Essentials
Abilities
- Rock Head
- This Pokemon does not receive any recoil from moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 372
- Hoenn

- 188
Names
- Japanese

- コモルー (komoruu)
- Official Roomaji

- Komoruu
- Korean

- 쉘곤
- Chinese

- 甲殼龍
- French

- Drackhaus
- German

- Draschel
Training
- Base EXP
-
144
2057 EXP at level - Effort points
-
- 2 Defense
- Capture rate
- 45
- Base happiness
- 35
- Growth rate
- slow
- Wild held items
-

5%
Dragon Scale

5%
Dragon Fang
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | ||
| Attack | 78.3 | 258 | 289 | ||
| Defense | 83.9 | 268 | 299 | ||
| Special Attack | 42.4 | 188 | 219 | ||
| Special Defense | 25.8 | 168 | 199 | ||
| Speed | 32.0 | 168 | 199 | ||
| Total | 49.3 | ||||
Flavor
Flavor Text

- Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves.

- Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves.

- Within its rugged shell, its cells have begun changing. The shell peels off the instant it evolves.

- It surrounds its body in an iron-hard shell to accumulate enough power to evolve.

- It surrounds its body in an iron-hard shell to accumulate enough power to evolve.
Sprites
Miscellany
- Species
- Endurance
- Color
- white
- Cry
- download mp3
- Habitat

rough terrain- Pawprint

- Shape
-
Mensal
Height
3'7.3"
1.1 m
Weight
243.6 lb
110.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| — | — | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| — | — | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | — | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 5 | 5 | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 9 | 10 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 17 | 16 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 21 | 20 | Focus Energy |
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30 | 0 | 100% | Increases the user's chance to score a critical hit. |
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| 25 | 25 | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| 30 | 30 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 38 | 32 | DragonBreath |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| 37 | Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
||
| 47 | 43 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 56 | 50 | Crunch |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
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| 69 | 55 | Dragon Claw |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 78 | 61 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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|
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Draco Meteor |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Defense |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Outrage |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Zen Headbutt |
|
|
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 02 | 02 | Dragon Claw |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
|
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power |
|
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
|
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration |
|
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | Return |
|
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade |
|
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
|
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
|
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
|
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 59 | Dragon Pulse |
|
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 65 | Shadow Claw |
|
|
15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 78 | Captivate |
|
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | Rock Slide |
|
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | Sleep Talk |
|
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
| 83 | Natural Gift |
|
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
|
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | Cut |
|
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female
