75% Inflicts regular damage.
31 Aqua Tail water physical 10 90 90% Inflicts regular damage.
35 Dragon Rush dragon physical 10 100 75% Has a 20% chance to make the target Flinch.
40 Dragon Rage dragon special 10 varies 100% Inflicts 40 points of damage.
43 43 41 Safeguard normal none 25 -- 100% Protects the user's field from incoming major status ailments and Confusion for five turns.
45 Dragon Dance dragon none 20 -- 100% Raises the user's Attack and Speed.
50 50 51 Outrage dragon physical 15 120 100% Hits every turn for 2-3 turns, then Confuses the user.
50 57 57 55 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Red/Blue/Yellow Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Ruby/Sapphire Diamond/Pearl/Platinum Dragon Dance dragon none 20 -- 100% Raises the user's Attack and Speed.
Chains Diamond/Pearl/Platinum Dragon Rush dragon physical 10 100 75% Has a 20% chance to make the target Flinch.
Chains Ruby/Sapphire Diamond/Pearl/Platinum DragonBreath dragon special 20 60 100% Has a 30% chance to Paralyze the target.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Haze ice none 30 -- 100% Resets all Pokemon's stats, Accuracy, and Evasion.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Light Screen psychic none 30 -- 100% Reduces damage from special attacks by 50% for five turns..
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Mist ice none 30 -- 100% Protects the user's stats from being changed by opposing Pokemon's moves.
Chains Gold/Silver Ruby/Sapphire Diamond/Pearl/Platinum Supersonic normal none 20 -- 55% Confuses the target.
Red/Blue/Yellow Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Tutored moves
EmeraldFire Red/Leaf Green Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Crystal Flamethrower fire special 15 95 100% Has a 10% chance to Burn the target.
Crystal Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Crystal Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Thunder Wave electric none 20 -- 100% Paralyzes the target.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Platinum Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Outrage dragon physical 15 120 100% Hits every turn for 2-3 turns, then Confuses the user.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Platinum Twister dragon special 20 40 100% Has chance to make the target Flinch.
Platinum Aqua Tail water physical 10 90 90% Inflicts regular damage.
Diamond/PearlPlatinum Draco Meteor dragon special 5 140 90% Lowers the user's Special Attack by two levels after inflicting damage.
Red/Blue/Yellow Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Miscellaneous moves
pokecenter Hydro Pump water special 5 120 80% Inflicts regular damage.
crystal ExtremeSpeed normal physical 5 80 100% 1 Goes first. Inflicts regular damage.
Red/Blue/Yellow Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum TMs and HMs
Chains 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 34 Bide normal physical 10 varies 100% 1 Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting.
Chains 14 14 14 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 08 Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
Chains 11 BubbleBeam water special 20 65 100% Has a 10% chance to lower the target's Speed.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains 43 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 32 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 10 Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Chains 59 Dragon Pulse dragon special 10 90 100% Inflicts regular damage.
Chains 23 Dragon Rage dragon special 10 varies 100% Inflicts 40 points of damage.
Chains 24 DragonBreath dragon special 20 60 100% Has a 30% chance to Paralyze the target.
Chains 20 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 38 38 38 38 Fire Blast fire special 5 120 85% Has a 10% chance to Burn the target.
Chains 35 35 Flamethrower fire special 15 95 100% Has a 10% chance to Burn the target.
Chains 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 07 07 Hail ice none 10 -- 100% Changes the weather to a hailstorm for five turns.
Chains 02 Headbutt normal physical 15 70 100% Has a 30% chance to make the target Flinch.
Chains 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 13 13 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 16 Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Chains 23 23 23 Iron Tail steel physical 15 100 75% Has a 30% chance to lower the target's Defense.
Chains 31 Mimic normal none 10 -- 100% Copies the target's last used move.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 20 Rage normal physical 20 20 100% User can only use this move until it wins or faints, but becomes stronger each time it is hit.
Chains 18 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 33 Reflect psychic none 20 -- 100% Reduces damage from physical attacks by 50%.
Chains 44 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 20 20 Safeguard normal none 25 -- 100% Protects the user's field from incoming major status ailments and Confusion for five turns.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 34 34 Shock Wave electric special 20 60 100% Never misses.
Chains 40 Skull Bash normal physical 15 100 100% Raises the user's Defense. User charges for one turn before attacking.
Chains 35 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 50 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains H3 H3 H3 H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 34 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 39 Swift normal special 20 60 100% Never misses.
Chains 09 Take Down normal physical 20 90 85% User receives 1/4 the damage it inflicts in recoil.
Chains 25 25 25 25 Thunder electric special 10 120 70% Has a 30% chance to Paralyze the target.
Chains 45 73 Thunder Wave electric none 20 -- 100% Paralyzes the target.
Chains 24 24 24 Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
Chains 06 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 12 Water Gun water special 25 40 100% Inflicts regular damage.
Chains 03 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Chains H7 H7 H7 Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.
Chains 07 Zap Cannon electric special 5 120 50% Has a 100% chance to Paralyze the target.

Dratini in other Pokédexes